GameFramework.KdObjectTree.AddObjForBuild C# (CSharp) Method

AddObjForBuild() public method

public AddObjForBuild ( EntityInfo obj ) : void
obj EntityInfo
return void
        public void AddObjForBuild(EntityInfo obj)
        {
            if (null == m_Objects[m_ObjectNum])
                m_Objects[m_ObjectNum] = new KdTreeObject(obj);
            else
                m_Objects[m_ObjectNum].CopyFrom(obj);
            ++m_ObjectNum;
        }

Usage Example

Exemplo n.º 1
0
 static public int AddObjForBuild(IntPtr l)
 {
     try {
         GameFramework.KdObjectTree self = (GameFramework.KdObjectTree)checkSelf(l);
         GameFramework.EntityInfo   a1;
         checkType(l, 2, out a1);
         self.AddObjForBuild(a1);
         pushValue(l, true);
         return(1);
     }
     catch (Exception e) {
         return(error(l, e));
     }
 }