BF2Statistics.ServerSettingsForm.InitializeComponent C# (CSharp) Method

InitializeComponent() private method

Required method for Designer support - do not modify the contents of this method with the code editor.
private InitializeComponent ( ) : void
return void
        private void InitializeComponent()
        {
            this.components = new System.ComponentModel.Container();
            System.ComponentModel.ComponentResourceManager resources = new System.ComponentModel.ComponentResourceManager(typeof(ServerSettingsForm));
            this.groupBox1 = new System.Windows.Forms.GroupBox();
            this.EnablePunkBuster = new System.Windows.Forms.CheckBox();
            this.AutoBalanceBox = new System.Windows.Forms.CheckBox();
            this.ServerIpBox = new System.Windows.Forms.TextBox();
            this.label9 = new System.Windows.Forms.Label();
            this.groupBox13 = new System.Windows.Forms.GroupBox();
            this.TeamRatioBox = new System.Windows.Forms.TextBox();
            this.TeamRatioBar = new System.Windows.Forms.TrackBar();
            this.groupBox12 = new System.Windows.Forms.GroupBox();
            this.ScoreLimitBox = new System.Windows.Forms.TextBox();
            this.ScoreLimitBar = new System.Windows.Forms.TrackBar();
            this.groupBox11 = new System.Windows.Forms.GroupBox();
            this.TicketRatioBox = new System.Windows.Forms.TextBox();
            this.TicketRatioBar = new System.Windows.Forms.TrackBar();
            this.groupBox10 = new System.Windows.Forms.GroupBox();
            this.MaxPlayersBar = new System.Windows.Forms.TrackBar();
            this.MaxPlayersBox = new System.Windows.Forms.TextBox();
            this.groupBox9 = new System.Windows.Forms.GroupBox();
            this.PlayersToStartSlider = new System.Windows.Forms.TrackBar();
            this.PlayersToStartValueBox = new System.Windows.Forms.TextBox();
            this.RoundsPerMapBox = new System.Windows.Forms.NumericUpDown();
            this.GamespyPortBox = new System.Windows.Forms.NumericUpDown();
            this.ServerPortBox = new System.Windows.Forms.NumericUpDown();
            this.groupBox2 = new System.Windows.Forms.GroupBox();
            this.ServerWelcomeBox = new System.Windows.Forms.TextBox();
            this.label6 = new System.Windows.Forms.Label();
            this.label5 = new System.Windows.Forms.Label();
            this.ServerPasswordBox = new System.Windows.Forms.TextBox();
            this.ServerNameBox = new System.Windows.Forms.TextBox();
            this.label3 = new System.Windows.Forms.Label();
            this.EnablePublicServerBox = new System.Windows.Forms.CheckBox();
            this.label2 = new System.Windows.Forms.Label();
            this.label1 = new System.Windows.Forms.Label();
            this.groupBox3 = new System.Windows.Forms.GroupBox();
            this.label4 = new System.Windows.Forms.Label();
            this.groupBox21 = new System.Windows.Forms.GroupBox();
            this.TimeB4RestartMapBar = new System.Windows.Forms.TrackBar();
            this.TimeB4RestartMapBox = new System.Windows.Forms.TextBox();
            this.groupBox20 = new System.Windows.Forms.GroupBox();
            this.NotEnoughPlayersBar = new System.Windows.Forms.TrackBar();
            this.NotEnoughPlayersBox = new System.Windows.Forms.TextBox();
            this.groupBox19 = new System.Windows.Forms.GroupBox();
            this.EORBar = new System.Windows.Forms.TrackBar();
            this.EORBox = new System.Windows.Forms.TextBox();
            this.groupBox18 = new System.Windows.Forms.GroupBox();
            this.EndDelayBar = new System.Windows.Forms.TrackBar();
            this.EndDelayBox = new System.Windows.Forms.TextBox();
            this.groupBox17 = new System.Windows.Forms.GroupBox();
            this.StartDelayBar = new System.Windows.Forms.TrackBar();
            this.StartDelayBox = new System.Windows.Forms.TextBox();
            this.groupBox16 = new System.Windows.Forms.GroupBox();
            this.ManDownBar = new System.Windows.Forms.TrackBar();
            this.ManDownBox = new System.Windows.Forms.TextBox();
            this.groupBox15 = new System.Windows.Forms.GroupBox();
            this.SpawnTimeBar = new System.Windows.Forms.TrackBar();
            this.SpawnTimeBox = new System.Windows.Forms.TextBox();
            this.groupBox14 = new System.Windows.Forms.GroupBox();
            this.TimeLimitBar = new System.Windows.Forms.TrackBar();
            this.TimeLimitBox = new System.Windows.Forms.TextBox();
            this.groupBox4 = new System.Windows.Forms.GroupBox();
            this.VoipPasswordBox = new System.Windows.Forms.TextBox();
            this.label12 = new System.Windows.Forms.Label();
            this.RemoteVoipIpBox = new System.Windows.Forms.TextBox();
            this.label11 = new System.Windows.Forms.Label();
            this.EnableRemoteVoip = new System.Windows.Forms.CheckBox();
            this.VoipServerPort = new System.Windows.Forms.NumericUpDown();
            this.label10 = new System.Windows.Forms.Label();
            this.VoipBF2ServerPort = new System.Windows.Forms.NumericUpDown();
            this.VoipBF2ClientPort = new System.Windows.Forms.NumericUpDown();
            this.VoipQualityBox = new System.Windows.Forms.TextBox();
            this.label16 = new System.Windows.Forms.Label();
            this.VoipQualityBar = new System.Windows.Forms.TrackBar();
            this.label15 = new System.Windows.Forms.Label();
            this.label14 = new System.Windows.Forms.Label();
            this.EnableVoip = new System.Windows.Forms.CheckBox();
            this.groupBox6 = new System.Windows.Forms.GroupBox();
            this.label8 = new System.Windows.Forms.Label();
            this.TksBeforeKickBox = new System.Windows.Forms.NumericUpDown();
            this.PunishDefaultBox = new System.Windows.Forms.CheckBox();
            this.FriendlyFireBox = new System.Windows.Forms.CheckBox();
            this.PunishTeamKillsBox = new System.Windows.Forms.CheckBox();
            this.groupBox25 = new System.Windows.Forms.GroupBox();
            this.VehicleSplashFFBox = new System.Windows.Forms.TextBox();
            this.VehicleSplashFFBar = new System.Windows.Forms.TrackBar();
            this.groupBox24 = new System.Windows.Forms.GroupBox();
            this.SoldierSplashFFBox = new System.Windows.Forms.TextBox();
            this.SoldierSplashFFBar = new System.Windows.Forms.TrackBar();
