public void Refresh() { CdEndTime = 0; m_SkillCDRefreshCount++; }
static public int Refresh(IntPtr l) { try { GameFramework.SkillInfo self = (GameFramework.SkillInfo)checkSelf(l); self.Refresh(); pushValue(l, true); return(1); } catch (Exception e) { return(error(l, e)); } }