GameFramework.AiLogicUtility.WayPointArrived C# (CSharp) Method

WayPointArrived() private static method

private static WayPointArrived ( EntityInfo charObj, AiData_ForMoveCommand data ) : bool
charObj EntityInfo
data AiData_ForMoveCommand
return bool
        private static bool WayPointArrived(EntityInfo charObj, AiData_ForMoveCommand data)
        {
            bool ret = false;
            var move_info = charObj.GetMovementStateInfo();
            float powDistDest = move_info.CalcDistancSquareToTarget();
            if (powDistDest <= 1f) {
                ret = true;
            }
            return ret;
        }