            this.groupBox23 = new System.Windows.Forms.GroupBox();
            this.VehicleFFBox = new System.Windows.Forms.TextBox();
            this.VehicleFFBar = new System.Windows.Forms.TrackBar();
            this.groupBox22 = new System.Windows.Forms.GroupBox();
            this.SoldierFFBox = new System.Windows.Forms.TextBox();
            this.SoldierFFBar = new System.Windows.Forms.TrackBar();
            this.Cancel = new System.Windows.Forms.Button();
            this.SaveButton = new System.Windows.Forms.Button();
            this.groupBox8 = new System.Windows.Forms.GroupBox();
            this.RadioBlockTimeBox = new System.Windows.Forms.TextBox();
            this.label25 = new System.Windows.Forms.Label();
            this.RadioBlockTimeBar = new System.Windows.Forms.TrackBar();
            this.RadioMaxSpamBox = new System.Windows.Forms.NumericUpDown();
            this.RadioSpamIntBox = new System.Windows.Forms.NumericUpDown();
            this.label24 = new System.Windows.Forms.Label();
            this.label7 = new System.Windows.Forms.Label();
            this.AllowNoseCam = new System.Windows.Forms.CheckBox();
            this.HitIndicatorEnabled = new System.Windows.Forms.CheckBox();
            this.AllowExtViews = new System.Windows.Forms.CheckBox();
            this.AllowFreeCam = new System.Windows.Forms.CheckBox();
            this.AllowNATNagotiation = new System.Windows.Forms.CheckBox();
            this.tabControl1 = new System.Windows.Forms.TabControl();
            this.tabPage1 = new System.Windows.Forms.TabPage();
            this.tabPage2 = new System.Windows.Forms.TabPage();
            this.tabPage4 = new System.Windows.Forms.TabPage();
            this.tabPage3 = new System.Windows.Forms.TabPage();
            this.groupBox26 = new System.Windows.Forms.GroupBox();
            this.InfoLink = new System.Windows.Forms.LinkLabel();
            this.groupBox31 = new System.Windows.Forms.GroupBox();
            this.BotCountBar1 = new System.Windows.Forms.TrackBar();
            this.BotCountBox1 = new System.Windows.Forms.TextBox();
            this.groupBox32 = new System.Windows.Forms.GroupBox();
            this.BotCountBar2 = new System.Windows.Forms.TrackBar();
            this.BotCountBox2 = new System.Windows.Forms.TextBox();
            this.ForceBotCount = new System.Windows.Forms.CheckBox();
            this.groupBox29 = new System.Windows.Forms.GroupBox();
            this.BotCountBar = new System.Windows.Forms.TrackBar();
            this.BotCountBox = new System.Windows.Forms.TextBox();
            this.groupBox28 = new System.Windows.Forms.GroupBox();
            this.BotRatioBox = new System.Windows.Forms.TextBox();
            this.BotRatioBar = new System.Windows.Forms.TrackBar();
            this.groupBox27 = new System.Windows.Forms.GroupBox();
            this.BotDifficultyBox = new System.Windows.Forms.TextBox();
            this.BotDifficultyBar = new System.Windows.Forms.TrackBar();
            this.tabPage7 = new System.Windows.Forms.TabPage();
            this.groupBox7 = new System.Windows.Forms.GroupBox();
            this.PlayersVotingBox = new System.Windows.Forms.TextBox();
            this.label13 = new System.Windows.Forms.Label();
            this.PlayersVotingBar = new System.Windows.Forms.TrackBar();
            this.VoteTimeBox = new System.Windows.Forms.TextBox();
            this.label17 = new System.Windows.Forms.Label();
            this.VoteTimeBar = new System.Windows.Forms.TrackBar();
            this.EnableTeamVotingBox = new System.Windows.Forms.CheckBox();
            this.EnableVotingBox = new System.Windows.Forms.CheckBox();
            this.tabPage5 = new System.Windows.Forms.TabPage();
            this.groupBox30 = new System.Windows.Forms.GroupBox();
            this.SLogoUrlBox = new System.Windows.Forms.TextBox();
            this.label23 = new System.Windows.Forms.Label();
            this.CLogoUrlBox = new System.Windows.Forms.TextBox();
            this.label22 = new System.Windows.Forms.Label();
            this.groupBox5 = new System.Windows.Forms.GroupBox();
            this.DemoHookBox = new System.Windows.Forms.TextBox();
            this.label19 = new System.Windows.Forms.Label();
            this.DemoDownloadBox = new System.Windows.Forms.TextBox();
            this.DemoIndexUrlBox = new System.Windows.Forms.TextBox();
            this.label20 = new System.Windows.Forms.Label();
            this.label21 = new System.Windows.Forms.Label();
            this.DemoQualityBox = new System.Windows.Forms.TextBox();
            this.label18 = new System.Windows.Forms.Label();
            this.DemoQualityBar = new System.Windows.Forms.TrackBar();
            this.EnableAutoRecord = new System.Windows.Forms.CheckBox();
            this.tabPage6 = new System.Windows.Forms.TabPage();
            this.Tipsy = new System.Windows.Forms.ToolTip(this.components);
            this.groupBox1.SuspendLayout();
            this.groupBox13.SuspendLayout();
            ((System.ComponentModel.ISupportInitialize)(this.TeamRatioBar)).BeginInit();
            this.groupBox12.SuspendLayout();
            ((System.ComponentModel.ISupportInitialize)(this.ScoreLimitBar)).BeginInit();
            this.groupBox11.SuspendLayout();
            ((System.ComponentModel.ISupportInitialize)(this.TicketRatioBar)).BeginInit();
            this.groupBox10.SuspendLayout();
            ((System.ComponentModel.ISupportInitialize)(this.MaxPlayersBar)).BeginInit();
            this.groupBox9.SuspendLayout();
            ((System.ComponentModel.ISupportInitialize)(this.PlayersToStartSlider)).BeginInit();
            ((System.ComponentModel.ISupportInitialize)(this.RoundsPerMapBox)).BeginInit();
            ((System.ComponentModel.ISupportInitialize)(this.GamespyPortBox)).BeginInit();
            ((System.ComponentModel.ISupportInitialize)(this.ServerPortBox)).BeginInit();
            this.groupBox2.SuspendLayout();
            this.groupBox3.SuspendLayout();
            this.groupBox21.SuspendLayout();
            ((System.ComponentModel.ISupportInitialize)(this.TimeB4RestartMapBar)).BeginInit();
            this.groupBox20.SuspendLayout();
            ((System.ComponentModel.ISupportInitialize)(this.NotEnoughPlayersBar)).BeginInit();
            this.groupBox19.SuspendLayout();
            ((System.ComponentModel.ISupportInitialize)(this.EORBar)).BeginInit();
            this.groupBox18.SuspendLayout();
            ((System.ComponentModel.ISupportInitialize)(this.EndDelayBar)).BeginInit();
