private void InitializeComponent()
{
this.components = new System.ComponentModel.Container();
System.ComponentModel.ComponentResourceManager resources = new System.ComponentModel.ComponentResourceManager(typeof(ServerSettingsForm));
this.groupBox1 = new System.Windows.Forms.GroupBox();
this.EnablePunkBuster = new System.Windows.Forms.CheckBox();
this.AutoBalanceBox = new System.Windows.Forms.CheckBox();
this.ServerIpBox = new System.Windows.Forms.TextBox();
this.label9 = new System.Windows.Forms.Label();
this.groupBox13 = new System.Windows.Forms.GroupBox();
this.TeamRatioBox = new System.Windows.Forms.TextBox();
this.TeamRatioBar = new System.Windows.Forms.TrackBar();
this.groupBox12 = new System.Windows.Forms.GroupBox();
this.ScoreLimitBox = new System.Windows.Forms.TextBox();
this.ScoreLimitBar = new System.Windows.Forms.TrackBar();
this.groupBox11 = new System.Windows.Forms.GroupBox();
this.TicketRatioBox = new System.Windows.Forms.TextBox();
this.TicketRatioBar = new System.Windows.Forms.TrackBar();
this.groupBox10 = new System.Windows.Forms.GroupBox();
this.MaxPlayersBar = new System.Windows.Forms.TrackBar();
this.MaxPlayersBox = new System.Windows.Forms.TextBox();
this.groupBox9 = new System.Windows.Forms.GroupBox();
this.PlayersToStartSlider = new System.Windows.Forms.TrackBar();
this.PlayersToStartValueBox = new System.Windows.Forms.TextBox();
this.RoundsPerMapBox = new System.Windows.Forms.NumericUpDown();
this.GamespyPortBox = new System.Windows.Forms.NumericUpDown();
this.ServerPortBox = new System.Windows.Forms.NumericUpDown();
this.groupBox2 = new System.Windows.Forms.GroupBox();
this.ServerWelcomeBox = new System.Windows.Forms.TextBox();
this.label6 = new System.Windows.Forms.Label();
this.label5 = new System.Windows.Forms.Label();
this.ServerPasswordBox = new System.Windows.Forms.TextBox();
this.ServerNameBox = new System.Windows.Forms.TextBox();
this.label3 = new System.Windows.Forms.Label();
this.EnablePublicServerBox = new System.Windows.Forms.CheckBox();
this.label2 = new System.Windows.Forms.Label();
this.label1 = new System.Windows.Forms.Label();
this.groupBox3 = new System.Windows.Forms.GroupBox();
this.label4 = new System.Windows.Forms.Label();
this.groupBox21 = new System.Windows.Forms.GroupBox();
this.TimeB4RestartMapBar = new System.Windows.Forms.TrackBar();
this.TimeB4RestartMapBox = new System.Windows.Forms.TextBox();
this.groupBox20 = new System.Windows.Forms.GroupBox();
this.NotEnoughPlayersBar = new System.Windows.Forms.TrackBar();
this.NotEnoughPlayersBox = new System.Windows.Forms.TextBox();
this.groupBox19 = new System.Windows.Forms.GroupBox();
this.EORBar = new System.Windows.Forms.TrackBar();
this.EORBox = new System.Windows.Forms.TextBox();
this.groupBox18 = new System.Windows.Forms.GroupBox();
this.EndDelayBar = new System.Windows.Forms.TrackBar();
this.EndDelayBox = new System.Windows.Forms.TextBox();
this.groupBox17 = new System.Windows.Forms.GroupBox();
this.StartDelayBar = new System.Windows.Forms.TrackBar();
this.StartDelayBox = new System.Windows.Forms.TextBox();
this.groupBox16 = new System.Windows.Forms.GroupBox();
this.ManDownBar = new System.Windows.Forms.TrackBar();
this.ManDownBox = new System.Windows.Forms.TextBox();
this.groupBox15 = new System.Windows.Forms.GroupBox();
this.SpawnTimeBar = new System.Windows.Forms.TrackBar();
this.SpawnTimeBox = new System.Windows.Forms.TextBox();
this.groupBox14 = new System.Windows.Forms.GroupBox();
this.TimeLimitBar = new System.Windows.Forms.TrackBar();
this.TimeLimitBox = new System.Windows.Forms.TextBox();
this.groupBox4 = new System.Windows.Forms.GroupBox();
this.VoipPasswordBox = new System.Windows.Forms.TextBox();
this.label12 = new System.Windows.Forms.Label();
this.RemoteVoipIpBox = new System.Windows.Forms.TextBox();
this.label11 = new System.Windows.Forms.Label();
this.EnableRemoteVoip = new System.Windows.Forms.CheckBox();
this.VoipServerPort = new System.Windows.Forms.NumericUpDown();
this.label10 = new System.Windows.Forms.Label();
this.VoipBF2ServerPort = new System.Windows.Forms.NumericUpDown();
this.VoipBF2ClientPort = new System.Windows.Forms.NumericUpDown();
this.VoipQualityBox = new System.Windows.Forms.TextBox();
this.label16 = new System.Windows.Forms.Label();
this.VoipQualityBar = new System.Windows.Forms.TrackBar();
this.label15 = new System.Windows.Forms.Label();
this.label14 = new System.Windows.Forms.Label();
this.EnableVoip = new System.Windows.Forms.CheckBox();
this.groupBox6 = new System.Windows.Forms.GroupBox();
this.label8 = new System.Windows.Forms.Label();
this.TksBeforeKickBox = new System.Windows.Forms.NumericUpDown();
this.PunishDefaultBox = new System.Windows.Forms.CheckBox();
this.FriendlyFireBox = new System.Windows.Forms.CheckBox();
this.PunishTeamKillsBox = new System.Windows.Forms.CheckBox();
this.groupBox25 = new System.Windows.Forms.GroupBox();
this.VehicleSplashFFBox = new System.Windows.Forms.TextBox();
this.VehicleSplashFFBar = new System.Windows.Forms.TrackBar();
this.groupBox24 = new System.Windows.Forms.GroupBox();
this.SoldierSplashFFBox = new System.Windows.Forms.TextBox();
this.SoldierSplashFFBar = new System.Windows.Forms.TrackBar();
this.groupBox23 = new System.Windows.Forms.GroupBox();
this.VehicleFFBox = new System.Windows.Forms.TextBox();
this.VehicleFFBar = new System.Windows.Forms.TrackBar();
this.groupBox22 = new System.Windows.Forms.GroupBox();
this.SoldierFFBox = new System.Windows.Forms.TextBox();
this.SoldierFFBar = new System.Windows.Forms.TrackBar();
this.Cancel = new System.Windows.Forms.Button();
this.SaveButton = new System.Windows.Forms.Button();
this.groupBox8 = new System.Windows.Forms.GroupBox();
this.RadioBlockTimeBox = new System.Windows.Forms.TextBox();
this.label25 = new System.Windows.Forms.Label();
this.RadioBlockTimeBar = new System.Windows.Forms.TrackBar();
this.RadioMaxSpamBox = new System.Windows.Forms.NumericUpDown();
this.RadioSpamIntBox = new System.Windows.Forms.NumericUpDown();
this.label24 = new System.Windows.Forms.Label();
this.label7 = new System.Windows.Forms.Label();
this.AllowNoseCam = new System.Windows.Forms.CheckBox();
this.HitIndicatorEnabled = new System.Windows.Forms.CheckBox();
this.AllowExtViews = new System.Windows.Forms.CheckBox();
this.AllowFreeCam = new System.Windows.Forms.CheckBox();
this.AllowNATNagotiation = new System.Windows.Forms.CheckBox();
this.tabControl1 = new System.Windows.Forms.TabControl();
this.tabPage1 = new System.Windows.Forms.TabPage();
this.tabPage2 = new System.Windows.Forms.TabPage();
this.tabPage4 = new System.Windows.Forms.TabPage();
this.tabPage3 = new System.Windows.Forms.TabPage();
this.groupBox26 = new System.Windows.Forms.GroupBox();
this.InfoLink = new System.Windows.Forms.LinkLabel();
this.groupBox31 = new System.Windows.Forms.GroupBox();
this.BotCountBar1 = new System.Windows.Forms.TrackBar();
this.BotCountBox1 = new System.Windows.Forms.TextBox();
this.groupBox32 = new System.Windows.Forms.GroupBox();
this.BotCountBar2 = new System.Windows.Forms.TrackBar();
this.BotCountBox2 = new System.Windows.Forms.TextBox();
this.ForceBotCount = new System.Windows.Forms.CheckBox();
this.groupBox29 = new System.Windows.Forms.GroupBox();
this.BotCountBar = new System.Windows.Forms.TrackBar();
this.BotCountBox = new System.Windows.Forms.TextBox();
this.groupBox28 = new System.Windows.Forms.GroupBox();
this.BotRatioBox = new System.Windows.Forms.TextBox();
this.BotRatioBar = new System.Windows.Forms.TrackBar();
this.groupBox27 = new System.Windows.Forms.GroupBox();
this.BotDifficultyBox = new System.Windows.Forms.TextBox();
this.BotDifficultyBar = new System.Windows.Forms.TrackBar();
this.tabPage7 = new System.Windows.Forms.TabPage();
this.groupBox7 = new System.Windows.Forms.GroupBox();
this.PlayersVotingBox = new System.Windows.Forms.TextBox();
this.label13 = new System.Windows.Forms.Label();
this.PlayersVotingBar = new System.Windows.Forms.TrackBar();
this.VoteTimeBox = new System.Windows.Forms.TextBox();
this.label17 = new System.Windows.Forms.Label();
this.VoteTimeBar = new System.Windows.Forms.TrackBar();
this.EnableTeamVotingBox = new System.Windows.Forms.CheckBox();
this.EnableVotingBox = new System.Windows.Forms.CheckBox();
this.tabPage5 = new System.Windows.Forms.TabPage();
this.groupBox30 = new System.Windows.Forms.GroupBox();
this.SLogoUrlBox = new System.Windows.Forms.TextBox();
this.label23 = new System.Windows.Forms.Label();
this.CLogoUrlBox = new System.Windows.Forms.TextBox();
this.label22 = new System.Windows.Forms.Label();
this.groupBox5 = new System.Windows.Forms.GroupBox();
this.DemoHookBox = new System.Windows.Forms.TextBox();
this.label19 = new System.Windows.Forms.Label();
this.DemoDownloadBox = new System.Windows.Forms.TextBox();
this.DemoIndexUrlBox = new System.Windows.Forms.TextBox();
this.label20 = new System.Windows.Forms.Label();
this.label21 = new System.Windows.Forms.Label();
this.DemoQualityBox = new System.Windows.Forms.TextBox();
this.label18 = new System.Windows.Forms.Label();
this.DemoQualityBar = new System.Windows.Forms.TrackBar();
this.EnableAutoRecord = new System.Windows.Forms.CheckBox();
this.tabPage6 = new System.Windows.Forms.TabPage();
this.Tipsy = new System.Windows.Forms.ToolTip(this.components);
this.groupBox1.SuspendLayout();
this.groupBox13.SuspendLayout();
((System.ComponentModel.ISupportInitialize)(this.TeamRatioBar)).BeginInit();
this.groupBox12.SuspendLayout();
((System.ComponentModel.ISupportInitialize)(this.ScoreLimitBar)).BeginInit();
this.groupBox11.SuspendLayout();
((System.ComponentModel.ISupportInitialize)(this.TicketRatioBar)).BeginInit();
this.groupBox10.SuspendLayout();
((System.ComponentModel.ISupportInitialize)(this.MaxPlayersBar)).BeginInit();
this.groupBox9.SuspendLayout();
((System.ComponentModel.ISupportInitialize)(this.PlayersToStartSlider)).BeginInit();
((System.ComponentModel.ISupportInitialize)(this.RoundsPerMapBox)).BeginInit();
((System.ComponentModel.ISupportInitialize)(this.GamespyPortBox)).BeginInit();
((System.ComponentModel.ISupportInitialize)(this.ServerPortBox)).BeginInit();
this.groupBox2.SuspendLayout();
this.groupBox3.SuspendLayout();
this.groupBox21.SuspendLayout();
((System.ComponentModel.ISupportInitialize)(this.TimeB4RestartMapBar)).BeginInit();
this.groupBox20.SuspendLayout();
((System.ComponentModel.ISupportInitialize)(this.NotEnoughPlayersBar)).BeginInit();
this.groupBox19.SuspendLayout();
((System.ComponentModel.ISupportInitialize)(this.EORBar)).BeginInit();
this.groupBox18.SuspendLayout();
((System.ComponentModel.ISupportInitialize)(this.EndDelayBar)).BeginInit();
this.groupBox17.SuspendLayout();
((System.ComponentModel.ISupportInitialize)(this.StartDelayBar)).BeginInit();
this.groupBox16.SuspendLayout();
((System.ComponentModel.ISupportInitialize)(this.ManDownBar)).BeginInit();
this.groupBox15.SuspendLayout();
((System.ComponentModel.ISupportInitialize)(this.SpawnTimeBar)).BeginInit();
this.groupBox14.SuspendLayout();
((System.ComponentModel.ISupportInitialize)(this.TimeLimitBar)).BeginInit();
this.groupBox4.SuspendLayout();
((System.ComponentModel.ISupportInitialize)(this.VoipServerPort)).BeginInit();
((System.ComponentModel.ISupportInitialize)(this.VoipBF2ServerPort)).BeginInit();
((System.ComponentModel.ISupportInitialize)(this.VoipBF2ClientPort)).BeginInit();
((System.ComponentModel.ISupportInitialize)(this.VoipQualityBar)).BeginInit();
this.groupBox6.SuspendLayout();
((System.ComponentModel.ISupportInitialize)(this.TksBeforeKickBox)).BeginInit();
this.groupBox25.SuspendLayout();
((System.ComponentModel.ISupportInitialize)(this.VehicleSplashFFBar)).BeginInit();
this.groupBox24.SuspendLayout();
((System.ComponentModel.ISupportInitialize)(this.SoldierSplashFFBar)).BeginInit();
this.groupBox23.SuspendLayout();
((System.ComponentModel.ISupportInitialize)(this.VehicleFFBar)).BeginInit();
this.groupBox22.SuspendLayout();
((System.ComponentModel.ISupportInitialize)(this.SoldierFFBar)).BeginInit();
this.groupBox8.SuspendLayout();
((System.ComponentModel.ISupportInitialize)(this.RadioBlockTimeBar)).BeginInit();
