GameFramework.SkillInfo.IsInCd C# (CSharp) Method

IsInCd() public method

public IsInCd ( long now ) : bool
now long
return bool
        public bool IsInCd(long now)
        {
            if (now < CdEndTime) {
                return true;
            } else {
                return false;
            }
        }

Usage Example

        public bool CastSkill(int objId, int skillId)
        {
            bool       ret = false;
            EntityInfo obj = GetEntityById(objId);

            if (null != obj)
            {
                SkillInfo skillInfo = obj.GetSkillStateInfo().GetSkillInfoById(skillId);
                if (null != skillInfo)
                {
                    if (!skillInfo.IsInCd(TimeUtility.GetLocalMilliseconds()))
                    {
                        int targetId = 0;
                        if (null != SelectedTarget)
                        {
                            targetId = SelectedTarget.TargetId;
                        }
                        if (!IsBattleState)
                        {
                            Network.NetworkSystem.Instance.SyncPlayerSkill(obj, skillId, targetId, obj.GetMovementStateInfo().GetFaceDir());
                        }
                        else
                        {
                            AiStateInfo aiInfo = obj.GetAiStateInfo();
                            aiInfo.Target = targetId;
                            GfxSkillSystem.Instance.StartSkill(objId, skillInfo.ConfigData, 0);
                        }
                        ret = true;
                    }
                }
            }
            return(ret);
        }
All Usage Examples Of GameFramework.SkillInfo::IsInCd