GameFramework.SpriteManager.GetActorBigIcon C# (CSharp) Method

GetActorBigIcon() public static method

public static GetActorBigIcon ( int id ) : Sprite
id int
return UnityEngine.Sprite
        public static Sprite GetActorBigIcon(int id)
        {
            if (id >= 0 && id < m_AllActorBigIcons.Length) {
                return m_AllActorBigIcons[id];
            }
            return null;
        }