            this.groupBox17.SuspendLayout();
            ((System.ComponentModel.ISupportInitialize)(this.StartDelayBar)).BeginInit();
            this.groupBox16.SuspendLayout();
            ((System.ComponentModel.ISupportInitialize)(this.ManDownBar)).BeginInit();
            this.groupBox15.SuspendLayout();
            ((System.ComponentModel.ISupportInitialize)(this.SpawnTimeBar)).BeginInit();
            this.groupBox14.SuspendLayout();
            ((System.ComponentModel.ISupportInitialize)(this.TimeLimitBar)).BeginInit();
            this.groupBox4.SuspendLayout();
            ((System.ComponentModel.ISupportInitialize)(this.VoipServerPort)).BeginInit();
            ((System.ComponentModel.ISupportInitialize)(this.VoipBF2ServerPort)).BeginInit();
            ((System.ComponentModel.ISupportInitialize)(this.VoipBF2ClientPort)).BeginInit();
            ((System.ComponentModel.ISupportInitialize)(this.VoipQualityBar)).BeginInit();
            this.groupBox6.SuspendLayout();
            ((System.ComponentModel.ISupportInitialize)(this.TksBeforeKickBox)).BeginInit();
            this.groupBox25.SuspendLayout();
            ((System.ComponentModel.ISupportInitialize)(this.VehicleSplashFFBar)).BeginInit();
            this.groupBox24.SuspendLayout();
            ((System.ComponentModel.ISupportInitialize)(this.SoldierSplashFFBar)).BeginInit();
            this.groupBox23.SuspendLayout();
            ((System.ComponentModel.ISupportInitialize)(this.VehicleFFBar)).BeginInit();
            this.groupBox22.SuspendLayout();
            ((System.ComponentModel.ISupportInitialize)(this.SoldierFFBar)).BeginInit();
            this.groupBox8.SuspendLayout();
            ((System.ComponentModel.ISupportInitialize)(this.RadioBlockTimeBar)).BeginInit();
            ((System.ComponentModel.ISupportInitialize)(this.RadioMaxSpamBox)).BeginInit();
            ((System.ComponentModel.ISupportInitialize)(this.RadioSpamIntBox)).BeginInit();
            this.tabControl1.SuspendLayout();
            this.tabPage1.SuspendLayout();
            this.tabPage2.SuspendLayout();
            this.tabPage4.SuspendLayout();
            this.tabPage3.SuspendLayout();
            this.groupBox26.SuspendLayout();
            this.groupBox31.SuspendLayout();
            ((System.ComponentModel.ISupportInitialize)(this.BotCountBar1)).BeginInit();
            this.groupBox32.SuspendLayout();
            ((System.ComponentModel.ISupportInitialize)(this.BotCountBar2)).BeginInit();
            this.groupBox29.SuspendLayout();
            ((System.ComponentModel.ISupportInitialize)(this.BotCountBar)).BeginInit();
            this.groupBox28.SuspendLayout();
            ((System.ComponentModel.ISupportInitialize)(this.BotRatioBar)).BeginInit();
            this.groupBox27.SuspendLayout();
            ((System.ComponentModel.ISupportInitialize)(this.BotDifficultyBar)).BeginInit();
            this.tabPage7.SuspendLayout();
            this.groupBox7.SuspendLayout();
            ((System.ComponentModel.ISupportInitialize)(this.PlayersVotingBar)).BeginInit();
            ((System.ComponentModel.ISupportInitialize)(this.VoteTimeBar)).BeginInit();
            this.tabPage5.SuspendLayout();
            this.groupBox30.SuspendLayout();
            this.groupBox5.SuspendLayout();
            ((System.ComponentModel.ISupportInitialize)(this.DemoQualityBar)).BeginInit();
            this.tabPage6.SuspendLayout();
            this.SuspendLayout();
            //
            // groupBox1
            //
            this.groupBox1.Controls.Add(this.EnablePunkBuster);
            this.groupBox1.Controls.Add(this.AutoBalanceBox);
            this.groupBox1.Controls.Add(this.ServerIpBox);
            this.groupBox1.Controls.Add(this.label9);
            this.groupBox1.Controls.Add(this.groupBox13);
            this.groupBox1.Controls.Add(this.groupBox12);
            this.groupBox1.Controls.Add(this.groupBox11);
            this.groupBox1.Controls.Add(this.groupBox10);
            this.groupBox1.Controls.Add(this.groupBox9);
            this.groupBox1.Controls.Add(this.RoundsPerMapBox);
            this.groupBox1.Controls.Add(this.GamespyPortBox);
            this.groupBox1.Controls.Add(this.ServerPortBox);
            this.groupBox1.Controls.Add(this.groupBox2);
            this.groupBox1.Controls.Add(this.label6);
            this.groupBox1.Controls.Add(this.label5);
            this.groupBox1.Controls.Add(this.ServerPasswordBox);
            this.groupBox1.Controls.Add(this.ServerNameBox);
            this.groupBox1.Controls.Add(this.label3);
            this.groupBox1.Controls.Add(this.EnablePublicServerBox);
            this.groupBox1.Controls.Add(this.label2);
            this.groupBox1.Controls.Add(this.label1);
            this.groupBox1.Location = new System.Drawing.Point(5, 5);
            this.groupBox1.Name = "groupBox1";
            this.groupBox1.Size = new System.Drawing.Size(594, 337);
            this.groupBox1.TabIndex = 0;
            this.groupBox1.TabStop = false;
            //
            // EnablePunkBuster
            //
            this.EnablePunkBuster.AutoSize = true;
            this.EnablePunkBuster.Location = new System.Drawing.Point(155, 176);
            this.EnablePunkBuster.Name = "EnablePunkBuster";
            this.EnablePunkBuster.Size = new System.Drawing.Size(120, 17);
            this.EnablePunkBuster.TabIndex = 29;
            this.EnablePunkBuster.Text = "Enable Punk Buster";
            this.Tipsy.SetToolTip(this.EnablePunkBuster, "Enable PunkBuster automatic cheat protection. Visit http://www.evenbalance.com fo" +
            "r more information about PunkBuster.");
            this.EnablePunkBuster.UseVisualStyleBackColor = true;
            //
            // AutoBalanceBox
            //
            this.AutoBalanceBox.AutoSize = true;
            this.AutoBalanceBox.Location = new System.Drawing.Point(10, 176);
            this.AutoBalanceBox.Name = "AutoBalanceBox";
            this.AutoBalanceBox.Size = new System.Drawing.Size(121, 17);
            this.AutoBalanceBox.TabIndex = 28;
            this.AutoBalanceBox.Text = "Autobalance Teams";
            this.Tipsy.SetToolTip(this.AutoBalanceBox, "Enabling this will automatically move players to the team with less players when " +
            "they die, and will prevent players from switching\r\nteams if it would cause them " +
            "to be too unbalanced.");
            this.AutoBalanceBox.UseVisualStyleBackColor = true;
            //
            // ServerIpBox
