ChessDotNet.Variants.Tests.AtomicChessGameTests.TestValidMoveAdjacentKings C# (CSharp) Method

TestValidMoveAdjacentKings() private method

private TestValidMoveAdjacentKings ( ) : void
return void
        public void TestValidMoveAdjacentKings()
        {
            Piece[][] board = new Piece[8][]
            {
                new[] { o, o, o, o, o, o, o, o },
                new[] { pw, pw, o, o, o, o, o, o },
                new[] { o, o, o, o, o, o, o, o },
                new[] { o, o, o, o, o, o, o, o },
                new[] { o, o, o, o, o, o, o, o },
                new[] { o, o, o, o, o, o, o, o },
                new[] { o, o, o, o, o, o, o, o },
                new[] { o, o, o, o, o, kb, o, kw }
            };
            AtomicChessGame game = new AtomicChessGame(board, Player.Black);
            Assert.True(game.IsValidMove(new Move("F1", "G1", Player.Black)));
        }