((System.ComponentModel.ISupportInitialize)(this.RadioMaxSpamBox)).BeginInit();
((System.ComponentModel.ISupportInitialize)(this.RadioSpamIntBox)).BeginInit();
this.tabControl1.SuspendLayout();
this.tabPage1.SuspendLayout();
this.tabPage2.SuspendLayout();
this.tabPage4.SuspendLayout();
this.tabPage3.SuspendLayout();
this.groupBox26.SuspendLayout();
this.groupBox31.SuspendLayout();
((System.ComponentModel.ISupportInitialize)(this.BotCountBar1)).BeginInit();
this.groupBox32.SuspendLayout();
((System.ComponentModel.ISupportInitialize)(this.BotCountBar2)).BeginInit();
this.groupBox29.SuspendLayout();
((System.ComponentModel.ISupportInitialize)(this.BotCountBar)).BeginInit();
this.groupBox28.SuspendLayout();
((System.ComponentModel.ISupportInitialize)(this.BotRatioBar)).BeginInit();
this.groupBox27.SuspendLayout();
((System.ComponentModel.ISupportInitialize)(this.BotDifficultyBar)).BeginInit();
this.tabPage7.SuspendLayout();
this.groupBox7.SuspendLayout();
((System.ComponentModel.ISupportInitialize)(this.PlayersVotingBar)).BeginInit();
((System.ComponentModel.ISupportInitialize)(this.VoteTimeBar)).BeginInit();
this.tabPage5.SuspendLayout();
this.groupBox30.SuspendLayout();
this.groupBox5.SuspendLayout();
((System.ComponentModel.ISupportInitialize)(this.DemoQualityBar)).BeginInit();
this.tabPage6.SuspendLayout();
this.SuspendLayout();
//
// groupBox1
//
this.groupBox1.Controls.Add(this.EnablePunkBuster);
this.groupBox1.Controls.Add(this.AutoBalanceBox);
this.groupBox1.Controls.Add(this.ServerIpBox);
this.groupBox1.Controls.Add(this.label9);
this.groupBox1.Controls.Add(this.groupBox13);
this.groupBox1.Controls.Add(this.groupBox12);
this.groupBox1.Controls.Add(this.groupBox11);
this.groupBox1.Controls.Add(this.groupBox10);
this.groupBox1.Controls.Add(this.groupBox9);
this.groupBox1.Controls.Add(this.RoundsPerMapBox);
this.groupBox1.Controls.Add(this.GamespyPortBox);
this.groupBox1.Controls.Add(this.ServerPortBox);
this.groupBox1.Controls.Add(this.groupBox2);
this.groupBox1.Controls.Add(this.label6);
this.groupBox1.Controls.Add(this.label5);
this.groupBox1.Controls.Add(this.ServerPasswordBox);
this.groupBox1.Controls.Add(this.ServerNameBox);
this.groupBox1.Controls.Add(this.label3);
this.groupBox1.Controls.Add(this.EnablePublicServerBox);
this.groupBox1.Controls.Add(this.label2);
this.groupBox1.Controls.Add(this.label1);
this.groupBox1.Location = new System.Drawing.Point(5, 5);
this.groupBox1.Name = "groupBox1";
this.groupBox1.Size = new System.Drawing.Size(594, 337);
this.groupBox1.TabIndex = 0;
this.groupBox1.TabStop = false;
//
// EnablePunkBuster
//
this.EnablePunkBuster.AutoSize = true;
this.EnablePunkBuster.Location = new System.Drawing.Point(155, 176);
this.EnablePunkBuster.Name = "EnablePunkBuster";
this.EnablePunkBuster.Size = new System.Drawing.Size(120, 17);
this.EnablePunkBuster.TabIndex = 29;
this.EnablePunkBuster.Text = "Enable Punk Buster";
this.Tipsy.SetToolTip(this.EnablePunkBuster, "Enable PunkBuster automatic cheat protection. Visit http://www.evenbalance.com fo" +
"r more information about PunkBuster.");
this.EnablePunkBuster.UseVisualStyleBackColor = true;
//
// AutoBalanceBox
//
this.AutoBalanceBox.AutoSize = true;
this.AutoBalanceBox.Location = new System.Drawing.Point(10, 176);
this.AutoBalanceBox.Name = "AutoBalanceBox";
this.AutoBalanceBox.Size = new System.Drawing.Size(121, 17);
this.AutoBalanceBox.TabIndex = 28;
this.AutoBalanceBox.Text = "Autobalance Teams";
this.Tipsy.SetToolTip(this.AutoBalanceBox, "Enabling this will automatically move players to the team with less players when " +
"they die, and will prevent players from switching\r\nteams if it would cause them " +
"to be too unbalanced.");
this.AutoBalanceBox.UseVisualStyleBackColor = true;
//
// ServerIpBox
//
this.ServerIpBox.Location = new System.Drawing.Point(82, 80);
this.ServerIpBox.Name = "ServerIpBox";
this.ServerIpBox.Size = new System.Drawing.Size(210, 20);
this.ServerIpBox.TabIndex = 27;
//
// label9
//
this.label9.AutoSize = true;
this.label9.Location = new System.Drawing.Point(6, 82);
this.label9.Name = "label9";
this.label9.Size = new System.Drawing.Size(54, 13);
this.label9.TabIndex = 26;
this.label9.Text = "Server IP:";
this.Tipsy.SetToolTip(this.label9, "This setting allows you to set the network IP address for your server. This setti" +
"ng needs to match the \"interfaceIP\" setting.\r\n\r\nNote: Leave Blank to use the def" +
"ault IP for this machine");
//
// groupBox13
//
this.groupBox13.Controls.Add(this.TeamRatioBox);
this.groupBox13.Controls.Add(this.TeamRatioBar);
this.groupBox13.Location = new System.Drawing.Point(301, 216);
this.groupBox13.Name = "groupBox13";
this.groupBox13.Size = new System.Drawing.Size(283, 54);
this.groupBox13.TabIndex = 25;
this.groupBox13.TabStop = false;
this.groupBox13.Text = "Team Ratio";
//
// TeamRatioBox
//
this.TeamRatioBox.BackColor = System.Drawing.SystemColors.ControlLightLight;
this.TeamRatioBox.BorderStyle = System.Windows.Forms.BorderStyle.None;
this.TeamRatioBox.Location = new System.Drawing.Point(252, 19);
this.TeamRatioBox.Name = "TeamRatioBox";
this.TeamRatioBox.ReadOnly = true;
this.TeamRatioBox.Size = new System.Drawing.Size(26, 13);
this.TeamRatioBox.TabIndex = 21;
this.TeamRatioBox.Text = "50%";
//
// TeamRatioBar
//
this.TeamRatioBar.AutoSize = false;
this.TeamRatioBar.BackColor = System.Drawing.SystemColors.ControlLightLight;
this.TeamRatioBar.LargeChange = 10;
this.TeamRatioBar.Location = new System.Drawing.Point(7, 19);
this.TeamRatioBar.Maximum = 100;
this.TeamRatioBar.Name = "TeamRatioBar";
this.TeamRatioBar.Size = new System.Drawing.Size(240, 28);
this.TeamRatioBar.SmallChange = 5;
this.TeamRatioBar.TabIndex = 20;
this.TeamRatioBar.TickFrequency = 10;
this.Tipsy.SetToolTip(this.TeamRatioBar, "This ratio represents how autoBalanceTeam considers the desired ratio between tea" +
"m 1 and team 2. \r\nThe percent represents what percent of team 1\'s current player" +
"s is considered \'even\' for team 2.");
this.TeamRatioBar.Value = 50;
this.TeamRatioBar.ValueChanged += new System.EventHandler(this.TeamRatioBar_ValueChanged);
//
// groupBox12
//
this.groupBox12.Controls.Add(this.ScoreLimitBox);
this.groupBox12.Controls.Add(this.ScoreLimitBar);
this.groupBox12.Location = new System.Drawing.Point(301, 275);
this.groupBox12.Name = "groupBox12";
this.groupBox12.Size = new System.Drawing.Size(283, 54);
this.groupBox12.TabIndex = 24;
this.groupBox12.TabStop = false;
this.groupBox12.Text = "Score Limit";
//
// ScoreLimitBox
//
this.ScoreLimitBox.BackColor = System.Drawing.SystemColors.ControlLightLight;
this.ScoreLimitBox.BorderStyle = System.Windows.Forms.BorderStyle.None;
this.ScoreLimitBox.Location = new System.Drawing.Point(252, 19);
this.ScoreLimitBox.Name = "ScoreLimitBox";
this.ScoreLimitBox.ReadOnly = true;
this.ScoreLimitBox.Size = new System.Drawing.Size(20, 13);
this.ScoreLimitBox.TabIndex = 21;
this.ScoreLimitBox.Text = "0";
//
// ScoreLimitBar
//
this.ScoreLimitBar.AutoSize = false;
this.ScoreLimitBar.BackColor = System.Drawing.SystemColors.ControlLightLight;
this.ScoreLimitBar.Location = new System.Drawing.Point(7, 19);
this.ScoreLimitBar.Maximum = 300;
this.ScoreLimitBar.Name = "ScoreLimitBar";
this.ScoreLimitBar.Size = new System.Drawing.Size(240, 28);
this.ScoreLimitBar.TabIndex = 20;
this.ScoreLimitBar.TickStyle = System.Windows.Forms.TickStyle.None;
this.Tipsy.SetToolTip(this.ScoreLimitBar, "After this number of points is scored by one team, the round will end.");
this.ScoreLimitBar.ValueChanged += new System.EventHandler(this.ScoreLimitBar_ValueChanged);
//
// groupBox11
//
this.groupBox11.Controls.Add(this.TicketRatioBox);
this.groupBox11.Controls.Add(this.TicketRatioBar);
this.groupBox11.Location = new System.Drawing.Point(303, 156);
this.groupBox11.Name = "groupBox11";
this.groupBox11.Size = new System.Drawing.Size(283, 54);
this.groupBox11.TabIndex = 23;
this.groupBox11.TabStop = false;
this.groupBox11.Text = "Ticket Ratio";
//
// TicketRatioBox
//
this.TicketRatioBox.BackColor = System.Drawing.SystemColors.ControlLightLight;
this.TicketRatioBox.BorderStyle = System.Windows.Forms.BorderStyle.None;
this.TicketRatioBox.Location = new System.Drawing.Point(251, 19);
this.TicketRatioBox.Name = "TicketRatioBox";
this.TicketRatioBox.ReadOnly = true;
this.TicketRatioBox.Size = new System.Drawing.Size(26, 13);
this.TicketRatioBox.TabIndex = 18;
this.TicketRatioBox.Text = "100%";
//
// TicketRatioBar
//
this.TicketRatioBar.AutoSize = false;
this.TicketRatioBar.BackColor = System.Drawing.SystemColors.ControlLightLight;
this.TicketRatioBar.LargeChange = 25;
this.TicketRatioBar.Location = new System.Drawing.Point(6, 19);
this.TicketRatioBar.Maximum = 1000;
this.TicketRatioBar.Name = "TicketRatioBar";
this.TicketRatioBar.Size = new System.Drawing.Size(240, 29);
this.TicketRatioBar.SmallChange = 5;
this.TicketRatioBar.TabIndex = 17;
this.TicketRatioBar.TickFrequency = 50;
this.Tipsy.SetToolTip(this.TicketRatioBar, "You can set the percentage of the normal number of tickets you wish to use.");
this.TicketRatioBar.Value = 100;
this.TicketRatioBar.ValueChanged += new System.EventHandler(this.TicketRatioBar_ValueChanged);
//
// groupBox10
//
this.groupBox10.Controls.Add(this.MaxPlayersBar);
this.groupBox10.Controls.Add(this.MaxPlayersBox);
this.groupBox10.Location = new System.Drawing.Point(9, 275);
this.groupBox10.Name = "groupBox10";
this.groupBox10.Size = new System.Drawing.Size(283, 54);
this.groupBox10.TabIndex = 22;
this.groupBox10.TabStop = false;
this.groupBox10.Text = "Maximum Players";
//
// MaxPlayersBar
//
this.MaxPlayersBar.AutoSize = false;
this.MaxPlayersBar.BackColor = System.Drawing.SystemColors.ControlLightLight;
this.MaxPlayersBar.LargeChange = 8;
this.MaxPlayersBar.Location = new System.Drawing.Point(6, 19);
this.MaxPlayersBar.Maximum = 64;
this.MaxPlayersBar.Name = "MaxPlayersBar";
this.MaxPlayersBar.Size = new System.Drawing.Size(240, 29);
this.MaxPlayersBar.SmallChange = 2;
this.MaxPlayersBar.TabIndex = 8;
this.MaxPlayersBar.TickFrequency = 8;
this.Tipsy.SetToolTip(this.MaxPlayersBar, "The maximum number of players allowed on your server at once.");
this.MaxPlayersBar.Value = 64;
this.MaxPlayersBar.ValueChanged += new System.EventHandler(this.MaxPlayersBar_ValueChanged);
//
// MaxPlayersBox
//
this.MaxPlayersBox.BackColor = System.Drawing.SystemColors.ControlLightLight;
this.MaxPlayersBox.BorderStyle = System.Windows.Forms.BorderStyle.None;
this.MaxPlayersBox.Location = new System.Drawing.Point(252, 19);
this.MaxPlayersBox.Name = "MaxPlayersBox";
this.MaxPlayersBox.ReadOnly = true;
this.MaxPlayersBox.Size = new System.Drawing.Size(20, 13);
this.MaxPlayersBox.TabIndex = 10;
this.MaxPlayersBox.Text = "64";
//
// groupBox9
//
this.groupBox9.Controls.Add(this.PlayersToStartSlider);
this.groupBox9.Controls.Add(this.PlayersToStartValueBox);
this.groupBox9.Location = new System.Drawing.Point(10, 216);
this.groupBox9.Name = "groupBox9";
this.groupBox9.Size = new System.Drawing.Size(283, 54);
this.groupBox9.TabIndex = 21;
this.groupBox9.TabStop = false;
this.groupBox9.Text = "Number of Players Needed To Start";
//
// PlayersToStartSlider
//
this.PlayersToStartSlider.AutoSize = false;
this.PlayersToStartSlider.BackColor = System.Drawing.SystemColors.ControlLightLight;
this.PlayersToStartSlider.LargeChange = 8;
this.PlayersToStartSlider.Location = new System.Drawing.Point(6, 19);
this.PlayersToStartSlider.Maximum = 64;
this.PlayersToStartSlider.Name = "PlayersToStartSlider";
this.PlayersToStartSlider.Size = new System.Drawing.Size(240, 29);
this.PlayersToStartSlider.SmallChange = 2;
this.PlayersToStartSlider.TabIndex = 8;
this.PlayersToStartSlider.TickFrequency = 8;
this.Tipsy.SetToolTip(this.PlayersToStartSlider, "The minimum number of players needed for a round to begin. Until this number of p" +
"layers have joined, \r\nthe server stays in a \"pre-game\" state and neither team lo" +
"ses any tickets.");
this.PlayersToStartSlider.Value = 2;
this.PlayersToStartSlider.ValueChanged += new System.EventHandler(this.PlayersToStartSlider_ValueChanged);