            //
            this.ServerIpBox.Location = new System.Drawing.Point(82, 80);
            this.ServerIpBox.Name = "ServerIpBox";
            this.ServerIpBox.Size = new System.Drawing.Size(210, 20);
            this.ServerIpBox.TabIndex = 27;
            //
            // label9
            //
            this.label9.AutoSize = true;
            this.label9.Location = new System.Drawing.Point(6, 82);
            this.label9.Name = "label9";
            this.label9.Size = new System.Drawing.Size(54, 13);
            this.label9.TabIndex = 26;
            this.label9.Text = "Server IP:";
            this.Tipsy.SetToolTip(this.label9, "This setting allows you to set the network IP address for your server. This setti" +
            "ng needs to match the \"interfaceIP\" setting.\r\n\r\nNote: Leave Blank to use the def" +
            "ault IP for this machine");
            //
            // groupBox13
            //
            this.groupBox13.Controls.Add(this.TeamRatioBox);
            this.groupBox13.Controls.Add(this.TeamRatioBar);
            this.groupBox13.Location = new System.Drawing.Point(301, 216);
            this.groupBox13.Name = "groupBox13";
            this.groupBox13.Size = new System.Drawing.Size(283, 54);
            this.groupBox13.TabIndex = 25;
            this.groupBox13.TabStop = false;
            this.groupBox13.Text = "Team Ratio";
            //
            // TeamRatioBox
            //
            this.TeamRatioBox.BackColor = System.Drawing.SystemColors.ControlLightLight;
            this.TeamRatioBox.BorderStyle = System.Windows.Forms.BorderStyle.None;
            this.TeamRatioBox.Location = new System.Drawing.Point(252, 19);
            this.TeamRatioBox.Name = "TeamRatioBox";
            this.TeamRatioBox.ReadOnly = true;
            this.TeamRatioBox.Size = new System.Drawing.Size(26, 13);
            this.TeamRatioBox.TabIndex = 21;
            this.TeamRatioBox.Text = "50%";
            //
            // TeamRatioBar
            //
            this.TeamRatioBar.AutoSize = false;
            this.TeamRatioBar.BackColor = System.Drawing.SystemColors.ControlLightLight;
            this.TeamRatioBar.LargeChange = 10;
            this.TeamRatioBar.Location = new System.Drawing.Point(7, 19);
            this.TeamRatioBar.Maximum = 100;
            this.TeamRatioBar.Name = "TeamRatioBar";
            this.TeamRatioBar.Size = new System.Drawing.Size(240, 28);
            this.TeamRatioBar.SmallChange = 5;
            this.TeamRatioBar.TabIndex = 20;
            this.TeamRatioBar.TickFrequency = 10;
            this.Tipsy.SetToolTip(this.TeamRatioBar, "This ratio represents how autoBalanceTeam considers the desired ratio between tea" +
            "m 1 and team 2. \r\nThe percent represents what percent of team 1\'s current player" +
            "s is considered \'even\' for team 2.");
            this.TeamRatioBar.Value = 50;
            this.TeamRatioBar.ValueChanged += new System.EventHandler(this.TeamRatioBar_ValueChanged);
            //
            // groupBox12
            //
            this.groupBox12.Controls.Add(this.ScoreLimitBox);
            this.groupBox12.Controls.Add(this.ScoreLimitBar);
            this.groupBox12.Location = new System.Drawing.Point(301, 275);
            this.groupBox12.Name = "groupBox12";
            this.groupBox12.Size = new System.Drawing.Size(283, 54);
            this.groupBox12.TabIndex = 24;
            this.groupBox12.TabStop = false;
            this.groupBox12.Text = "Score Limit";
            //
            // ScoreLimitBox
            //
            this.ScoreLimitBox.BackColor = System.Drawing.SystemColors.ControlLightLight;
            this.ScoreLimitBox.BorderStyle = System.Windows.Forms.BorderStyle.None;
            this.ScoreLimitBox.Location = new System.Drawing.Point(252, 19);
            this.ScoreLimitBox.Name = "ScoreLimitBox";
            this.ScoreLimitBox.ReadOnly = true;
            this.ScoreLimitBox.Size = new System.Drawing.Size(20, 13);
            this.ScoreLimitBox.TabIndex = 21;
            this.ScoreLimitBox.Text = "0";
            //
            // ScoreLimitBar
            //
            this.ScoreLimitBar.AutoSize = false;
            this.ScoreLimitBar.BackColor = System.Drawing.SystemColors.ControlLightLight;
            this.ScoreLimitBar.Location = new System.Drawing.Point(7, 19);
            this.ScoreLimitBar.Maximum = 300;
            this.ScoreLimitBar.Name = "ScoreLimitBar";
            this.ScoreLimitBar.Size = new System.Drawing.Size(240, 28);
            this.ScoreLimitBar.TabIndex = 20;
            this.ScoreLimitBar.TickStyle = System.Windows.Forms.TickStyle.None;
            this.Tipsy.SetToolTip(this.ScoreLimitBar, "After this number of points is scored by one team, the round will end.");
            this.ScoreLimitBar.ValueChanged += new System.EventHandler(this.ScoreLimitBar_ValueChanged);
            //
            // groupBox11
            //
            this.groupBox11.Controls.Add(this.TicketRatioBox);
            this.groupBox11.Controls.Add(this.TicketRatioBar);
            this.groupBox11.Location = new System.Drawing.Point(303, 156);
            this.groupBox11.Name = "groupBox11";
            this.groupBox11.Size = new System.Drawing.Size(283, 54);
            this.groupBox11.TabIndex = 23;
            this.groupBox11.TabStop = false;
            this.groupBox11.Text = "Ticket Ratio";
            //
            // TicketRatioBox
            //
            this.TicketRatioBox.BackColor = System.Drawing.SystemColors.ControlLightLight;
            this.TicketRatioBox.BorderStyle = System.Windows.Forms.BorderStyle.None;
            this.TicketRatioBox.Location = new System.Drawing.Point(251, 19);
            this.TicketRatioBox.Name = "TicketRatioBox";
            this.TicketRatioBox.ReadOnly = true;
            this.TicketRatioBox.Size = new System.Drawing.Size(26, 13);
            this.TicketRatioBox.TabIndex = 18;
            this.TicketRatioBox.Text = "100%";
            //
            // TicketRatioBar
            //
            this.TicketRatioBar.AutoSize = false;
            this.TicketRatioBar.BackColor = System.Drawing.SystemColors.ControlLightLight;
            this.TicketRatioBar.LargeChange = 25;
            this.TicketRatioBar.Location = new System.Drawing.Point(6, 19);
            this.TicketRatioBar.Maximum = 1000;
            this.TicketRatioBar.Name = "TicketRatioBar";
            this.TicketRatioBar.Size = new System.Drawing.Size(240, 29);
            this.TicketRatioBar.SmallChange = 5;
