Box2DX.Collision.PolygonShape.ComputeSweptAABB C# (CSharp) Method

ComputeSweptAABB() public method

public ComputeSweptAABB ( AABB &aabb, XForm transform1, XForm transform2 ) : void
aabb AABB
transform1 Box2DX.Common.XForm
transform2 Box2DX.Common.XForm
return void
		public override void ComputeSweptAABB(out AABB aabb, XForm transform1, XForm transform2)
		{
			AABB aabb1, aabb2;
			ComputeAABB(out aabb1, transform1);
			ComputeAABB(out aabb2, transform2);
			aabb.LowerBound = Common.Math.Min(aabb1.LowerBound, aabb2.LowerBound);
			aabb.UpperBound = Common.Math.Max(aabb1.UpperBound, aabb2.UpperBound);
		}