//
// PlayersToStartValueBox
//
this.PlayersToStartValueBox.BackColor = System.Drawing.SystemColors.ControlLightLight;
this.PlayersToStartValueBox.BorderStyle = System.Windows.Forms.BorderStyle.None;
this.PlayersToStartValueBox.Location = new System.Drawing.Point(252, 19);
this.PlayersToStartValueBox.Name = "PlayersToStartValueBox";
this.PlayersToStartValueBox.ReadOnly = true;
this.PlayersToStartValueBox.Size = new System.Drawing.Size(20, 13);
this.PlayersToStartValueBox.TabIndex = 10;
this.PlayersToStartValueBox.Text = "2";
//
// RoundsPerMapBox
//
this.RoundsPerMapBox.Location = new System.Drawing.Point(242, 147);
this.RoundsPerMapBox.Maximum = new decimal(new int[] {
999,
0,
0,
0});
this.RoundsPerMapBox.Minimum = new decimal(new int[] {
1,
0,
0,
0});
this.RoundsPerMapBox.Name = "RoundsPerMapBox";
this.RoundsPerMapBox.Size = new System.Drawing.Size(50, 20);
this.RoundsPerMapBox.TabIndex = 20;
this.RoundsPerMapBox.Value = new decimal(new int[] {
3,
0,
0,
0});
//
// GamespyPortBox
//
this.GamespyPortBox.Location = new System.Drawing.Point(232, 115);
this.GamespyPortBox.Maximum = new decimal(new int[] {
65535,
0,
0,
0});
this.GamespyPortBox.Minimum = new decimal(new int[] {
1,
0,
0,
0});
this.GamespyPortBox.Name = "GamespyPortBox";
this.GamespyPortBox.Size = new System.Drawing.Size(60, 20);
this.GamespyPortBox.TabIndex = 19;
this.GamespyPortBox.Value = new decimal(new int[] {
29900,
0,
0,
0});
//
// ServerPortBox
//
this.ServerPortBox.Location = new System.Drawing.Point(71, 115);
this.ServerPortBox.Maximum = new decimal(new int[] {
65535,
0,
0,
0});
this.ServerPortBox.Minimum = new decimal(new int[] {
1,
0,
0,
0});
this.ServerPortBox.Name = "ServerPortBox";
this.ServerPortBox.Size = new System.Drawing.Size(60, 20);
this.ServerPortBox.TabIndex = 18;
this.ServerPortBox.Value = new decimal(new int[] {
16567,
0,
0,
0});
//
// groupBox2
//
this.groupBox2.Controls.Add(this.ServerWelcomeBox);
this.groupBox2.Location = new System.Drawing.Point(301, 20);
this.groupBox2.Name = "groupBox2";
this.groupBox2.Size = new System.Drawing.Size(283, 116);
this.groupBox2.TabIndex = 15;
this.groupBox2.TabStop = false;
this.groupBox2.Text = "Server Welcome Message";
//
// ServerWelcomeBox
//
this.ServerWelcomeBox.Location = new System.Drawing.Point(9, 18);
this.ServerWelcomeBox.Multiline = true;
this.ServerWelcomeBox.Name = "ServerWelcomeBox";
this.ServerWelcomeBox.ScrollBars = System.Windows.Forms.ScrollBars.Vertical;
this.ServerWelcomeBox.Size = new System.Drawing.Size(266, 91);
this.ServerWelcomeBox.TabIndex = 0;
//
// label6
//
this.label6.AutoSize = true;
this.label6.Location = new System.Drawing.Point(154, 117);
this.label6.Name = "label6";
this.label6.Size = new System.Drawing.Size(76, 13);
this.label6.TabIndex = 12;
this.label6.Text = "Gamespy Port:";
this.Tipsy.SetToolTip(this.label6, resources.GetString("label6.ToolTip"));
//
// label5
//
this.label5.AutoSize = true;
this.label5.Location = new System.Drawing.Point(6, 117);
this.label5.Name = "label5";
this.label5.Size = new System.Drawing.Size(63, 13);
this.label5.TabIndex = 11;
this.label5.Text = "Server Port:";
this.Tipsy.SetToolTip(this.label5, "This setting allows you to customize the port used for gameplay network traffic.");
//
// ServerPasswordBox
//
this.ServerPasswordBox.Location = new System.Drawing.Point(82, 54);
this.ServerPasswordBox.Name = "ServerPasswordBox";
this.ServerPasswordBox.Size = new System.Drawing.Size(210, 20);
this.ServerPasswordBox.TabIndex = 7;
//
// ServerNameBox
//
this.ServerNameBox.Location = new System.Drawing.Point(82, 28);
this.ServerNameBox.Name = "ServerNameBox";
this.ServerNameBox.Size = new System.Drawing.Size(210, 20);
this.ServerNameBox.TabIndex = 6;
//
// label3
//
this.label3.AutoSize = true;
this.label3.Location = new System.Drawing.Point(152, 149);
this.label3.Name = "label3";
this.label3.Size = new System.Drawing.Size(90, 13);
this.label3.TabIndex = 4;
this.label3.Text = "Rounds Per Map:";
this.Tipsy.SetToolTip(this.label3, "Set the number of rounds to complete before the map automatically changes to the " +
"next on the list.");
//
// EnablePublicServerBox
//
this.EnablePublicServerBox.AutoSize = true;
this.EnablePublicServerBox.Location = new System.Drawing.Point(10, 148);
this.EnablePublicServerBox.Name = "EnablePublicServerBox";
this.EnablePublicServerBox.Size = new System.Drawing.Size(125, 17);
this.EnablePublicServerBox.TabIndex = 3;
this.EnablePublicServerBox.Text = "Enable Public Server";
this.Tipsy.SetToolTip(this.EnablePublicServerBox, "Set this to report your server to the Internet server browser list.");
this.EnablePublicServerBox.UseVisualStyleBackColor = true;
//
// label2
//
this.label2.AutoSize = true;
this.label2.Location = new System.Drawing.Point(6, 56);
this.label2.Name = "label2";
this.label2.Size = new System.Drawing.Size(56, 13);
this.label2.TabIndex = 1;
this.label2.Text = "Password:";
this.Tipsy.SetToolTip(this.label2, "If you set a password, players will need to enter it before connecting to your se" +
"rver.");
//
// label1
//
this.label1.AutoSize = true;
this.label1.Location = new System.Drawing.Point(6, 31);
this.label1.Name = "label1";
this.label1.Size = new System.Drawing.Size(72, 13);
this.label1.TabIndex = 0;
this.label1.Text = "Server Name:";
this.Tipsy.SetToolTip(this.label1, "This is the name your server will be listed by in the Internet or LAN server brow" +
"ser.");
//
// groupBox3
//
this.groupBox3.Controls.Add(this.label4);
this.groupBox3.Controls.Add(this.groupBox21);
this.groupBox3.Controls.Add(this.groupBox20);
this.groupBox3.Controls.Add(this.groupBox19);
this.groupBox3.Controls.Add(this.groupBox18);
this.groupBox3.Controls.Add(this.groupBox17);
this.groupBox3.Controls.Add(this.groupBox16);
this.groupBox3.Controls.Add(this.groupBox15);
this.groupBox3.Controls.Add(this.groupBox14);
this.groupBox3.Location = new System.Drawing.Point(5, 5);
this.groupBox3.Name = "groupBox3";
this.groupBox3.Size = new System.Drawing.Size(594, 337);
this.groupBox3.TabIndex = 2;
this.groupBox3.TabStop = false;
//
// label4
//
this.label4.AutoSize = true;
this.label4.Location = new System.Drawing.Point(202, 22);
this.label4.Name = "label4";
this.label4.Size = new System.Drawing.Size(186, 13);
this.label4.TabIndex = 34;
this.label4.Text = "Slider values are displayed in seconds";
//
// groupBox21
//
this.groupBox21.Controls.Add(this.TimeB4RestartMapBar);
this.groupBox21.Controls.Add(this.TimeB4RestartMapBox);
this.groupBox21.Location = new System.Drawing.Point(299, 244);
this.groupBox21.Name = "groupBox21";
this.groupBox21.Size = new System.Drawing.Size(283, 54);
this.groupBox21.TabIndex = 33;
this.groupBox21.TabStop = false;
this.groupBox21.Text = "Time Before Restart Map";
//
// TimeB4RestartMapBar
//
this.TimeB4RestartMapBar.AutoSize = false;
this.TimeB4RestartMapBar.BackColor = System.Drawing.SystemColors.ControlLightLight;
this.TimeB4RestartMapBar.LargeChange = 15;
this.TimeB4RestartMapBar.Location = new System.Drawing.Point(6, 19);
this.TimeB4RestartMapBar.Maximum = 60;
this.TimeB4RestartMapBar.Name = "TimeB4RestartMapBar";
this.TimeB4RestartMapBar.Size = new System.Drawing.Size(240, 29);
this.TimeB4RestartMapBar.SmallChange = 5;
this.TimeB4RestartMapBar.TabIndex = 11;
this.TimeB4RestartMapBar.TickFrequency = 5;
this.Tipsy.SetToolTip(this.TimeB4RestartMapBar, "This is the number of seconds before a round starts once the minimun number of pl" +
"ayers has joined.");
this.TimeB4RestartMapBar.Value = 15;
this.TimeB4RestartMapBar.ValueChanged += new System.EventHandler(this.TimeB4RestartMapBar_ValueChanged);
//
// TimeB4RestartMapBox
//
this.TimeB4RestartMapBox.BackColor = System.Drawing.SystemColors.ControlLightLight;
this.TimeB4RestartMapBox.BorderStyle = System.Windows.Forms.BorderStyle.None;
this.TimeB4RestartMapBox.Location = new System.Drawing.Point(252, 19);
this.TimeB4RestartMapBox.Name = "TimeB4RestartMapBox";
this.TimeB4RestartMapBox.ReadOnly = true;
this.TimeB4RestartMapBox.Size = new System.Drawing.Size(20, 13);
this.TimeB4RestartMapBox.TabIndex = 13;
this.TimeB4RestartMapBox.Text = "15";
//
// groupBox20
//
this.groupBox20.Controls.Add(this.NotEnoughPlayersBar);
this.groupBox20.Controls.Add(this.NotEnoughPlayersBox);
this.groupBox20.Location = new System.Drawing.Point(10, 244);
this.groupBox20.Name = "groupBox20";
this.groupBox20.Size = new System.Drawing.Size(283, 54);
this.groupBox20.TabIndex = 32;
this.groupBox20.TabStop = false;
this.groupBox20.Text = "Not Enough Players Start Delay";
//
// NotEnoughPlayersBar
//
this.NotEnoughPlayersBar.AutoSize = false;
this.NotEnoughPlayersBar.BackColor = System.Drawing.SystemColors.ControlLightLight;
this.NotEnoughPlayersBar.LargeChange = 15;
this.NotEnoughPlayersBar.Location = new System.Drawing.Point(6, 19);
this.NotEnoughPlayersBar.Maximum = 60;
this.NotEnoughPlayersBar.Name = "NotEnoughPlayersBar";
this.NotEnoughPlayersBar.Size = new System.Drawing.Size(240, 29);
this.NotEnoughPlayersBar.SmallChange = 5;
this.NotEnoughPlayersBar.TabIndex = 11;
this.NotEnoughPlayersBar.TickFrequency = 5;
this.Tipsy.SetToolTip(this.NotEnoughPlayersBar, resources.GetString("NotEnoughPlayersBar.ToolTip"));
this.NotEnoughPlayersBar.Value = 15;
this.NotEnoughPlayersBar.ValueChanged += new System.EventHandler(this.NotEnoughPlayersBar_ValueChanged);
//
// NotEnoughPlayersBox
//
this.NotEnoughPlayersBox.BackColor = System.Drawing.SystemColors.ControlLightLight;
this.NotEnoughPlayersBox.BorderStyle = System.Windows.Forms.BorderStyle.None;
this.NotEnoughPlayersBox.Location = new System.Drawing.Point(252, 19);
this.NotEnoughPlayersBox.Name = "NotEnoughPlayersBox";
this.NotEnoughPlayersBox.ReadOnly = true;
this.NotEnoughPlayersBox.Size = new System.Drawing.Size(20, 13);
this.NotEnoughPlayersBox.TabIndex = 13;
this.NotEnoughPlayersBox.Text = "15";
//
// groupBox19
//
this.groupBox19.Controls.Add(this.EORBar);
this.groupBox19.Controls.Add(this.EORBox);
this.groupBox19.Location = new System.Drawing.Point(299, 182);
this.groupBox19.Name = "groupBox19";
this.groupBox19.Size = new System.Drawing.Size(283, 54);
this.groupBox19.TabIndex = 31;
this.groupBox19.TabStop = false;
this.groupBox19.Text = "End of Round Delay";
//
// EORBar
//
this.EORBar.AutoSize = false;
this.EORBar.BackColor = System.Drawing.SystemColors.ControlLightLight;
this.EORBar.LargeChange = 15;
this.EORBar.Location = new System.Drawing.Point(6, 19);
this.EORBar.Maximum = 120;
this.EORBar.Name = "EORBar";
this.EORBar.Size = new System.Drawing.Size(240, 29);
this.EORBar.SmallChange = 5;
this.EORBar.TabIndex = 11;
this.EORBar.TickFrequency = 5;
this.Tipsy.SetToolTip(this.EORBar, "This is the amount of time in seconds that the message stating which team won is " +
"displayed \r\nat the end of the round.");
this.EORBar.Value = 45;
this.EORBar.ValueChanged += new System.EventHandler(this.EORBar_ValueChanged);
//
// EORBox
//
this.EORBox.BackColor = System.Drawing.SystemColors.ControlLightLight;
this.EORBox.BorderStyle = System.Windows.Forms.BorderStyle.None;
this.EORBox.Location = new System.Drawing.Point(252, 19);
this.EORBox.Name = "EORBox";
this.EORBox.ReadOnly = true;
this.EORBox.Size = new System.Drawing.Size(20, 13);
this.EORBox.TabIndex = 13;
this.EORBox.Text = "45";
//
// groupBox18
//
this.groupBox18.Controls.Add(this.EndDelayBar);
this.groupBox18.Controls.Add(this.EndDelayBox);
this.groupBox18.Location = new System.Drawing.Point(299, 118);
this.groupBox18.Name = "groupBox18";
this.groupBox18.Size = new System.Drawing.Size(283, 54);
this.groupBox18.TabIndex = 30;
this.groupBox18.TabStop = false;
this.groupBox18.Text = "End Delay";
//
// EndDelayBar
//
this.EndDelayBar.AutoSize = false;
this.EndDelayBar.BackColor = System.Drawing.SystemColors.ControlLightLight;
this.EndDelayBar.LargeChange = 15;
this.EndDelayBar.Location = new System.Drawing.Point(6, 19);
this.EndDelayBar.Maximum = 60;
this.EndDelayBar.Name = "EndDelayBar";
this.EndDelayBar.Size = new System.Drawing.Size(240, 29);
this.EndDelayBar.SmallChange = 5;
this.EndDelayBar.TabIndex = 11;
this.EndDelayBar.TickFrequency = 5;
