Indiefreaks.Xna.Sessions.Live.LiveSessionManager.CreateSinglePlayerSession C# (CSharp) Method

CreateSinglePlayerSession() public method

Creates a Single Player Session
No network resources will be used
public CreateSinglePlayerSession ( ) : void
return void
        public override void CreateSinglePlayerSession()
        {
            if (LocalPlayers.Count == 0)
                throw new CoreException("No players identified");
            if(CurrentSession != null)
                throw new CoreException("A session already exists. Close the previous session first");
            
            _networkSessionLocker = CreatingSession;
            NetworkSession.BeginCreate(NetworkSessionType.Local, 1, 1, OnLiveSessionCreated,
                                        _networkSessionLocker);
        }