            this.TicketRatioBar.TabIndex = 17;
            this.TicketRatioBar.TickFrequency = 50;
            this.Tipsy.SetToolTip(this.TicketRatioBar, "You can set the percentage of the normal number of tickets you wish to use.");
            this.TicketRatioBar.Value = 100;
            this.TicketRatioBar.ValueChanged += new System.EventHandler(this.TicketRatioBar_ValueChanged);
            //
            // groupBox10
            //
            this.groupBox10.Controls.Add(this.MaxPlayersBar);
            this.groupBox10.Controls.Add(this.MaxPlayersBox);
            this.groupBox10.Location = new System.Drawing.Point(9, 275);
            this.groupBox10.Name = "groupBox10";
            this.groupBox10.Size = new System.Drawing.Size(283, 54);
            this.groupBox10.TabIndex = 22;
            this.groupBox10.TabStop = false;
            this.groupBox10.Text = "Maximum Players";
            //
            // MaxPlayersBar
            //
            this.MaxPlayersBar.AutoSize = false;
            this.MaxPlayersBar.BackColor = System.Drawing.SystemColors.ControlLightLight;
            this.MaxPlayersBar.LargeChange = 8;
            this.MaxPlayersBar.Location = new System.Drawing.Point(6, 19);
            this.MaxPlayersBar.Maximum = 64;
            this.MaxPlayersBar.Name = "MaxPlayersBar";
            this.MaxPlayersBar.Size = new System.Drawing.Size(240, 29);
            this.MaxPlayersBar.SmallChange = 2;
            this.MaxPlayersBar.TabIndex = 8;
            this.MaxPlayersBar.TickFrequency = 8;
            this.Tipsy.SetToolTip(this.MaxPlayersBar, "The maximum number of players allowed on your server at once.");
            this.MaxPlayersBar.Value = 64;
            this.MaxPlayersBar.ValueChanged += new System.EventHandler(this.MaxPlayersBar_ValueChanged);
            //
            // MaxPlayersBox
            //
            this.MaxPlayersBox.BackColor = System.Drawing.SystemColors.ControlLightLight;
            this.MaxPlayersBox.BorderStyle = System.Windows.Forms.BorderStyle.None;
            this.MaxPlayersBox.Location = new System.Drawing.Point(252, 19);
            this.MaxPlayersBox.Name = "MaxPlayersBox";
            this.MaxPlayersBox.ReadOnly = true;
            this.MaxPlayersBox.Size = new System.Drawing.Size(20, 13);
            this.MaxPlayersBox.TabIndex = 10;
            this.MaxPlayersBox.Text = "64";
            //
            // groupBox9
            //
            this.groupBox9.Controls.Add(this.PlayersToStartSlider);
            this.groupBox9.Controls.Add(this.PlayersToStartValueBox);
            this.groupBox9.Location = new System.Drawing.Point(10, 216);
            this.groupBox9.Name = "groupBox9";
            this.groupBox9.Size = new System.Drawing.Size(283, 54);
            this.groupBox9.TabIndex = 21;
            this.groupBox9.TabStop = false;
            this.groupBox9.Text = "Number of Players Needed To Start";
            //
            // PlayersToStartSlider
            //
            this.PlayersToStartSlider.AutoSize = false;
            this.PlayersToStartSlider.BackColor = System.Drawing.SystemColors.ControlLightLight;
            this.PlayersToStartSlider.LargeChange = 8;
            this.PlayersToStartSlider.Location = new System.Drawing.Point(6, 19);
            this.PlayersToStartSlider.Maximum = 64;
            this.PlayersToStartSlider.Name = "PlayersToStartSlider";
            this.PlayersToStartSlider.Size = new System.Drawing.Size(240, 29);
            this.PlayersToStartSlider.SmallChange = 2;
            this.PlayersToStartSlider.TabIndex = 8;
            this.PlayersToStartSlider.TickFrequency = 8;
            this.Tipsy.SetToolTip(this.PlayersToStartSlider, "The minimum number of players needed for a round to begin. Until this number of p" +
            "layers have joined, \r\nthe server stays in a \"pre-game\" state and neither team lo" +
            "ses any tickets.");
            this.PlayersToStartSlider.Value = 2;
            this.PlayersToStartSlider.ValueChanged += new System.EventHandler(this.PlayersToStartSlider_ValueChanged);
            //
            // PlayersToStartValueBox
            //
            this.PlayersToStartValueBox.BackColor = System.Drawing.SystemColors.ControlLightLight;
            this.PlayersToStartValueBox.BorderStyle = System.Windows.Forms.BorderStyle.None;
            this.PlayersToStartValueBox.Location = new System.Drawing.Point(252, 19);
            this.PlayersToStartValueBox.Name = "PlayersToStartValueBox";
            this.PlayersToStartValueBox.ReadOnly = true;
            this.PlayersToStartValueBox.Size = new System.Drawing.Size(20, 13);
            this.PlayersToStartValueBox.TabIndex = 10;
            this.PlayersToStartValueBox.Text = "2";
            //
            // RoundsPerMapBox
            //
            this.RoundsPerMapBox.Location = new System.Drawing.Point(242, 147);
            this.RoundsPerMapBox.Maximum = new decimal(new int[] {
            999,
            0,
            0,
            0});
            this.RoundsPerMapBox.Minimum = new decimal(new int[] {
            1,
            0,
            0,
            0});
            this.RoundsPerMapBox.Name = "RoundsPerMapBox";
            this.RoundsPerMapBox.Size = new System.Drawing.Size(50, 20);
            this.RoundsPerMapBox.TabIndex = 20;
            this.RoundsPerMapBox.Value = new decimal(new int[] {
            3,
            0,
            0,
            0});
            //
            // GamespyPortBox
            //
            this.GamespyPortBox.Location = new System.Drawing.Point(232, 115);
            this.GamespyPortBox.Maximum = new decimal(new int[] {
            65535,
            0,
            0,
            0});
            this.GamespyPortBox.Minimum = new decimal(new int[] {
            1,
            0,
            0,
            0});
            this.GamespyPortBox.Name = "GamespyPortBox";
            this.GamespyPortBox.Size = new System.Drawing.Size(60, 20);
            this.GamespyPortBox.TabIndex = 19;
            this.GamespyPortBox.Value = new decimal(new int[] {
            29900,
            0,
            0,
            0});
            //
            // ServerPortBox
            //
            this.ServerPortBox.Location = new System.Drawing.Point(71, 115);
            this.ServerPortBox.Maximum = new decimal(new int[] {
            65535,
            0,
            0,
            0});
            this.ServerPortBox.Minimum = new decimal(new int[] {
            1,
            0,