this.Tipsy.SetToolTip(this.EndDelayBar, "This is the amount of time in seconds between when a round ends and a new round b" +
"egins.");
this.EndDelayBar.Value = 15;
this.EndDelayBar.ValueChanged += new System.EventHandler(this.EndDelayBar_ValueChanged);
//
// EndDelayBox
//
this.EndDelayBox.BackColor = System.Drawing.SystemColors.ControlLightLight;
this.EndDelayBox.BorderStyle = System.Windows.Forms.BorderStyle.None;
this.EndDelayBox.Location = new System.Drawing.Point(252, 19);
this.EndDelayBox.Name = "EndDelayBox";
this.EndDelayBox.ReadOnly = true;
this.EndDelayBox.Size = new System.Drawing.Size(20, 13);
this.EndDelayBox.TabIndex = 13;
this.EndDelayBox.Text = "15";
//
// groupBox17
//
this.groupBox17.Controls.Add(this.StartDelayBar);
this.groupBox17.Controls.Add(this.StartDelayBox);
this.groupBox17.Location = new System.Drawing.Point(299, 54);
this.groupBox17.Name = "groupBox17";
this.groupBox17.Size = new System.Drawing.Size(283, 54);
this.groupBox17.TabIndex = 29;
this.groupBox17.TabStop = false;
this.groupBox17.Text = "Start Delay";
//
// StartDelayBar
//
this.StartDelayBar.AutoSize = false;
this.StartDelayBar.BackColor = System.Drawing.SystemColors.ControlLightLight;
this.StartDelayBar.LargeChange = 15;
this.StartDelayBar.Location = new System.Drawing.Point(6, 19);
this.StartDelayBar.Maximum = 60;
this.StartDelayBar.Name = "StartDelayBar";
this.StartDelayBar.Size = new System.Drawing.Size(240, 29);
this.StartDelayBar.SmallChange = 5;
this.StartDelayBar.TabIndex = 11;
this.StartDelayBar.TickFrequency = 5;
this.Tipsy.SetToolTip(this.StartDelayBar, "This is the amount of time in seconds players are kept waiting for the game to st" +
"art, \r\nonce the minimum number of players has been reached.");
this.StartDelayBar.Value = 15;
this.StartDelayBar.ValueChanged += new System.EventHandler(this.StartDelayBar_ValueChanged);
//
// StartDelayBox
//
this.StartDelayBox.BackColor = System.Drawing.SystemColors.ControlLightLight;
this.StartDelayBox.BorderStyle = System.Windows.Forms.BorderStyle.None;
this.StartDelayBox.Location = new System.Drawing.Point(252, 19);
this.StartDelayBox.Name = "StartDelayBox";
this.StartDelayBox.ReadOnly = true;
this.StartDelayBox.Size = new System.Drawing.Size(20, 13);
this.StartDelayBox.TabIndex = 13;
this.StartDelayBox.Text = "15";
//
// groupBox16
//
this.groupBox16.Controls.Add(this.ManDownBar);
this.groupBox16.Controls.Add(this.ManDownBox);
this.groupBox16.Location = new System.Drawing.Point(10, 182);
this.groupBox16.Name = "groupBox16";
this.groupBox16.Size = new System.Drawing.Size(283, 54);
this.groupBox16.TabIndex = 28;
this.groupBox16.TabStop = false;
this.groupBox16.Text = "Man Down Time";
//
// ManDownBar
//
this.ManDownBar.AutoSize = false;
this.ManDownBar.BackColor = System.Drawing.SystemColors.ControlLightLight;
this.ManDownBar.LargeChange = 15;
this.ManDownBar.Location = new System.Drawing.Point(6, 19);
this.ManDownBar.Maximum = 60;
this.ManDownBar.Name = "ManDownBar";
this.ManDownBar.Size = new System.Drawing.Size(240, 29);
this.ManDownBar.SmallChange = 5;
this.ManDownBar.TabIndex = 11;
this.ManDownBar.TickFrequency = 5;
this.Tipsy.SetToolTip(this.ManDownBar, "This is the amount of time players will wait to spawn in the game again after bei" +
"ng incapacitated \r\nand able to be revived by a medic.");
this.ManDownBar.Value = 15;
this.ManDownBar.ValueChanged += new System.EventHandler(this.ManDownBar_ValueChanged);
//
// ManDownBox
//
this.ManDownBox.BackColor = System.Drawing.SystemColors.ControlLightLight;
this.ManDownBox.BorderStyle = System.Windows.Forms.BorderStyle.None;
this.ManDownBox.Location = new System.Drawing.Point(252, 19);
this.ManDownBox.Name = "ManDownBox";
this.ManDownBox.ReadOnly = true;
this.ManDownBox.Size = new System.Drawing.Size(20, 13);
this.ManDownBox.TabIndex = 13;
this.ManDownBox.Text = "15";
//
// groupBox15
//
this.groupBox15.Controls.Add(this.SpawnTimeBar);
this.groupBox15.Controls.Add(this.SpawnTimeBox);
this.groupBox15.Location = new System.Drawing.Point(10, 118);
this.groupBox15.Name = "groupBox15";
this.groupBox15.Size = new System.Drawing.Size(283, 54);
this.groupBox15.TabIndex = 27;
this.groupBox15.TabStop = false;
this.groupBox15.Text = "Spawn Time";
//
// SpawnTimeBar
//
this.SpawnTimeBar.AutoSize = false;
this.SpawnTimeBar.BackColor = System.Drawing.SystemColors.ControlLightLight;
this.SpawnTimeBar.LargeChange = 15;
this.SpawnTimeBar.Location = new System.Drawing.Point(6, 19);
this.SpawnTimeBar.Maximum = 60;
this.SpawnTimeBar.Name = "SpawnTimeBar";
this.SpawnTimeBar.Size = new System.Drawing.Size(240, 29);
this.SpawnTimeBar.SmallChange = 5;
this.SpawnTimeBar.TabIndex = 11;
this.SpawnTimeBar.TickFrequency = 5;
this.Tipsy.SetToolTip(this.SpawnTimeBar, "This is the amount of time in seconds that players will wait to spawn in the game" +
" again after being killed.");
this.SpawnTimeBar.Value = 15;
this.SpawnTimeBar.ValueChanged += new System.EventHandler(this.SpawnTimeBar_ValueChanged);
//
// SpawnTimeBox
//
this.SpawnTimeBox.BackColor = System.Drawing.SystemColors.ControlLightLight;
this.SpawnTimeBox.BorderStyle = System.Windows.Forms.BorderStyle.None;
this.SpawnTimeBox.Location = new System.Drawing.Point(252, 19);
this.SpawnTimeBox.Name = "SpawnTimeBox";
this.SpawnTimeBox.ReadOnly = true;
this.SpawnTimeBox.Size = new System.Drawing.Size(20, 13);
this.SpawnTimeBox.TabIndex = 13;
this.SpawnTimeBox.Text = "15";
//
// groupBox14
//
this.groupBox14.Controls.Add(this.TimeLimitBar);
this.groupBox14.Controls.Add(this.TimeLimitBox);
this.groupBox14.Location = new System.Drawing.Point(10, 54);
this.groupBox14.Name = "groupBox14";
this.groupBox14.Size = new System.Drawing.Size(283, 54);
this.groupBox14.TabIndex = 26;
this.groupBox14.TabStop = false;
this.groupBox14.Text = "Time Limit";
//
// TimeLimitBar
//
this.TimeLimitBar.AutoSize = false;
this.TimeLimitBar.BackColor = System.Drawing.SystemColors.ControlLightLight;
this.TimeLimitBar.LargeChange = 60;
this.TimeLimitBar.Location = new System.Drawing.Point(6, 19);
this.TimeLimitBar.Maximum = 7200;
this.TimeLimitBar.Name = "TimeLimitBar";
this.TimeLimitBar.Size = new System.Drawing.Size(240, 29);
this.TimeLimitBar.SmallChange = 10;
this.TimeLimitBar.TabIndex = 11;
this.TimeLimitBar.TickFrequency = 120;
this.TimeLimitBar.TickStyle = System.Windows.Forms.TickStyle.None;
this.Tipsy.SetToolTip(this.TimeLimitBar, "After this amount of time is reached, the round will end.");
this.TimeLimitBar.ValueChanged += new System.EventHandler(this.TimeLimitBar_ValueChanged);
//
// TimeLimitBox
//
this.TimeLimitBox.BackColor = System.Drawing.SystemColors.ControlLightLight;
this.TimeLimitBox.BorderStyle = System.Windows.Forms.BorderStyle.None;
this.TimeLimitBox.Location = new System.Drawing.Point(252, 19);
this.TimeLimitBox.Name = "TimeLimitBox";
this.TimeLimitBox.ReadOnly = true;
this.TimeLimitBox.Size = new System.Drawing.Size(24, 13);
this.TimeLimitBox.TabIndex = 13;
this.TimeLimitBox.Text = "0";
//
// groupBox4
//
this.groupBox4.Controls.Add(this.VoipPasswordBox);
this.groupBox4.Controls.Add(this.label12);
this.groupBox4.Controls.Add(this.RemoteVoipIpBox);
this.groupBox4.Controls.Add(this.label11);
this.groupBox4.Controls.Add(this.EnableRemoteVoip);
this.groupBox4.Controls.Add(this.VoipServerPort);
this.groupBox4.Controls.Add(this.label10);
this.groupBox4.Controls.Add(this.VoipBF2ServerPort);
this.groupBox4.Controls.Add(this.VoipBF2ClientPort);
this.groupBox4.Controls.Add(this.VoipQualityBox);
this.groupBox4.Controls.Add(this.label16);
this.groupBox4.Controls.Add(this.VoipQualityBar);
this.groupBox4.Controls.Add(this.label15);
this.groupBox4.Controls.Add(this.label14);
this.groupBox4.Controls.Add(this.EnableVoip);
this.groupBox4.Location = new System.Drawing.Point(13, 16);
this.groupBox4.Name = "groupBox4";
this.groupBox4.Size = new System.Drawing.Size(280, 299);
this.groupBox4.TabIndex = 3;
this.groupBox4.TabStop = false;
this.groupBox4.Text = "VOIP Settings";
//
// VoipPasswordBox
//
this.VoipPasswordBox.Enabled = false;
this.VoipPasswordBox.Location = new System.Drawing.Point(101, 92);
this.VoipPasswordBox.Name = "VoipPasswordBox";
this.VoipPasswordBox.Size = new System.Drawing.Size(150, 20);
this.VoipPasswordBox.TabIndex = 31;
this.Tipsy.SetToolTip(this.VoipPasswordBox, "When using an external VOIP server, this should be set to the password associated" +
" with the VOIP Server port from the VOIP server\'s configuration. ");
//
// label12
//
this.label12.AutoSize = true;
this.label12.Location = new System.Drawing.Point(11, 95);
this.label12.Name = "label12";
this.label12.Size = new System.Drawing.Size(80, 13);
this.label12.TabIndex = 30;
this.label12.Text = "Voip Password:";
//
// RemoteVoipIpBox
//
this.RemoteVoipIpBox.Enabled = false;
this.RemoteVoipIpBox.Location = new System.Drawing.Point(101, 64);
this.RemoteVoipIpBox.Name = "RemoteVoipIpBox";
this.RemoteVoipIpBox.Size = new System.Drawing.Size(150, 20);
this.RemoteVoipIpBox.TabIndex = 29;
//
// label11
//
this.label11.AutoSize = true;
this.label11.Location = new System.Drawing.Point(11, 67);
this.label11.Name = "label11";
this.label11.Size = new System.Drawing.Size(84, 13);
this.label11.TabIndex = 28;
this.label11.Text = "Remote Voip IP:";
this.Tipsy.SetToolTip(this.label11, "When using an external VOIP server, this should be set with it\'s IP address.");
//
// EnableRemoteVoip
//
this.EnableRemoteVoip.AutoSize = true;
this.EnableRemoteVoip.Location = new System.Drawing.Point(127, 34);
this.EnableRemoteVoip.Name = "EnableRemoteVoip";
this.EnableRemoteVoip.Size = new System.Drawing.Size(127, 17);
this.EnableRemoteVoip.TabIndex = 27;
this.EnableRemoteVoip.Text = "Enable Remote VOIP";
this.Tipsy.SetToolTip(this.EnableRemoteVoip, "Enable the use of an external BF2 VOIP Server, thereby disabling the integrated V" +
"OIP server.");
this.EnableRemoteVoip.UseVisualStyleBackColor = true;
this.EnableRemoteVoip.CheckedChanged += new System.EventHandler(this.EnableRemoteVoip_CheckedChanged);
//
// VoipServerPort
//
this.VoipServerPort.Enabled = false;
this.VoipServerPort.Location = new System.Drawing.Point(101, 183);
this.VoipServerPort.Maximum = new decimal(new int[] {
65535,
0,
0,
0});
this.VoipServerPort.Minimum = new decimal(new int[] {
1,
0,
0,
0});
this.VoipServerPort.Name = "VoipServerPort";
this.VoipServerPort.Size = new System.Drawing.Size(60, 20);
this.VoipServerPort.TabIndex = 26;
this.Tipsy.SetToolTip(this.VoipServerPort, resources.GetString("VoipServerPort.ToolTip"));
this.VoipServerPort.Value = new decimal(new int[] {
55125,
0,
0,
0});
//
// label10
//
this.label10.AutoSize = true;
this.label10.Location = new System.Drawing.Point(11, 185);
this.label10.Name = "label10";
this.label10.Size = new System.Drawing.Size(87, 13);
this.label10.TabIndex = 25;
this.label10.Text = "Voip Server Port:";
//
// VoipBF2ServerPort
//
this.VoipBF2ServerPort.Location = new System.Drawing.Point(101, 156);
this.VoipBF2ServerPort.Maximum = new decimal(new int[] {
65535,
0,
0,
0});
this.VoipBF2ServerPort.Minimum = new decimal(new int[] {
1,
0,
0,
0});
this.VoipBF2ServerPort.Name = "VoipBF2ServerPort";
this.VoipBF2ServerPort.Size = new System.Drawing.Size(60, 20);
this.VoipBF2ServerPort.TabIndex = 24;
this.Tipsy.SetToolTip(this.VoipBF2ServerPort, "The BF2 server uses this port to communicate with the VOIP server.");
this.VoipBF2ServerPort.Value = new decimal(new int[] {
55124,
0,
0,
0});
//
// VoipBF2ClientPort
//
this.VoipBF2ClientPort.Location = new System.Drawing.Point(101, 129);
this.VoipBF2ClientPort.Maximum = new decimal(new int[] {
65535,
0,
0,
0});
this.VoipBF2ClientPort.Minimum = new decimal(new int[] {
1,
0,
0,
0});
this.VoipBF2ClientPort.Name = "VoipBF2ClientPort";
this.VoipBF2ClientPort.Size = new System.Drawing.Size(60, 20);
this.VoipBF2ClientPort.TabIndex = 23;
this.Tipsy.SetToolTip(this.VoipBF2ClientPort, "This is the port the BF2 client uses for communication with the voip server.");
this.VoipBF2ClientPort.Value = new decimal(new int[] {
55123,
0,
0,
0});
//
// VoipQualityBox
//
this.VoipQualityBox.BackColor = System.Drawing.SystemColors.ControlLightLight;
