private void Init()
{
/** Scan system for files **/
var allFiles = new List<string>();
_ScanFiles(BasePath, allFiles);
AllFiles = allFiles.ToArray();
PIFFRegistry.Init(Path.Combine(FSOEnvironment.ContentDir, "Patch/"));
Archives = new Dictionary<string, FAR3Archive>();
UIGraphics.Init();
AvatarMeshes.Init();
AvatarBindings.Init();
AvatarTextures.Init();
AvatarSkeletons.Init();
AvatarAppearances.Init();
AvatarOutfits.Init();
AvatarAnimations.Init();
Audio.Init();
AvatarPurchasables.Init();
AvatarCollections.Init();
AvatarHandgroups.Init();
AvatarThumbnails.Init();
InitWorld();
}