MegaMan.Engine.JoinHandler.MovePlayer C# (CSharp) Method

MovePlayer() protected method

protected MovePlayer ( PositionComponent playerPos ) : void
playerPos PositionComponent
return void
        protected void MovePlayer(PositionComponent playerPos)
        {
            if (direction == Direction.Right) playerPos.SetPosition(new PointF(playerPos.Position.X + tickdist, playerPos.Position.Y));
            else if (direction == Direction.Left) playerPos.SetPosition(new PointF(playerPos.Position.X - tickdist, playerPos.Position.Y));
            else if (direction == Direction.Down) playerPos.SetPosition(new PointF(playerPos.Position.X, playerPos.Position.Y + tickdist));
            else if (direction == Direction.Up) playerPos.SetPosition(new PointF(playerPos.Position.X, playerPos.Position.Y - tickdist));
        }