this.VoipQualityBox.BorderStyle = System.Windows.Forms.BorderStyle.None;
this.VoipQualityBox.Location = new System.Drawing.Point(251, 250);
this.VoipQualityBox.Name = "VoipQualityBox";
this.VoipQualityBox.ReadOnly = true;
this.VoipQualityBox.Size = new System.Drawing.Size(20, 13);
this.VoipQualityBox.TabIndex = 22;
this.VoipQualityBox.Text = "1";
//
// label16
//
this.label16.AutoSize = true;
this.label16.Location = new System.Drawing.Point(59, 234);
this.label16.Name = "label16";
this.label16.Size = new System.Drawing.Size(163, 13);
this.label16.TabIndex = 21;
this.label16.Text = "Voip Quality (1 = Worst, 5 = Best)";
this.label16.TextAlign = System.Drawing.ContentAlignment.MiddleCenter;
this.Tipsy.SetToolTip(this.label16, "Use this to adjust the quality of VOIP audio. Raising the quality level will incr" +
"ease the amount of bandwidth your server uses. Recommended settings are 5 for LA" +
"N and 3 for Internet.");
//
// VoipQualityBar
//
this.VoipQualityBar.AutoSize = false;
this.VoipQualityBar.BackColor = System.Drawing.SystemColors.ControlLightLight;
this.VoipQualityBar.Location = new System.Drawing.Point(9, 250);
this.VoipQualityBar.Maximum = 5;
this.VoipQualityBar.Minimum = 1;
this.VoipQualityBar.Name = "VoipQualityBar";
this.VoipQualityBar.Size = new System.Drawing.Size(240, 28);
this.VoipQualityBar.TabIndex = 20;
this.VoipQualityBar.Value = 1;
this.VoipQualityBar.ValueChanged += new System.EventHandler(this.VoipQualityBar_ValueChanged);
//
// label15
//
this.label15.AutoSize = true;
this.label15.Location = new System.Drawing.Point(11, 158);
this.label15.Name = "label15";
this.label15.Size = new System.Drawing.Size(85, 13);
this.label15.TabIndex = 15;
this.label15.Text = "BF2 Server Port:";
//
// label14
//
this.label14.AutoSize = true;
this.label14.Location = new System.Drawing.Point(11, 131);
this.label14.Name = "label14";
this.label14.Size = new System.Drawing.Size(80, 13);
this.label14.TabIndex = 5;
this.label14.Text = "BF2 Client Port:";
//
// EnableVoip
//
this.EnableVoip.AutoSize = true;
this.EnableVoip.Location = new System.Drawing.Point(27, 34);
this.EnableVoip.Name = "EnableVoip";
this.EnableVoip.Size = new System.Drawing.Size(87, 17);
this.EnableVoip.TabIndex = 4;
this.EnableVoip.Text = "Enable VOIP";
this.Tipsy.SetToolTip(this.EnableVoip, "Enable the use of VOIP for squad communication.");
this.EnableVoip.UseVisualStyleBackColor = true;
this.EnableVoip.CheckedChanged += new System.EventHandler(this.EnableVoip_CheckedChanged);
//
// groupBox6
//
this.groupBox6.Controls.Add(this.label8);
this.groupBox6.Controls.Add(this.TksBeforeKickBox);
this.groupBox6.Controls.Add(this.PunishDefaultBox);
this.groupBox6.Controls.Add(this.FriendlyFireBox);
this.groupBox6.Controls.Add(this.PunishTeamKillsBox);
this.groupBox6.Controls.Add(this.groupBox25);
this.groupBox6.Controls.Add(this.groupBox24);
this.groupBox6.Controls.Add(this.groupBox23);
this.groupBox6.Controls.Add(this.groupBox22);
this.groupBox6.Location = new System.Drawing.Point(5, 5);
this.groupBox6.Name = "groupBox6";
this.groupBox6.Size = new System.Drawing.Size(594, 337);
this.groupBox6.TabIndex = 5;
this.groupBox6.TabStop = false;
//
// label8
//
this.label8.AutoSize = true;
this.label8.Location = new System.Drawing.Point(297, 58);
this.label8.Name = "label8";
this.label8.Size = new System.Drawing.Size(111, 13);
this.label8.TabIndex = 47;
this.label8.Text = "Teamkills before Kick:";
this.Tipsy.SetToolTip(this.label8, "When punishing is enabled, this sets the number of punished teamkills required to" +
" be kicked from the server.");
//
// TksBeforeKickBox
//
this.TksBeforeKickBox.Enabled = false;
this.TksBeforeKickBox.Location = new System.Drawing.Point(408, 56);
this.TksBeforeKickBox.Maximum = new decimal(new int[] {
99,
0,
0,
0});
this.TksBeforeKickBox.Minimum = new decimal(new int[] {
1,
0,
0,
0});
this.TksBeforeKickBox.Name = "TksBeforeKickBox";
this.TksBeforeKickBox.Size = new System.Drawing.Size(40, 20);
this.TksBeforeKickBox.TabIndex = 46;
this.TksBeforeKickBox.Value = new decimal(new int[] {
3,
0,
0,
0});
//
// PunishDefaultBox
//
this.PunishDefaultBox.AutoSize = true;
this.PunishDefaultBox.Enabled = false;
this.PunishDefaultBox.Location = new System.Drawing.Point(147, 57);
this.PunishDefaultBox.Name = "PunishDefaultBox";
this.PunishDefaultBox.Size = new System.Drawing.Size(110, 17);
this.PunishDefaultBox.TabIndex = 45;
this.PunishDefaultBox.Text = "Punish By Default";
this.Tipsy.SetToolTip(this.PunishDefaultBox, "This sets whether or not a player is automatically punished for a teamkill.");
this.PunishDefaultBox.UseVisualStyleBackColor = true;
//
// FriendlyFireBox
//
this.FriendlyFireBox.AutoSize = true;
this.FriendlyFireBox.Location = new System.Drawing.Point(297, 34);
this.FriendlyFireBox.Name = "FriendlyFireBox";
this.FriendlyFireBox.Size = new System.Drawing.Size(138, 17);
this.FriendlyFireBox.TabIndex = 44;
this.FriendlyFireBox.Text = "Friendly Fire With Mines";
this.Tipsy.SetToolTip(this.FriendlyFireBox, "Turn this setting off to prevent friendly mines and claymores from detonating whe" +
"n teammates go over them.");
this.FriendlyFireBox.UseVisualStyleBackColor = true;
//
// PunishTeamKillsBox
//
this.PunishTeamKillsBox.AutoSize = true;
this.PunishTeamKillsBox.Location = new System.Drawing.Point(147, 34);
this.PunishTeamKillsBox.Name = "PunishTeamKillsBox";
this.PunishTeamKillsBox.Size = new System.Drawing.Size(106, 17);
this.PunishTeamKillsBox.TabIndex = 43;
this.PunishTeamKillsBox.Text = "Punish TeamKills";
this.Tipsy.SetToolTip(this.PunishTeamKillsBox, "Enable the system through which players can punish teamkillers in an attempt to k" +
"ick them from the server.");
this.PunishTeamKillsBox.UseVisualStyleBackColor = true;
this.PunishTeamKillsBox.CheckedChanged += new System.EventHandler(this.PunishTeamKillsBox_CheckedChanged);
//
// groupBox25
//
this.groupBox25.Controls.Add(this.VehicleSplashFFBox);
this.groupBox25.Controls.Add(this.VehicleSplashFFBar);
this.groupBox25.Location = new System.Drawing.Point(300, 159);
this.groupBox25.Name = "groupBox25";
this.groupBox25.Size = new System.Drawing.Size(283, 54);
this.groupBox25.TabIndex = 37;
this.groupBox25.TabStop = false;
this.groupBox25.Text = "Vehicle Friendly Splash Damage";
//
// VehicleSplashFFBox
//
this.VehicleSplashFFBox.BackColor = System.Drawing.SystemColors.ControlLightLight;
this.VehicleSplashFFBox.BorderStyle = System.Windows.Forms.BorderStyle.None;
this.VehicleSplashFFBox.Location = new System.Drawing.Point(250, 19);
this.VehicleSplashFFBox.Name = "VehicleSplashFFBox";
this.VehicleSplashFFBox.ReadOnly = true;
this.VehicleSplashFFBox.Size = new System.Drawing.Size(26, 13);
this.VehicleSplashFFBox.TabIndex = 13;
this.VehicleSplashFFBox.Text = "100%";
//
// VehicleSplashFFBar
//
this.VehicleSplashFFBar.AutoSize = false;
this.VehicleSplashFFBar.BackColor = System.Drawing.SystemColors.ControlLightLight;
this.VehicleSplashFFBar.LargeChange = 25;
this.VehicleSplashFFBar.Location = new System.Drawing.Point(6, 19);
this.VehicleSplashFFBar.Maximum = 100;
this.VehicleSplashFFBar.Name = "VehicleSplashFFBar";
this.VehicleSplashFFBar.Size = new System.Drawing.Size(240, 29);
this.VehicleSplashFFBar.SmallChange = 5;
this.VehicleSplashFFBar.TabIndex = 29;
this.VehicleSplashFFBar.TickFrequency = 25;
this.VehicleSplashFFBar.Value = 100;
this.VehicleSplashFFBar.ValueChanged += new System.EventHandler(this.VehicleSplashFFBar_ValueChanged);
//
// groupBox24
//
this.groupBox24.Controls.Add(this.SoldierSplashFFBox);
this.groupBox24.Controls.Add(this.SoldierSplashFFBar);
this.groupBox24.Location = new System.Drawing.Point(11, 159);
this.groupBox24.Name = "groupBox24";
this.groupBox24.Size = new System.Drawing.Size(283, 54);
this.groupBox24.TabIndex = 36;
this.groupBox24.TabStop = false;
this.groupBox24.Text = "Soldier Friendly Splash Damage";
//
// SoldierSplashFFBox
//
this.SoldierSplashFFBox.BackColor = System.Drawing.SystemColors.ControlLightLight;
this.SoldierSplashFFBox.BorderStyle = System.Windows.Forms.BorderStyle.None;
this.SoldierSplashFFBox.Location = new System.Drawing.Point(250, 19);
this.SoldierSplashFFBox.Name = "SoldierSplashFFBox";
this.SoldierSplashFFBox.ReadOnly = true;
this.SoldierSplashFFBox.Size = new System.Drawing.Size(26, 13);
this.SoldierSplashFFBox.TabIndex = 13;
this.SoldierSplashFFBox.Text = "100%";
//
// SoldierSplashFFBar
//
this.SoldierSplashFFBar.AutoSize = false;
this.SoldierSplashFFBar.BackColor = System.Drawing.SystemColors.ControlLightLight;
this.SoldierSplashFFBar.LargeChange = 25;
this.SoldierSplashFFBar.Location = new System.Drawing.Point(6, 19);
this.SoldierSplashFFBar.Maximum = 100;
this.SoldierSplashFFBar.Name = "SoldierSplashFFBar";
this.SoldierSplashFFBar.Size = new System.Drawing.Size(240, 29);
this.SoldierSplashFFBar.SmallChange = 5;
this.SoldierSplashFFBar.TabIndex = 29;
this.SoldierSplashFFBar.TickFrequency = 25;
this.SoldierSplashFFBar.Value = 100;
this.SoldierSplashFFBar.ValueChanged += new System.EventHandler(this.SoldierSplashFFBar_ValueChanged);
//
// groupBox23
//
this.groupBox23.Controls.Add(this.VehicleFFBox);
this.groupBox23.Controls.Add(this.VehicleFFBar);
this.groupBox23.Location = new System.Drawing.Point(300, 96);
this.groupBox23.Name = "groupBox23";
this.groupBox23.Size = new System.Drawing.Size(283, 54);
this.groupBox23.TabIndex = 35;
this.groupBox23.TabStop = false;
this.groupBox23.Text = "Vehicle Friendly Fire Damage";
//
// VehicleFFBox
//
this.VehicleFFBox.BackColor = System.Drawing.SystemColors.ControlLightLight;
this.VehicleFFBox.BorderStyle = System.Windows.Forms.BorderStyle.None;
this.VehicleFFBox.Location = new System.Drawing.Point(250, 19);
this.VehicleFFBox.Name = "VehicleFFBox";
this.VehicleFFBox.ReadOnly = true;
this.VehicleFFBox.Size = new System.Drawing.Size(26, 13);
this.VehicleFFBox.TabIndex = 13;
this.VehicleFFBox.Text = "100%";
//
// VehicleFFBar
//
this.VehicleFFBar.AutoSize = false;
this.VehicleFFBar.BackColor = System.Drawing.SystemColors.ControlLightLight;
this.VehicleFFBar.LargeChange = 25;
this.VehicleFFBar.Location = new System.Drawing.Point(6, 19);
this.VehicleFFBar.Maximum = 100;
this.VehicleFFBar.Name = "VehicleFFBar";
this.VehicleFFBar.Size = new System.Drawing.Size(240, 29);
this.VehicleFFBar.SmallChange = 5;
this.VehicleFFBar.TabIndex = 29;
this.VehicleFFBar.TickFrequency = 25;
this.VehicleFFBar.Value = 100;
this.VehicleFFBar.ValueChanged += new System.EventHandler(this.VehicleFFBar_ValueChanged);
//
// groupBox22
//
this.groupBox22.Controls.Add(this.SoldierFFBox);
this.groupBox22.Controls.Add(this.SoldierFFBar);
this.groupBox22.Location = new System.Drawing.Point(11, 96);
this.groupBox22.Name = "groupBox22";
this.groupBox22.Size = new System.Drawing.Size(283, 54);
this.groupBox22.TabIndex = 34;
this.groupBox22.TabStop = false;
this.groupBox22.Text = "Soldier Friendly Fire Damage";
//
// SoldierFFBox
//
this.SoldierFFBox.BackColor = System.Drawing.SystemColors.ControlLightLight;
this.SoldierFFBox.BorderStyle = System.Windows.Forms.BorderStyle.None;
this.SoldierFFBox.Location = new System.Drawing.Point(250, 19);
this.SoldierFFBox.Name = "SoldierFFBox";
this.SoldierFFBox.ReadOnly = true;
this.SoldierFFBox.Size = new System.Drawing.Size(26, 13);
this.SoldierFFBox.TabIndex = 13;
this.SoldierFFBox.Text = "100%";
//
// SoldierFFBar
//
this.SoldierFFBar.AutoSize = false;
this.SoldierFFBar.BackColor = System.Drawing.SystemColors.ControlLightLight;
this.SoldierFFBar.LargeChange = 25;
this.SoldierFFBar.Location = new System.Drawing.Point(6, 19);
this.SoldierFFBar.Maximum = 100;
this.SoldierFFBar.Name = "SoldierFFBar";
this.SoldierFFBar.Size = new System.Drawing.Size(240, 29);
this.SoldierFFBar.SmallChange = 5;
this.SoldierFFBar.TabIndex = 29;
this.SoldierFFBar.TickFrequency = 25;
this.SoldierFFBar.Value = 100;
this.SoldierFFBar.ValueChanged += new System.EventHandler(this.SoldierFFBar_ValueChanged);
//
// Cancel
//
this.Cancel.Location = new System.Drawing.Point(198, 395);
this.Cancel.Name = "Cancel";
this.Cancel.Size = new System.Drawing.Size(100, 30);
this.Cancel.TabIndex = 7;
