BulletCSharp.btSliderConstraint.getUseLinearReferenceFrameA C# (CSharp) Method

getUseLinearReferenceFrameA() public method

public getUseLinearReferenceFrameA ( ) : bool
return bool
        public bool getUseLinearReferenceFrameA()
        {
            bool ret = BulletDynamicsPINVOKE.btSliderConstraint_getUseLinearReferenceFrameA(swigCPtr);
            return ret;
        }
btSliderConstraint