            0,
            0});
            this.ServerPortBox.Name = "ServerPortBox";
            this.ServerPortBox.Size = new System.Drawing.Size(60, 20);
            this.ServerPortBox.TabIndex = 18;
            this.ServerPortBox.Value = new decimal(new int[] {
            16567,
            0,
            0,
            0});
            //
            // groupBox2
            //
            this.groupBox2.Controls.Add(this.ServerWelcomeBox);
            this.groupBox2.Location = new System.Drawing.Point(301, 20);
            this.groupBox2.Name = "groupBox2";
            this.groupBox2.Size = new System.Drawing.Size(283, 116);
            this.groupBox2.TabIndex = 15;
            this.groupBox2.TabStop = false;
            this.groupBox2.Text = "Server Welcome Message";
            //
            // ServerWelcomeBox
            //
            this.ServerWelcomeBox.Location = new System.Drawing.Point(9, 18);
            this.ServerWelcomeBox.Multiline = true;
            this.ServerWelcomeBox.Name = "ServerWelcomeBox";
            this.ServerWelcomeBox.ScrollBars = System.Windows.Forms.ScrollBars.Vertical;
            this.ServerWelcomeBox.Size = new System.Drawing.Size(266, 91);
            this.ServerWelcomeBox.TabIndex = 0;
            //
            // label6
            //
            this.label6.AutoSize = true;
            this.label6.Location = new System.Drawing.Point(154, 117);
            this.label6.Name = "label6";
            this.label6.Size = new System.Drawing.Size(76, 13);
            this.label6.TabIndex = 12;
            this.label6.Text = "Gamespy Port:";
            this.Tipsy.SetToolTip(this.label6, resources.GetString("label6.ToolTip"));
            //
            // label5
            //
            this.label5.AutoSize = true;
            this.label5.Location = new System.Drawing.Point(6, 117);
            this.label5.Name = "label5";
            this.label5.Size = new System.Drawing.Size(63, 13);
            this.label5.TabIndex = 11;
            this.label5.Text = "Server Port:";
            this.Tipsy.SetToolTip(this.label5, "This setting allows you to customize the port used for gameplay network traffic.");
            //
            // ServerPasswordBox
            //
            this.ServerPasswordBox.Location = new System.Drawing.Point(82, 54);
            this.ServerPasswordBox.Name = "ServerPasswordBox";
            this.ServerPasswordBox.Size = new System.Drawing.Size(210, 20);
            this.ServerPasswordBox.TabIndex = 7;
            //
            // ServerNameBox
            //
            this.ServerNameBox.Location = new System.Drawing.Point(82, 28);
            this.ServerNameBox.Name = "ServerNameBox";
            this.ServerNameBox.Size = new System.Drawing.Size(210, 20);
            this.ServerNameBox.TabIndex = 6;
            //
            // label3
            //
            this.label3.AutoSize = true;
            this.label3.Location = new System.Drawing.Point(152, 149);
            this.label3.Name = "label3";
            this.label3.Size = new System.Drawing.Size(90, 13);
            this.label3.TabIndex = 4;
            this.label3.Text = "Rounds Per Map:";
            this.Tipsy.SetToolTip(this.label3, "Set the number of rounds to complete before the map automatically changes to the " +
            "next on the list.");
            //
            // EnablePublicServerBox
            //
            this.EnablePublicServerBox.AutoSize = true;
            this.EnablePublicServerBox.Location = new System.Drawing.Point(10, 148);
            this.EnablePublicServerBox.Name = "EnablePublicServerBox";
            this.EnablePublicServerBox.Size = new System.Drawing.Size(125, 17);
            this.EnablePublicServerBox.TabIndex = 3;
            this.EnablePublicServerBox.Text = "Enable Public Server";
            this.Tipsy.SetToolTip(this.EnablePublicServerBox, "Set this to report your server to the Internet server browser list.");
            this.EnablePublicServerBox.UseVisualStyleBackColor = true;
            //
            // label2
            //
            this.label2.AutoSize = true;
            this.label2.Location = new System.Drawing.Point(6, 56);
            this.label2.Name = "label2";
            this.label2.Size = new System.Drawing.Size(56, 13);
            this.label2.TabIndex = 1;
            this.label2.Text = "Password:";
            this.Tipsy.SetToolTip(this.label2, "If you set a password, players will need to enter it before connecting to your se" +
            "rver.");
            //
            // label1
            //
            this.label1.AutoSize = true;
            this.label1.Location = new System.Drawing.Point(6, 31);
            this.label1.Name = "label1";
            this.label1.Size = new System.Drawing.Size(72, 13);
            this.label1.TabIndex = 0;
            this.label1.Text = "Server Name:";
            this.Tipsy.SetToolTip(this.label1, "This is the name your server will be listed by in the Internet or LAN server brow" +
            "ser.");
            //
            // groupBox3
            //
            this.groupBox3.Controls.Add(this.label4);
            this.groupBox3.Controls.Add(this.groupBox21);
            this.groupBox3.Controls.Add(this.groupBox20);
            this.groupBox3.Controls.Add(this.groupBox19);
            this.groupBox3.Controls.Add(this.groupBox18);
            this.groupBox3.Controls.Add(this.groupBox17);
            this.groupBox3.Controls.Add(this.groupBox16);
            this.groupBox3.Controls.Add(this.groupBox15);
            this.groupBox3.Controls.Add(this.groupBox14);
            this.groupBox3.Location = new System.Drawing.Point(5, 5);
            this.groupBox3.Name = "groupBox3";
            this.groupBox3.Size = new System.Drawing.Size(594, 337);
            this.groupBox3.TabIndex = 2;
            this.groupBox3.TabStop = false;
            //
            // label4
            //
            this.label4.AutoSize = true;
            this.label4.Location = new System.Drawing.Point(202, 22);
            this.label4.Name = "label4";
            this.label4.Size = new System.Drawing.Size(186, 13);
            this.label4.TabIndex = 34;
            this.label4.Text = "Slider values are displayed in seconds";
            //
            // groupBox21
            //
            this.groupBox21.Controls.Add(this.TimeB4RestartMapBar);
            this.groupBox21.Controls.Add(this.TimeB4RestartMapBox);
            this.groupBox21.Location = new System.Drawing.Point(299, 244);