this.Cancel.Text = "Cancel";
this.Cancel.UseVisualStyleBackColor = true;
this.Cancel.Click += new System.EventHandler(this.Cancel_Click);
//
// SaveButton
//
this.SaveButton.Location = new System.Drawing.Point(311, 395);
this.SaveButton.Name = "SaveButton";
this.SaveButton.Size = new System.Drawing.Size(100, 30);
this.SaveButton.TabIndex = 8;
this.SaveButton.Text = "Save and Close";
this.SaveButton.UseVisualStyleBackColor = true;
this.SaveButton.Click += new System.EventHandler(this.SaveButton_Click);
//
// groupBox8
//
this.groupBox8.Controls.Add(this.RadioBlockTimeBox);
this.groupBox8.Controls.Add(this.label25);
this.groupBox8.Controls.Add(this.RadioBlockTimeBar);
this.groupBox8.Controls.Add(this.RadioMaxSpamBox);
this.groupBox8.Controls.Add(this.RadioSpamIntBox);
this.groupBox8.Controls.Add(this.label24);
this.groupBox8.Controls.Add(this.label7);
this.groupBox8.Controls.Add(this.AllowNoseCam);
this.groupBox8.Controls.Add(this.HitIndicatorEnabled);
this.groupBox8.Controls.Add(this.AllowExtViews);
this.groupBox8.Controls.Add(this.AllowFreeCam);
this.groupBox8.Controls.Add(this.AllowNATNagotiation);
this.groupBox8.Location = new System.Drawing.Point(9, 10);
this.groupBox8.Name = "groupBox8";
this.groupBox8.Size = new System.Drawing.Size(585, 336);
this.groupBox8.TabIndex = 9;
this.groupBox8.TabStop = false;
this.groupBox8.Text = "Misc";
//
// RadioBlockTimeBox
//
this.RadioBlockTimeBox.BackColor = System.Drawing.SystemColors.ControlLightLight;
this.RadioBlockTimeBox.BorderStyle = System.Windows.Forms.BorderStyle.None;
this.RadioBlockTimeBox.Location = new System.Drawing.Point(526, 129);
this.RadioBlockTimeBox.Name = "RadioBlockTimeBox";
this.RadioBlockTimeBox.ReadOnly = true;
this.RadioBlockTimeBox.Size = new System.Drawing.Size(20, 13);
this.RadioBlockTimeBox.TabIndex = 43;
this.RadioBlockTimeBox.Text = "30";
//
// label25
//
this.label25.AutoSize = true;
this.label25.Location = new System.Drawing.Point(342, 112);
this.label25.Name = "label25";
this.label25.Size = new System.Drawing.Size(142, 13);
this.label25.TabIndex = 42;
this.label25.Text = "Radio Block Time (Seconds)";
this.label25.TextAlign = System.Drawing.ContentAlignment.MiddleCenter;
this.Tipsy.SetToolTip(this.label25, "This is the amount of time a player will be blocked from posting any further mess" +
"ages after violating the Radio Max Spam Count \r\nwithin the Radio Spam Interval t" +
"ime frame");
//
// RadioBlockTimeBar
//
this.RadioBlockTimeBar.AutoSize = false;
this.RadioBlockTimeBar.BackColor = System.Drawing.SystemColors.ControlLightLight;
this.RadioBlockTimeBar.Location = new System.Drawing.Point(280, 128);
this.RadioBlockTimeBar.Maximum = 120;
this.RadioBlockTimeBar.Name = "RadioBlockTimeBar";
this.RadioBlockTimeBar.Size = new System.Drawing.Size(240, 24);
this.RadioBlockTimeBar.TabIndex = 41;
this.RadioBlockTimeBar.TickFrequency = 15;
this.RadioBlockTimeBar.Value = 30;
this.RadioBlockTimeBar.ValueChanged += new System.EventHandler(this.RadioBlockTimeBar_ValueChanged);
//
// RadioMaxSpamBox
//
this.RadioMaxSpamBox.Location = new System.Drawing.Point(405, 71);
this.RadioMaxSpamBox.Name = "RadioMaxSpamBox";
this.RadioMaxSpamBox.Size = new System.Drawing.Size(40, 20);
this.RadioMaxSpamBox.TabIndex = 18;
this.RadioMaxSpamBox.Value = new decimal(new int[] {
6,
0,
0,
0});
//
// RadioSpamIntBox
//
this.RadioSpamIntBox.Location = new System.Drawing.Point(405, 47);
this.RadioSpamIntBox.Name = "RadioSpamIntBox";
this.RadioSpamIntBox.Size = new System.Drawing.Size(40, 20);
this.RadioSpamIntBox.TabIndex = 17;
this.RadioSpamIntBox.Value = new decimal(new int[] {
6,
0,
0,
0});
//
// label24
//
this.label24.AutoSize = true;
this.label24.Location = new System.Drawing.Point(275, 73);
this.label24.Name = "label24";
this.label24.Size = new System.Drawing.Size(122, 13);
this.label24.TabIndex = 16;
this.label24.Text = "Radio Max Spam Count:";
this.Tipsy.SetToolTip(this.label24, "The maximum amout of messages a player can post within the Radio Spam Interval be" +
"fore being blocked");
//
// label7
//
this.label7.AutoSize = true;
this.label7.Location = new System.Drawing.Point(275, 49);
this.label7.Name = "label7";
this.label7.Size = new System.Drawing.Size(106, 13);
this.label7.TabIndex = 15;
this.label7.Text = "Radio Spam Interval:";
this.Tipsy.SetToolTip(this.label7, "The amount of interval at which players messages will be checked against the max " +
"spam count");
//
// AllowNoseCam
//
this.AllowNoseCam.AutoSize = true;
this.AllowNoseCam.Location = new System.Drawing.Point(36, 131);
this.AllowNoseCam.Name = "AllowNoseCam";
this.AllowNoseCam.Size = new System.Drawing.Size(103, 17);
this.AllowNoseCam.TabIndex = 14;
this.AllowNoseCam.Text = "Allow Nose Cam";
this.Tipsy.SetToolTip(this.AllowNoseCam, "Use this to enable or disable the use of nose-cam in certain vehicles (planes/hel" +
"icopters).");
this.AllowNoseCam.UseVisualStyleBackColor = true;
//
// HitIndicatorEnabled
//
this.HitIndicatorEnabled.AutoSize = true;
this.HitIndicatorEnabled.Location = new System.Drawing.Point(36, 168);
this.HitIndicatorEnabled.Name = "HitIndicatorEnabled";
this.HitIndicatorEnabled.Size = new System.Drawing.Size(83, 17);
this.HitIndicatorEnabled.TabIndex = 13;
this.HitIndicatorEnabled.Text = "Hit Indicator";
this.Tipsy.SetToolTip(this.HitIndicatorEnabled, "This setting toggles whether or not players receive crosshair feedback indicating" +
" they have hit a target.");
this.HitIndicatorEnabled.UseVisualStyleBackColor = true;
//
// AllowExtViews
//
this.AllowExtViews.AutoSize = true;
this.AllowExtViews.Location = new System.Drawing.Point(36, 108);
this.AllowExtViews.Name = "AllowExtViews";
this.AllowExtViews.Size = new System.Drawing.Size(103, 17);
this.AllowExtViews.TabIndex = 12;
this.AllowExtViews.Text = "Allow Ext. Views";
this.Tipsy.SetToolTip(this.AllowExtViews, "Use this to enable or disable the use of 3rd person cameras in vehicles.");
this.AllowExtViews.UseVisualStyleBackColor = true;
//
// AllowFreeCam
//
this.AllowFreeCam.AutoSize = true;
this.AllowFreeCam.Location = new System.Drawing.Point(36, 85);
this.AllowFreeCam.Name = "AllowFreeCam";
this.AllowFreeCam.Size = new System.Drawing.Size(99, 17);
this.AllowFreeCam.TabIndex = 11;
this.AllowFreeCam.Text = "Allow Free Cam";
this.Tipsy.SetToolTip(this.AllowFreeCam, "Allow players to use a free-roaming camera while waiting to spawn. Players can ac" +
"tivate this camera using the JUMP key.");
this.AllowFreeCam.UseVisualStyleBackColor = true;
//
// AllowNATNagotiation
//
this.AllowNATNagotiation.AutoSize = true;
this.AllowNATNagotiation.Location = new System.Drawing.Point(36, 48);
this.AllowNATNagotiation.Name = "AllowNATNagotiation";
this.AllowNATNagotiation.Size = new System.Drawing.Size(133, 17);
this.AllowNATNagotiation.TabIndex = 10;
this.AllowNATNagotiation.Text = "Allow NAT Negotiation";
this.Tipsy.SetToolTip(this.AllowNATNagotiation, "Allow Network Address Translation negotiation. \r\n\r\nTry this if you use a router o" +
"r gateway device and are having problems hosting a server.");
this.AllowNATNagotiation.UseVisualStyleBackColor = true;
//
// tabControl1
//
this.tabControl1.Controls.Add(this.tabPage1);
this.tabControl1.Controls.Add(this.tabPage2);
this.tabControl1.Controls.Add(this.tabPage4);
this.tabControl1.Controls.Add(this.tabPage3);
this.tabControl1.Controls.Add(this.tabPage7);
this.tabControl1.Controls.Add(this.tabPage5);
this.tabControl1.Controls.Add(this.tabPage6);
this.tabControl1.Location = new System.Drawing.Point(-1, 12);
this.tabControl1.Name = "tabControl1";
this.tabControl1.SelectedIndex = 0;
this.tabControl1.Size = new System.Drawing.Size(613, 375);
this.tabControl1.TabIndex = 10;
//
// tabPage1
//
this.tabPage1.BackColor = System.Drawing.SystemColors.ControlLightLight;
this.tabPage1.Controls.Add(this.groupBox1);
this.tabPage1.Location = new System.Drawing.Point(4, 22);
this.tabPage1.Name = "tabPage1";
this.tabPage1.Padding = new System.Windows.Forms.Padding(3);
this.tabPage1.Size = new System.Drawing.Size(605, 349);
this.tabPage1.TabIndex = 0;
this.tabPage1.Text = "General";
//
// tabPage2
//
this.tabPage2.BackColor = System.Drawing.SystemColors.ControlLightLight;
this.tabPage2.Controls.Add(this.groupBox3);
this.tabPage2.Location = new System.Drawing.Point(4, 22);
this.tabPage2.Name = "tabPage2";
this.tabPage2.Padding = new System.Windows.Forms.Padding(3);
this.tabPage2.Size = new System.Drawing.Size(605, 349);
this.tabPage2.TabIndex = 1;
this.tabPage2.Text = "Timers";
//
// tabPage4
//
this.tabPage4.BackColor = System.Drawing.SystemColors.ControlLightLight;
this.tabPage4.Controls.Add(this.groupBox6);
this.tabPage4.Location = new System.Drawing.Point(4, 22);
this.tabPage4.Name = "tabPage4";
this.tabPage4.Size = new System.Drawing.Size(605, 349);
this.tabPage4.TabIndex = 3;
this.tabPage4.Text = "Friendly Fire";
//
// tabPage3
//
this.tabPage3.BackColor = System.Drawing.SystemColors.ControlLightLight;
this.tabPage3.Controls.Add(this.groupBox26);
this.tabPage3.Location = new System.Drawing.Point(4, 22);
this.tabPage3.Name = "tabPage3";
this.tabPage3.Size = new System.Drawing.Size(605, 349);
this.tabPage3.TabIndex = 2;
this.tabPage3.Text = "Coop Bots";
//
// groupBox26
//
this.groupBox26.Controls.Add(this.InfoLink);
this.groupBox26.Controls.Add(this.groupBox31);
this.groupBox26.Controls.Add(this.groupBox32);
this.groupBox26.Controls.Add(this.ForceBotCount);
this.groupBox26.Controls.Add(this.groupBox29);
this.groupBox26.Controls.Add(this.groupBox28);
this.groupBox26.Controls.Add(this.groupBox27);
this.groupBox26.Location = new System.Drawing.Point(5, 5);
this.groupBox26.Name = "groupBox26";
this.groupBox26.Size = new System.Drawing.Size(594, 337);
this.groupBox26.TabIndex = 0;
this.groupBox26.TabStop = false;
//
// InfoLink
//
this.InfoLink.AutoSize = true;
this.InfoLink.Location = new System.Drawing.Point(339, 206);
this.InfoLink.Name = "InfoLink";
this.InfoLink.Size = new System.Drawing.Size(61, 13);
this.InfoLink.TabIndex = 41;
this.InfoLink.TabStop = true;
this.InfoLink.Text = "More Info...";
this.InfoLink.LinkClicked += new System.Windows.Forms.LinkLabelLinkClickedEventHandler(this.InfoLink_LinkClicked);
//
// groupBox31
//
this.groupBox31.Controls.Add(this.BotCountBar1);
this.groupBox31.Controls.Add(this.BotCountBox1);
this.groupBox31.Location = new System.Drawing.Point(11, 250);
this.groupBox31.Name = "groupBox31";
this.groupBox31.Size = new System.Drawing.Size(283, 54);
this.groupBox31.TabIndex = 40;
this.groupBox31.TabStop = false;
this.groupBox31.Text = "Team 1 Bot Count";
//
// BotCountBar1
//
this.BotCountBar1.AutoSize = false;
this.BotCountBar1.BackColor = System.Drawing.SystemColors.ControlLightLight;
this.BotCountBar1.Enabled = false;
this.BotCountBar1.LargeChange = 8;
this.BotCountBar1.Location = new System.Drawing.Point(6, 19);
this.BotCountBar1.Maximum = 48;
this.BotCountBar1.Name = "BotCountBar1";
this.BotCountBar1.Size = new System.Drawing.Size(240, 29);
this.BotCountBar1.SmallChange = 2;
this.BotCountBar1.TabIndex = 8;
this.BotCountBar1.TickFrequency = 4;
this.BotCountBar1.Value = 16;
this.BotCountBar1.ValueChanged += new System.EventHandler(this.BotCountBar1_ValueChanged);
//
// BotCountBox1
//
this.BotCountBox1.BackColor = System.Drawing.SystemColors.ControlLightLight;
this.BotCountBox1.BorderStyle = System.Windows.Forms.BorderStyle.None;
this.BotCountBox1.Location = new System.Drawing.Point(252, 19);
this.BotCountBox1.Name = "BotCountBox1";
this.BotCountBox1.ReadOnly = true;
this.BotCountBox1.Size = new System.Drawing.Size(20, 13);
this.BotCountBox1.TabIndex = 10;
this.BotCountBox1.Text = "16";
//
// groupBox32
//
this.groupBox32.Controls.Add(this.BotCountBar2);
this.groupBox32.Controls.Add(this.BotCountBox2);
this.groupBox32.Location = new System.Drawing.Point(300, 250);
this.groupBox32.Name = "groupBox32";
this.groupBox32.Size = new System.Drawing.Size(283, 54);
this.groupBox32.TabIndex = 39;
this.groupBox32.TabStop = false;
this.groupBox32.Text = "Team 2 Bot Count";
//
// BotCountBar2
//
this.BotCountBar2.AutoSize = false;
