MissionPlanner.Script.Script C# (CSharp) Method

Script() public method

public Script ( bool redirectOutput = false ) : System
redirectOutput bool
return System
        public Script(bool redirectOutput = false)
        {
            Dictionary<string, object> options = new Dictionary<string, object>();
            options["Debug"] = true;

            if (engine != null)
                engine.Runtime.Shutdown();

            engine = Python.CreateEngine(options);

            var paths = engine.GetSearchPaths();
            paths.Add(Settings.GetRunningDirectory() + "Lib.zip");
            engine.SetSearchPaths(paths);

            scope = engine.CreateScope();

            var all = System.Reflection.Assembly.GetExecutingAssembly();
            engine.Runtime.LoadAssembly(all);
            scope.SetVariable("MAV", MainV2.comPort);
            scope.SetVariable("cs", MainV2.comPort.MAV.cs);
            scope.SetVariable("Script", this);
            scope.SetVariable("mavutil", this);
            scope.SetVariable("Joystick", MainV2.joystick);

            engine.CreateScriptSourceFromString("print 'hello world from python'").Execute(scope);
            engine.CreateScriptSourceFromString("print cs.roll").Execute(scope);

            if (redirectOutput)
            {
                //Redirect output through this writer
                //this writer will not actually write to the memorystreams
                OutputWriter = new Utilities.StringRedirectWriter();
                engine.Runtime.IO.SetErrorOutput(new MemoryStream(), OutputWriter);
                engine.Runtime.IO.SetOutput(new MemoryStream(), OutputWriter);
            }
            else
                OutputWriter = null;

            /*
            object thisBoxed = MainV2.comPort.MAV.cs;
            Type test = thisBoxed.GetType();

            foreach (var field in test.GetProperties())
            {
                // field.Name has the field's name.
                object fieldValue;
                try
                {
                    fieldValue = field.GetValue(thisBoxed, null); // Get value
                }
                catch { continue; }

                // Get the TypeCode enumeration. Multiple types get mapped to a common typecode.
                TypeCode typeCode = Type.GetTypeCode(fieldValue.GetType());

                items.Add(field.Name);
            }
             */
        }