            this.groupBox21.Name = "groupBox21";
            this.groupBox21.Size = new System.Drawing.Size(283, 54);
            this.groupBox21.TabIndex = 33;
            this.groupBox21.TabStop = false;
            this.groupBox21.Text = "Time Before Restart Map";
            //
            // TimeB4RestartMapBar
            //
            this.TimeB4RestartMapBar.AutoSize = false;
            this.TimeB4RestartMapBar.BackColor = System.Drawing.SystemColors.ControlLightLight;
            this.TimeB4RestartMapBar.LargeChange = 15;
            this.TimeB4RestartMapBar.Location = new System.Drawing.Point(6, 19);
            this.TimeB4RestartMapBar.Maximum = 60;
            this.TimeB4RestartMapBar.Name = "TimeB4RestartMapBar";
            this.TimeB4RestartMapBar.Size = new System.Drawing.Size(240, 29);
            this.TimeB4RestartMapBar.SmallChange = 5;
            this.TimeB4RestartMapBar.TabIndex = 11;
            this.TimeB4RestartMapBar.TickFrequency = 5;
            this.Tipsy.SetToolTip(this.TimeB4RestartMapBar, "This is the number of seconds before a round starts once the minimun number of pl" +
            "ayers has joined.");
            this.TimeB4RestartMapBar.Value = 15;
            this.TimeB4RestartMapBar.ValueChanged += new System.EventHandler(this.TimeB4RestartMapBar_ValueChanged);
            //
            // TimeB4RestartMapBox
            //
            this.TimeB4RestartMapBox.BackColor = System.Drawing.SystemColors.ControlLightLight;
            this.TimeB4RestartMapBox.BorderStyle = System.Windows.Forms.BorderStyle.None;
            this.TimeB4RestartMapBox.Location = new System.Drawing.Point(252, 19);
            this.TimeB4RestartMapBox.Name = "TimeB4RestartMapBox";
            this.TimeB4RestartMapBox.ReadOnly = true;
            this.TimeB4RestartMapBox.Size = new System.Drawing.Size(20, 13);
            this.TimeB4RestartMapBox.TabIndex = 13;
            this.TimeB4RestartMapBox.Text = "15";
            //
            // groupBox20
            //
            this.groupBox20.Controls.Add(this.NotEnoughPlayersBar);
            this.groupBox20.Controls.Add(this.NotEnoughPlayersBox);
            this.groupBox20.Location = new System.Drawing.Point(10, 244);
            this.groupBox20.Name = "groupBox20";
            this.groupBox20.Size = new System.Drawing.Size(283, 54);
            this.groupBox20.TabIndex = 32;
            this.groupBox20.TabStop = false;
            this.groupBox20.Text = "Not Enough Players Start Delay";
            //
            // NotEnoughPlayersBar
            //
            this.NotEnoughPlayersBar.AutoSize = false;
            this.NotEnoughPlayersBar.BackColor = System.Drawing.SystemColors.ControlLightLight;
            this.NotEnoughPlayersBar.LargeChange = 15;
            this.NotEnoughPlayersBar.Location = new System.Drawing.Point(6, 19);
            this.NotEnoughPlayersBar.Maximum = 60;
            this.NotEnoughPlayersBar.Name = "NotEnoughPlayersBar";
            this.NotEnoughPlayersBar.Size = new System.Drawing.Size(240, 29);
            this.NotEnoughPlayersBar.SmallChange = 5;
            this.NotEnoughPlayersBar.TabIndex = 11;
            this.NotEnoughPlayersBar.TickFrequency = 5;
            this.Tipsy.SetToolTip(this.NotEnoughPlayersBar, resources.GetString("NotEnoughPlayersBar.ToolTip"));
            this.NotEnoughPlayersBar.Value = 15;
            this.NotEnoughPlayersBar.ValueChanged += new System.EventHandler(this.NotEnoughPlayersBar_ValueChanged);
            //
            // NotEnoughPlayersBox
            //
            this.NotEnoughPlayersBox.BackColor = System.Drawing.SystemColors.ControlLightLight;
            this.NotEnoughPlayersBox.BorderStyle = System.Windows.Forms.BorderStyle.None;
            this.NotEnoughPlayersBox.Location = new System.Drawing.Point(252, 19);
            this.NotEnoughPlayersBox.Name = "NotEnoughPlayersBox";
            this.NotEnoughPlayersBox.ReadOnly = true;
            this.NotEnoughPlayersBox.Size = new System.Drawing.Size(20, 13);
            this.NotEnoughPlayersBox.TabIndex = 13;
            this.NotEnoughPlayersBox.Text = "15";
            //
            // groupBox19
            //
            this.groupBox19.Controls.Add(this.EORBar);
            this.groupBox19.Controls.Add(this.EORBox);
            this.groupBox19.Location = new System.Drawing.Point(299, 182);
            this.groupBox19.Name = "groupBox19";
            this.groupBox19.Size = new System.Drawing.Size(283, 54);
            this.groupBox19.TabIndex = 31;
            this.groupBox19.TabStop = false;
            this.groupBox19.Text = "End of Round Delay";
            //
            // EORBar
            //
            this.EORBar.AutoSize = false;
            this.EORBar.BackColor = System.Drawing.SystemColors.ControlLightLight;
            this.EORBar.LargeChange = 15;
            this.EORBar.Location = new System.Drawing.Point(6, 19);
            this.EORBar.Maximum = 120;
            this.EORBar.Name = "EORBar";
            this.EORBar.Size = new System.Drawing.Size(240, 29);
            this.EORBar.SmallChange = 5;
            this.EORBar.TabIndex = 11;
            this.EORBar.TickFrequency = 5;
            this.Tipsy.SetToolTip(this.EORBar, "This is the amount of time in seconds that the message stating which team won is " +
            "displayed \r\nat the end of the round.");
            this.EORBar.Value = 45;
            this.EORBar.ValueChanged += new System.EventHandler(this.EORBar_ValueChanged);
            //
            // EORBox
            //
            this.EORBox.BackColor = System.Drawing.SystemColors.ControlLightLight;
            this.EORBox.BorderStyle = System.Windows.Forms.BorderStyle.None;
            this.EORBox.Location = new System.Drawing.Point(252, 19);
            this.EORBox.Name = "EORBox";
            this.EORBox.ReadOnly = true;
            this.EORBox.Size = new System.Drawing.Size(20, 13);
            this.EORBox.TabIndex = 13;
            this.EORBox.Text = "45";
            //
            // groupBox18
            //
            this.groupBox18.Controls.Add(this.EndDelayBar);
            this.groupBox18.Controls.Add(this.EndDelayBox);
            this.groupBox18.Location = new System.Drawing.Point(299, 118);
            this.groupBox18.Name = "groupBox18";
            this.groupBox18.Size = new System.Drawing.Size(283, 54);
            this.groupBox18.TabIndex = 30;
            this.groupBox18.TabStop = false;
            this.groupBox18.Text = "End Delay";
            //
            // EndDelayBar
