public applyLinearImpulse ( Vector2 impulse ) : void | ||
impulse | Vector2 | The world impulse vector, usually in N-seconds or kg-m/s. |
return | void |
public void applyLinearImpulse( Vector2 impulse )
{
applyLinearImpulse( ref impulse );
}
Body::applyLinearImpulse ( Vector2 impulse, Vector2 point ) : void |