GameFramework.SpriteManager.Init C# (CSharp) Method

Init() public static method

public static Init ( ) : void
return void
        public static void Init()
        {
            m_AllActorIcons = Resources.LoadAll<Sprite>("UITexture/ActorIcons");
            m_AllActorBigIcons = Resources.LoadAll<Sprite>("UITexture/ActorBigIcon");
            m_AllSkillIcons = Resources.LoadAll<Sprite>("UITexture/SkillIcons");
        }