public void TestCheckmate()
{
Piece[][] board = new Piece[8][]
{
new[] { o, kb, o, o, o, o, o, o },
new[] { o, o, o, o, o, o, o, qw },
new[] { o, o, o, o, o, o, o, o },
new[] { o, o, o, o, o, o, o, o },
new[] { o, o, o, o, o, o, o, o },
new[] { o, o, o, o, o, o, o, o },
new[] { o, o, o, o, o, o, o, o },
new[] { o, o, o, o, kw, o, o, o }
};
AtomicChessGame game = new AtomicChessGame(board, Player.White);
game.ApplyMove(new Move("H7", "B7", Player.White), true);
Assert.True(game.IsCheckmated(Player.Black));
Assert.True(game.IsWinner(Player.White));
}