this.BotCountBar2.BackColor = System.Drawing.SystemColors.ControlLightLight;
this.BotCountBar2.Enabled = false;
this.BotCountBar2.LargeChange = 8;
this.BotCountBar2.Location = new System.Drawing.Point(6, 19);
this.BotCountBar2.Maximum = 48;
this.BotCountBar2.Name = "BotCountBar2";
this.BotCountBar2.Size = new System.Drawing.Size(240, 29);
this.BotCountBar2.SmallChange = 2;
this.BotCountBar2.TabIndex = 11;
this.BotCountBar2.TickFrequency = 4;
this.BotCountBar2.Value = 16;
this.BotCountBar2.ValueChanged += new System.EventHandler(this.BotCountBar2_ValueChanged);
//
// BotCountBox2
//
this.BotCountBox2.BackColor = System.Drawing.SystemColors.ControlLightLight;
this.BotCountBox2.BorderStyle = System.Windows.Forms.BorderStyle.None;
this.BotCountBox2.Location = new System.Drawing.Point(252, 19);
this.BotCountBox2.Name = "BotCountBox2";
this.BotCountBox2.ReadOnly = true;
this.BotCountBox2.Size = new System.Drawing.Size(20, 13);
this.BotCountBox2.TabIndex = 12;
this.BotCountBox2.Text = "16";
//
// ForceBotCount
//
this.ForceBotCount.AutoSize = true;
this.ForceBotCount.Location = new System.Drawing.Point(195, 205);
this.ForceBotCount.Name = "ForceBotCount";
this.ForceBotCount.Size = new System.Drawing.Size(147, 17);
this.ForceBotCount.TabIndex = 38;
this.ForceBotCount.Text = "Force More Than 48 Bots";
this.ForceBotCount.UseVisualStyleBackColor = true;
this.ForceBotCount.CheckedChanged += new System.EventHandler(this.ForceBotCount_CheckedChanged);
//
// groupBox29
//
this.groupBox29.Controls.Add(this.BotCountBar);
this.groupBox29.Controls.Add(this.BotCountBox);
this.groupBox29.Location = new System.Drawing.Point(11, 43);
this.groupBox29.Name = "groupBox29";
this.groupBox29.Size = new System.Drawing.Size(283, 54);
this.groupBox29.TabIndex = 37;
this.groupBox29.TabStop = false;
this.groupBox29.Text = "Bot Count";
//
// BotCountBar
//
this.BotCountBar.AutoSize = false;
this.BotCountBar.BackColor = System.Drawing.SystemColors.ControlLightLight;
this.BotCountBar.LargeChange = 8;
this.BotCountBar.Location = new System.Drawing.Point(6, 19);
this.BotCountBar.Maximum = 48;
this.BotCountBar.Name = "BotCountBar";
this.BotCountBar.Size = new System.Drawing.Size(240, 29);
this.BotCountBar.SmallChange = 2;
this.BotCountBar.TabIndex = 8;
this.BotCountBar.TickFrequency = 4;
this.Tipsy.SetToolTip(this.BotCountBar, "The maximum number of players allowed on your server at once.");
this.BotCountBar.Value = 16;
this.BotCountBar.ValueChanged += new System.EventHandler(this.BotCountBar_ValueChanged);
//
// BotCountBox
//
this.BotCountBox.BackColor = System.Drawing.SystemColors.ControlLightLight;
this.BotCountBox.BorderStyle = System.Windows.Forms.BorderStyle.None;
this.BotCountBox.Location = new System.Drawing.Point(252, 19);
this.BotCountBox.Name = "BotCountBox";
this.BotCountBox.ReadOnly = true;
this.BotCountBox.Size = new System.Drawing.Size(20, 13);
this.BotCountBox.TabIndex = 10;
this.BotCountBox.Text = "16";
//
// groupBox28
//
this.groupBox28.Controls.Add(this.BotRatioBox);
this.groupBox28.Controls.Add(this.BotRatioBar);
this.groupBox28.Location = new System.Drawing.Point(300, 43);
this.groupBox28.Name = "groupBox28";
this.groupBox28.Size = new System.Drawing.Size(283, 54);
this.groupBox28.TabIndex = 36;
this.groupBox28.TabStop = false;
this.groupBox28.Text = "Bot Ratio";
//
// BotRatioBox
//
this.BotRatioBox.BackColor = System.Drawing.SystemColors.ControlLightLight;
this.BotRatioBox.BorderStyle = System.Windows.Forms.BorderStyle.None;
this.BotRatioBox.Location = new System.Drawing.Point(250, 19);
this.BotRatioBox.Name = "BotRatioBox";
this.BotRatioBox.ReadOnly = true;
this.BotRatioBox.Size = new System.Drawing.Size(26, 13);
this.BotRatioBox.TabIndex = 13;
this.BotRatioBox.Text = "50%";
//
// BotRatioBar
//
this.BotRatioBar.AutoSize = false;
this.BotRatioBar.BackColor = System.Drawing.SystemColors.ControlLightLight;
this.BotRatioBar.LargeChange = 10;
this.BotRatioBar.Location = new System.Drawing.Point(6, 19);
this.BotRatioBar.Maximum = 100;
this.BotRatioBar.Name = "BotRatioBar";
this.BotRatioBar.Size = new System.Drawing.Size(240, 29);
this.BotRatioBar.SmallChange = 5;
this.BotRatioBar.TabIndex = 29;
this.BotRatioBar.TickFrequency = 10;
this.BotRatioBar.Value = 50;
this.BotRatioBar.ValueChanged += new System.EventHandler(this.BotRatioBar_ValueChanged);
//
// groupBox27
//
this.groupBox27.Controls.Add(this.BotDifficultyBox);
this.groupBox27.Controls.Add(this.BotDifficultyBar);
this.groupBox27.Location = new System.Drawing.Point(11, 114);
this.groupBox27.Name = "groupBox27";
this.groupBox27.Size = new System.Drawing.Size(283, 54);
this.groupBox27.TabIndex = 35;
this.groupBox27.TabStop = false;
this.groupBox27.Text = "Bot Difficulty";
//
// BotDifficultyBox
//
this.BotDifficultyBox.BackColor = System.Drawing.SystemColors.ControlLightLight;
this.BotDifficultyBox.BorderStyle = System.Windows.Forms.BorderStyle.None;
this.BotDifficultyBox.Location = new System.Drawing.Point(250, 19);
this.BotDifficultyBox.Name = "BotDifficultyBox";
this.BotDifficultyBox.ReadOnly = true;
this.BotDifficultyBox.Size = new System.Drawing.Size(26, 13);
this.BotDifficultyBox.TabIndex = 13;
this.BotDifficultyBox.Text = "100";
//
// BotDifficultyBar
//
this.BotDifficultyBar.AutoSize = false;
this.BotDifficultyBar.BackColor = System.Drawing.SystemColors.ControlLightLight;
this.BotDifficultyBar.LargeChange = 10;
this.BotDifficultyBar.Location = new System.Drawing.Point(6, 19);
this.BotDifficultyBar.Maximum = 100;
this.BotDifficultyBar.Name = "BotDifficultyBar";
this.BotDifficultyBar.Size = new System.Drawing.Size(240, 29);
this.BotDifficultyBar.SmallChange = 5;
this.BotDifficultyBar.TabIndex = 29;
this.BotDifficultyBar.TickFrequency = 10;
this.BotDifficultyBar.Value = 100;
this.BotDifficultyBar.ValueChanged += new System.EventHandler(this.BotDifficultyBar_ValueChanged);
//
// tabPage7
//
this.tabPage7.BackColor = System.Drawing.SystemColors.ControlLightLight;
this.tabPage7.Controls.Add(this.groupBox7);
this.tabPage7.Controls.Add(this.groupBox4);
this.tabPage7.Location = new System.Drawing.Point(4, 22);
this.tabPage7.Name = "tabPage7";
this.tabPage7.Size = new System.Drawing.Size(605, 349);
this.tabPage7.TabIndex = 6;
this.tabPage7.Text = "Voting / Voip";
//
// groupBox7
//
this.groupBox7.Controls.Add(this.PlayersVotingBox);
this.groupBox7.Controls.Add(this.label13);
this.groupBox7.Controls.Add(this.PlayersVotingBar);
this.groupBox7.Controls.Add(this.VoteTimeBox);
this.groupBox7.Controls.Add(this.label17);
this.groupBox7.Controls.Add(this.VoteTimeBar);
this.groupBox7.Controls.Add(this.EnableTeamVotingBox);
this.groupBox7.Controls.Add(this.EnableVotingBox);
this.groupBox7.Location = new System.Drawing.Point(312, 16);
this.groupBox7.Name = "groupBox7";
this.groupBox7.Size = new System.Drawing.Size(280, 198);
this.groupBox7.TabIndex = 5;
this.groupBox7.TabStop = false;
this.groupBox7.Text = "Voting Settigns";
//
// PlayersVotingBox
//
this.PlayersVotingBox.BackColor = System.Drawing.SystemColors.ControlLightLight;
this.PlayersVotingBox.BorderStyle = System.Windows.Forms.BorderStyle.None;
this.PlayersVotingBox.Location = new System.Drawing.Point(253, 148);
this.PlayersVotingBox.Name = "PlayersVotingBox";
this.PlayersVotingBox.ReadOnly = true;
this.PlayersVotingBox.Size = new System.Drawing.Size(20, 13);
this.PlayersVotingBox.TabIndex = 43;
this.PlayersVotingBox.Text = "2";
//
// label13
//
this.label13.AutoSize = true;
this.label13.Location = new System.Drawing.Point(72, 131);
this.label13.Name = "label13";
this.label13.Size = new System.Drawing.Size(136, 13);
this.label13.TabIndex = 42;
this.label13.Text = "Minimum Players For Voting";
this.label13.TextAlign = System.Drawing.ContentAlignment.MiddleCenter;
this.Tipsy.SetToolTip(this.label13, "This is the minimum number of votes needed for a poll to be sucessful.");
//
// PlayersVotingBar
//
this.PlayersVotingBar.AutoSize = false;
this.PlayersVotingBar.BackColor = System.Drawing.SystemColors.ControlLightLight;
this.PlayersVotingBar.Location = new System.Drawing.Point(7, 147);
this.PlayersVotingBar.Maximum = 30;
this.PlayersVotingBar.Name = "PlayersVotingBar";
this.PlayersVotingBar.Size = new System.Drawing.Size(240, 24);
this.PlayersVotingBar.TabIndex = 41;
this.PlayersVotingBar.TickFrequency = 2;
this.PlayersVotingBar.Value = 2;
this.PlayersVotingBar.ValueChanged += new System.EventHandler(this.PlayersVotingBar_ValueChanged);
//
// VoteTimeBox
//
this.VoteTimeBox.BackColor = System.Drawing.SystemColors.ControlLightLight;
this.VoteTimeBox.BorderStyle = System.Windows.Forms.BorderStyle.None;
this.VoteTimeBox.Location = new System.Drawing.Point(253, 88);
this.VoteTimeBox.Name = "VoteTimeBox";
this.VoteTimeBox.ReadOnly = true;
this.VoteTimeBox.Size = new System.Drawing.Size(20, 13);
this.VoteTimeBox.TabIndex = 40;
this.VoteTimeBox.Text = "90";
//
// label17
//
this.label17.AutoSize = true;
this.label17.Location = new System.Drawing.Point(87, 71);
this.label17.Name = "label17";
this.label17.Size = new System.Drawing.Size(106, 13);
this.label17.TabIndex = 39;
this.label17.Text = "Vote Time (Seconds)";
this.label17.TextAlign = System.Drawing.ContentAlignment.MiddleCenter;
this.Tipsy.SetToolTip(this.label17, "This is the amount of time that a poll such as a kick vote or map vote stays open" +
".");
//
// VoteTimeBar
//
this.VoteTimeBar.AutoSize = false;
this.VoteTimeBar.BackColor = System.Drawing.SystemColors.ControlLightLight;
this.VoteTimeBar.Location = new System.Drawing.Point(7, 87);
this.VoteTimeBar.Maximum = 120;
this.VoteTimeBar.Name = "VoteTimeBar";
this.VoteTimeBar.Size = new System.Drawing.Size(240, 24);
this.VoteTimeBar.TabIndex = 38;
this.VoteTimeBar.TickFrequency = 15;
this.VoteTimeBar.Value = 90;
this.VoteTimeBar.ValueChanged += new System.EventHandler(this.VoteTimeBar_ValueChanged);
//
// EnableTeamVotingBox
//
this.EnableTeamVotingBox.AutoSize = true;
this.EnableTeamVotingBox.Location = new System.Drawing.Point(139, 31);
this.EnableTeamVotingBox.Name = "EnableTeamVotingBox";
this.EnableTeamVotingBox.Size = new System.Drawing.Size(110, 17);
this.EnableTeamVotingBox.TabIndex = 6;
this.EnableTeamVotingBox.Text = "Team Voting Only";
this.Tipsy.SetToolTip(this.EnableTeamVotingBox, "This option will restrict all voting queries and responses to members of the same" +
" team.");
this.EnableTeamVotingBox.UseVisualStyleBackColor = true;
//
// EnableVotingBox
//
this.EnableVotingBox.AutoSize = true;
this.EnableVotingBox.Location = new System.Drawing.Point(27, 31);
this.EnableVotingBox.Name = "EnableVotingBox";
this.EnableVotingBox.Size = new System.Drawing.Size(92, 17);
this.EnableVotingBox.TabIndex = 5;
this.EnableVotingBox.Text = "Enable Voting";
this.Tipsy.SetToolTip(this.EnableVotingBox, "Enable or disable voting.");
this.EnableVotingBox.UseVisualStyleBackColor = true;
//
// tabPage5
//
this.tabPage5.BackColor = System.Drawing.SystemColors.ControlLightLight;
this.tabPage5.Controls.Add(this.groupBox30);
this.tabPage5.Controls.Add(this.groupBox5);
this.tabPage5.Location = new System.Drawing.Point(4, 22);
this.tabPage5.Name = "tabPage5";
this.tabPage5.Size = new System.Drawing.Size(605, 349);
this.tabPage5.TabIndex = 4;
this.tabPage5.Text = "Demo & Urls";
//
// groupBox30
//
this.groupBox30.Controls.Add(this.SLogoUrlBox);
this.groupBox30.Controls.Add(this.label23);
this.groupBox30.Controls.Add(this.CLogoUrlBox);
this.groupBox30.Controls.Add(this.label22);
this.groupBox30.Location = new System.Drawing.Point(8, 189);
this.groupBox30.Name = "groupBox30";
this.groupBox30.Size = new System.Drawing.Size(589, 140);
this.groupBox30.TabIndex = 1;
this.groupBox30.TabStop = false;
this.groupBox30.Text = "Url Settings";
//
// SLogoUrlBox
//
this.SLogoUrlBox.Location = new System.Drawing.Point(145, 78);
this.SLogoUrlBox.MaxLength = 256;
this.SLogoUrlBox.Name = "SLogoUrlBox";
this.SLogoUrlBox.Size = new System.Drawing.Size(280, 20);
this.SLogoUrlBox.TabIndex = 37;
//
// label23
//
this.label23.AutoSize = true;
this.label23.Location = new System.Drawing.Point(31, 80);
this.label23.Name = "label23";
this.label23.Size = new System.Drawing.Size(101, 13);
