private OnLiveGamerSignedOut ( object sender, |
||
sender | object | |
e | ||
return | void |
private void OnLiveGamerSignedOut(object sender, SignedOutEventArgs e)
{
IdentifiedPlayer identifiedPlayer = LocalPlayers[e.Gamer.PlayerIndex];
LocalPlayers.Remove(e.Gamer.PlayerIndex);
OnPlayerLogoff(identifiedPlayer);
}