this.label23.TabIndex = 36;
this.label23.Text = "Sponser Logo URL:";
this.Tipsy.SetToolTip(this.label23, "Enter a URL to an image, and it will be displayed in the server browser when the " +
"server is highlighted. \r\nThe image must be in PNG or JPG format, and should have" +
" a 4:1 aspect ratio for best results.");
//
// CLogoUrlBox
//
this.CLogoUrlBox.Location = new System.Drawing.Point(145, 44);
this.CLogoUrlBox.MaxLength = 256;
this.CLogoUrlBox.Name = "CLogoUrlBox";
this.CLogoUrlBox.Size = new System.Drawing.Size(280, 20);
this.CLogoUrlBox.TabIndex = 35;
//
// label22
//
this.label22.AutoSize = true;
this.label22.Location = new System.Drawing.Point(31, 46);
this.label22.Name = "label22";
this.label22.Size = new System.Drawing.Size(113, 13);
this.label22.TabIndex = 34;
this.label22.Text = "Community Logo URL:";
this.Tipsy.SetToolTip(this.label22, "Enter a URL to an image, and it will be displayed in the loading screen when conn" +
"ecting to the server. The image must be in PNG or JPG format, \r\nand should have " +
"a 4:1 aspect ratio for best results.");
//
// groupBox5
//
this.groupBox5.Controls.Add(this.DemoHookBox);
this.groupBox5.Controls.Add(this.label19);
this.groupBox5.Controls.Add(this.DemoDownloadBox);
this.groupBox5.Controls.Add(this.DemoIndexUrlBox);
this.groupBox5.Controls.Add(this.label20);
this.groupBox5.Controls.Add(this.label21);
this.groupBox5.Controls.Add(this.DemoQualityBox);
this.groupBox5.Controls.Add(this.label18);
this.groupBox5.Controls.Add(this.DemoQualityBar);
this.groupBox5.Controls.Add(this.EnableAutoRecord);
this.groupBox5.Location = new System.Drawing.Point(8, 5);
this.groupBox5.Name = "groupBox5";
this.groupBox5.Size = new System.Drawing.Size(589, 178);
this.groupBox5.TabIndex = 0;
this.groupBox5.TabStop = false;
this.groupBox5.Text = "Demo Settings";
//
// DemoHookBox
//
this.DemoHookBox.Location = new System.Drawing.Point(145, 121);
this.DemoHookBox.MaxLength = 256;
this.DemoHookBox.Name = "DemoHookBox";
this.DemoHookBox.Size = new System.Drawing.Size(280, 20);
this.DemoHookBox.TabIndex = 33;
//
// label19
//
this.label19.AutoSize = true;
this.label19.Location = new System.Drawing.Point(31, 123);
this.label19.Name = "label19";
this.label19.Size = new System.Drawing.Size(92, 13);
this.label19.TabIndex = 32;
this.label19.Text = "Auto Demo Hook:";
this.Tipsy.SetToolTip(this.label19, "This is the application or script that is called on to manage demo recordings at " +
"the end of rounds.");
//
// DemoDownloadBox
//
this.DemoDownloadBox.Location = new System.Drawing.Point(145, 95);
this.DemoDownloadBox.MaxLength = 256;
this.DemoDownloadBox.Name = "DemoDownloadBox";
this.DemoDownloadBox.Size = new System.Drawing.Size(280, 20);
this.DemoDownloadBox.TabIndex = 31;
//
// DemoIndexUrlBox
//
this.DemoIndexUrlBox.Location = new System.Drawing.Point(145, 69);
this.DemoIndexUrlBox.MaxLength = 256;
this.DemoIndexUrlBox.Name = "DemoIndexUrlBox";
this.DemoIndexUrlBox.Size = new System.Drawing.Size(280, 20);
this.DemoIndexUrlBox.TabIndex = 30;
//
// label20
//
this.label20.AutoSize = true;
this.label20.Location = new System.Drawing.Point(31, 97);
this.label20.Name = "label20";
this.label20.Size = new System.Drawing.Size(114, 13);
this.label20.TabIndex = 29;
this.label20.Text = "Demo Download URL:";
this.Tipsy.SetToolTip(this.label20, "If demo recording is enabled, this should be set to the publicly accessible URL w" +
"here the demo files can be downloaded.");
//
// label21
//
this.label21.AutoSize = true;
this.label21.Location = new System.Drawing.Point(31, 72);
this.label21.Name = "label21";
this.label21.Size = new System.Drawing.Size(92, 13);
this.label21.TabIndex = 28;
this.label21.Text = "Demo Index URL:";
this.Tipsy.SetToolTip(this.label21, "This is the location where automatically recorded demo files will be saved.");
//
// DemoQualityBox
//
this.DemoQualityBox.BackColor = System.Drawing.SystemColors.ControlLightLight;
this.DemoQualityBox.BorderStyle = System.Windows.Forms.BorderStyle.None;
this.DemoQualityBox.Location = new System.Drawing.Point(420, 32);
this.DemoQualityBox.Name = "DemoQualityBox";
this.DemoQualityBox.ReadOnly = true;
this.DemoQualityBox.Size = new System.Drawing.Size(20, 13);
this.DemoQualityBox.TabIndex = 25;
this.DemoQualityBox.Text = "1";
//
// label18
//
this.label18.AutoSize = true;
this.label18.Location = new System.Drawing.Point(228, 16);
this.label18.Name = "label18";
this.label18.Size = new System.Drawing.Size(176, 13);
this.label18.TabIndex = 24;
this.label18.Text = "Demo Quality (1 = Worst, 10 = Best)";
this.label18.TextAlign = System.Drawing.ContentAlignment.MiddleCenter;
this.Tipsy.SetToolTip(this.label18, "Set the quality of demo recording, if enabled, on the server. \r\n\r\nINCREASING THE " +
"VALUE OF THIS SETTING WILL SEVERLY IMPACT THE PERFORMANCE OF THIS SERVER.");
//
// DemoQualityBar
//
this.DemoQualityBar.AutoSize = false;
this.DemoQualityBar.BackColor = System.Drawing.SystemColors.ControlLightLight;
this.DemoQualityBar.Location = new System.Drawing.Point(178, 32);
this.DemoQualityBar.Minimum = 1;
this.DemoQualityBar.Name = "DemoQualityBar";
this.DemoQualityBar.Size = new System.Drawing.Size(240, 28);
this.DemoQualityBar.TabIndex = 23;
this.DemoQualityBar.Value = 1;
this.DemoQualityBar.ValueChanged += new System.EventHandler(this.DemoQualityBar_ValueChanged);
//
// EnableAutoRecord
//
this.EnableAutoRecord.AutoSize = true;
this.EnableAutoRecord.Location = new System.Drawing.Point(34, 32);
this.EnableAutoRecord.Name = "EnableAutoRecord";
this.EnableAutoRecord.Size = new System.Drawing.Size(122, 17);
this.EnableAutoRecord.TabIndex = 0;
this.EnableAutoRecord.Text = "Enable Auto Record";
this.EnableAutoRecord.UseVisualStyleBackColor = true;
//
// tabPage6
//
this.tabPage6.BackColor = System.Drawing.SystemColors.ControlLightLight;
this.tabPage6.Controls.Add(this.groupBox8);
this.tabPage6.Location = new System.Drawing.Point(4, 22);
this.tabPage6.Name = "tabPage6";
this.tabPage6.Size = new System.Drawing.Size(605, 349);
this.tabPage6.TabIndex = 5;
this.tabPage6.Text = "Misc";
//
// Tipsy
//
this.Tipsy.AutoPopDelay = 10000;
this.Tipsy.InitialDelay = 500;
this.Tipsy.ReshowDelay = 100;
//
// ServerSettingsForm
//
this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 13F);
this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
this.ClientSize = new System.Drawing.Size(609, 437);
this.Controls.Add(this.tabControl1);
this.Controls.Add(this.SaveButton);
this.Controls.Add(this.Cancel);
this.FormBorderStyle = System.Windows.Forms.FormBorderStyle.FixedDialog;
this.MaximizeBox = false;
this.MinimizeBox = false;
this.Name = "ServerSettingsForm";
this.StartPosition = System.Windows.Forms.FormStartPosition.CenterParent;
this.Text = "Server Settings";
this.groupBox1.ResumeLayout(false);
this.groupBox1.PerformLayout();
this.groupBox13.ResumeLayout(false);
this.groupBox13.PerformLayout();
((System.ComponentModel.ISupportInitialize)(this.TeamRatioBar)).EndInit();
this.groupBox12.ResumeLayout(false);
this.groupBox12.PerformLayout();
((System.ComponentModel.ISupportInitialize)(this.ScoreLimitBar)).EndInit();
this.groupBox11.ResumeLayout(false);
this.groupBox11.PerformLayout();
((System.ComponentModel.ISupportInitialize)(this.TicketRatioBar)).EndInit();
this.groupBox10.ResumeLayout(false);
this.groupBox10.PerformLayout();
((System.ComponentModel.ISupportInitialize)(this.MaxPlayersBar)).EndInit();
this.groupBox9.ResumeLayout(false);
this.groupBox9.PerformLayout();
((System.ComponentModel.ISupportInitialize)(this.PlayersToStartSlider)).EndInit();
((System.ComponentModel.ISupportInitialize)(this.RoundsPerMapBox)).EndInit();
((System.ComponentModel.ISupportInitialize)(this.GamespyPortBox)).EndInit();
((System.ComponentModel.ISupportInitialize)(this.ServerPortBox)).EndInit();
this.groupBox2.ResumeLayout(false);
this.groupBox2.PerformLayout();
this.groupBox3.ResumeLayout(false);
this.groupBox3.PerformLayout();
this.groupBox21.ResumeLayout(false);
this.groupBox21.PerformLayout();
((System.ComponentModel.ISupportInitialize)(this.TimeB4RestartMapBar)).EndInit();
this.groupBox20.ResumeLayout(false);
this.groupBox20.PerformLayout();
((System.ComponentModel.ISupportInitialize)(this.NotEnoughPlayersBar)).EndInit();
this.groupBox19.ResumeLayout(false);
this.groupBox19.PerformLayout();
((System.ComponentModel.ISupportInitialize)(this.EORBar)).EndInit();
this.groupBox18.ResumeLayout(false);
this.groupBox18.PerformLayout();
((System.ComponentModel.ISupportInitialize)(this.EndDelayBar)).EndInit();
this.groupBox17.ResumeLayout(false);
this.groupBox17.PerformLayout();
((System.ComponentModel.ISupportInitialize)(this.StartDelayBar)).EndInit();
this.groupBox16.ResumeLayout(false);
this.groupBox16.PerformLayout();
((System.ComponentModel.ISupportInitialize)(this.ManDownBar)).EndInit();
this.groupBox15.ResumeLayout(false);
this.groupBox15.PerformLayout();
((System.ComponentModel.ISupportInitialize)(this.SpawnTimeBar)).EndInit();
this.groupBox14.ResumeLayout(false);
this.groupBox14.PerformLayout();
((System.ComponentModel.ISupportInitialize)(this.TimeLimitBar)).EndInit();
this.groupBox4.ResumeLayout(false);
this.groupBox4.PerformLayout();
((System.ComponentModel.ISupportInitialize)(this.VoipServerPort)).EndInit();
((System.ComponentModel.ISupportInitialize)(this.VoipBF2ServerPort)).EndInit();
((System.ComponentModel.ISupportInitialize)(this.VoipBF2ClientPort)).EndInit();
((System.ComponentModel.ISupportInitialize)(this.VoipQualityBar)).EndInit();
this.groupBox6.ResumeLayout(false);
this.groupBox6.PerformLayout();
((System.ComponentModel.ISupportInitialize)(this.TksBeforeKickBox)).EndInit();
this.groupBox25.ResumeLayout(false);
this.groupBox25.PerformLayout();
((System.ComponentModel.ISupportInitialize)(this.VehicleSplashFFBar)).EndInit();
this.groupBox24.ResumeLayout(false);
this.groupBox24.PerformLayout();
((System.ComponentModel.ISupportInitialize)(this.SoldierSplashFFBar)).EndInit();
this.groupBox23.ResumeLayout(false);
this.groupBox23.PerformLayout();
((System.ComponentModel.ISupportInitialize)(this.VehicleFFBar)).EndInit();
this.groupBox22.ResumeLayout(false);
this.groupBox22.PerformLayout();
((System.ComponentModel.ISupportInitialize)(this.SoldierFFBar)).EndInit();
this.groupBox8.ResumeLayout(false);
this.groupBox8.PerformLayout();
((System.ComponentModel.ISupportInitialize)(this.RadioBlockTimeBar)).EndInit();
((System.ComponentModel.ISupportInitialize)(this.RadioMaxSpamBox)).EndInit();
((System.ComponentModel.ISupportInitialize)(this.RadioSpamIntBox)).EndInit();
this.tabControl1.ResumeLayout(false);
this.tabPage1.ResumeLayout(false);
this.tabPage2.ResumeLayout(false);
this.tabPage4.ResumeLayout(false);
this.tabPage3.ResumeLayout(false);
this.groupBox26.ResumeLayout(false);
this.groupBox26.PerformLayout();
this.groupBox31.ResumeLayout(false);
this.groupBox31.PerformLayout();
((System.ComponentModel.ISupportInitialize)(this.BotCountBar1)).EndInit();
this.groupBox32.ResumeLayout(false);
this.groupBox32.PerformLayout();
((System.ComponentModel.ISupportInitialize)(this.BotCountBar2)).EndInit();
this.groupBox29.ResumeLayout(false);
this.groupBox29.PerformLayout();
((System.ComponentModel.ISupportInitialize)(this.BotCountBar)).EndInit();
this.groupBox28.ResumeLayout(false);
this.groupBox28.PerformLayout();
((System.ComponentModel.ISupportInitialize)(this.BotRatioBar)).EndInit();
this.groupBox27.ResumeLayout(false);
this.groupBox27.PerformLayout();
((System.ComponentModel.ISupportInitialize)(this.BotDifficultyBar)).EndInit();
this.tabPage7.ResumeLayout(false);
this.groupBox7.ResumeLayout(false);
this.groupBox7.PerformLayout();
((System.ComponentModel.ISupportInitialize)(this.PlayersVotingBar)).EndInit();
((System.ComponentModel.ISupportInitialize)(this.VoteTimeBar)).EndInit();
this.tabPage5.ResumeLayout(false);
this.groupBox30.ResumeLayout(false);
this.groupBox30.PerformLayout();
this.groupBox5.ResumeLayout(false);
this.groupBox5.PerformLayout();
((System.ComponentModel.ISupportInitialize)(this.DemoQualityBar)).EndInit();
this.tabPage6.ResumeLayout(false);
this.ResumeLayout(false);
}