            //
            this.EndDelayBar.AutoSize = false;
            this.EndDelayBar.BackColor = System.Drawing.SystemColors.ControlLightLight;
            this.EndDelayBar.LargeChange = 15;
            this.EndDelayBar.Location = new System.Drawing.Point(6, 19);
            this.EndDelayBar.Maximum = 60;
            this.EndDelayBar.Name = "EndDelayBar";
            this.EndDelayBar.Size = new System.Drawing.Size(240, 29);
            this.EndDelayBar.SmallChange = 5;
            this.EndDelayBar.TabIndex = 11;
            this.EndDelayBar.TickFrequency = 5;
            this.Tipsy.SetToolTip(this.EndDelayBar, "This is the amount of time in seconds between when a round ends and a new round b" +
            "egins.");
            this.EndDelayBar.Value = 15;
            this.EndDelayBar.ValueChanged += new System.EventHandler(this.EndDelayBar_ValueChanged);
            //
            // EndDelayBox
            //
            this.EndDelayBox.BackColor = System.Drawing.SystemColors.ControlLightLight;
            this.EndDelayBox.BorderStyle = System.Windows.Forms.BorderStyle.None;
            this.EndDelayBox.Location = new System.Drawing.Point(252, 19);
            this.EndDelayBox.Name = "EndDelayBox";
            this.EndDelayBox.ReadOnly = true;
            this.EndDelayBox.Size = new System.Drawing.Size(20, 13);
            this.EndDelayBox.TabIndex = 13;
            this.EndDelayBox.Text = "15";
            //
            // groupBox17
            //
            this.groupBox17.Controls.Add(this.StartDelayBar);
            this.groupBox17.Controls.Add(this.StartDelayBox);
            this.groupBox17.Location = new System.Drawing.Point(299, 54);
            this.groupBox17.Name = "groupBox17";
            this.groupBox17.Size = new System.Drawing.Size(283, 54);
            this.groupBox17.TabIndex = 29;
            this.groupBox17.TabStop = false;
            this.groupBox17.Text = "Start Delay";
            //
            // StartDelayBar
            //
            this.StartDelayBar.AutoSize = false;
            this.StartDelayBar.BackColor = System.Drawing.SystemColors.ControlLightLight;
            this.StartDelayBar.LargeChange = 15;
            this.StartDelayBar.Location = new System.Drawing.Point(6, 19);
            this.StartDelayBar.Maximum = 60;
            this.StartDelayBar.Name = "StartDelayBar";
            this.StartDelayBar.Size = new System.Drawing.Size(240, 29);
            this.StartDelayBar.SmallChange = 5;
            this.StartDelayBar.TabIndex = 11;
            this.StartDelayBar.TickFrequency = 5;
            this.Tipsy.SetToolTip(this.StartDelayBar, "This is the amount of time in seconds players are kept waiting for the game to st" +
            "art, \r\nonce the minimum number of players has been reached.");
            this.StartDelayBar.Value = 15;
            this.StartDelayBar.ValueChanged += new System.EventHandler(this.StartDelayBar_ValueChanged);
            //
            // StartDelayBox
            //
            this.StartDelayBox.BackColor = System.Drawing.SystemColors.ControlLightLight;
            this.StartDelayBox.BorderStyle = System.Windows.Forms.BorderStyle.None;
            this.StartDelayBox.Location = new System.Drawing.Point(252, 19);
            this.StartDelayBox.Name = "StartDelayBox";
            this.StartDelayBox.ReadOnly = true;
            this.StartDelayBox.Size = new System.Drawing.Size(20, 13);
            this.StartDelayBox.TabIndex = 13;
            this.StartDelayBox.Text = "15";
            //
            // groupBox16
            //
            this.groupBox16.Controls.Add(this.ManDownBar);
            this.groupBox16.Controls.Add(this.ManDownBox);
            this.groupBox16.Location = new System.Drawing.Point(10, 182);
            this.groupBox16.Name = "groupBox16";
            this.groupBox16.Size = new System.Drawing.Size(283, 54);
            this.groupBox16.TabIndex = 28;
            this.groupBox16.TabStop = false;
            this.groupBox16.Text = "Man Down Time";
            //
            // ManDownBar
            //
            this.ManDownBar.AutoSize = false;
            this.ManDownBar.BackColor = System.Drawing.SystemColors.ControlLightLight;
            this.ManDownBar.LargeChange = 15;
            this.ManDownBar.Location = new System.Drawing.Point(6, 19);
            this.ManDownBar.Maximum = 60;
            this.ManDownBar.Name = "ManDownBar";
            this.ManDownBar.Size = new System.Drawing.Size(240, 29);
            this.ManDownBar.SmallChange = 5;
            this.ManDownBar.TabIndex = 11;
            this.ManDownBar.TickFrequency = 5;
            this.Tipsy.SetToolTip(this.ManDownBar, "This is the amount of time players will wait to spawn in the game again after bei" +
            "ng incapacitated \r\nand able to be revived by a medic.");
            this.ManDownBar.Value = 15;
            this.ManDownBar.ValueChanged += new System.EventHandler(this.ManDownBar_ValueChanged);
            //
            // ManDownBox
            //
            this.ManDownBox.BackColor = System.Drawing.SystemColors.ControlLightLight;
            this.ManDownBox.BorderStyle = System.Windows.Forms.BorderStyle.None;
            this.ManDownBox.Location = new System.Drawing.Point(252, 19);
            this.ManDownBox.Name = "ManDownBox";
            this.ManDownBox.ReadOnly = true;
            this.ManDownBox.Size = new System.Drawing.Size(20, 13);
            this.ManDownBox.TabIndex = 13;
            this.ManDownBox.Text = "15";
            //
            // groupBox15
            //
            this.groupBox15.Controls.Add(this.SpawnTimeBar);
            this.groupBox15.Controls.Add(this.SpawnTimeBox);
            this.groupBox15.Location = new System.Drawing.Point(10, 118);
            this.groupBox15.Name = "groupBox15";
            this.groupBox15.Size = new System.Drawing.Size(283, 54);
            this.groupBox15.TabIndex = 27;
            this.groupBox15.TabStop = false;
            this.groupBox15.Text = "Spawn Time";
            //
            // SpawnTimeBar
            //
            this.SpawnTimeBar.AutoSize = false;
            this.SpawnTimeBar.BackColor = System.Drawing.SystemColors.ControlLightLight;
            this.SpawnTimeBar.LargeChange = 15;
            this.SpawnTimeBar.Location = new System.Drawing.Point(6, 19);
            this.SpawnTimeBar.Maximum = 60;
            this.SpawnTimeBar.Name = "SpawnTimeBar";
            this.SpawnTimeBar.Size = new System.Drawing.Size(240, 29);
            this.SpawnTimeBar.SmallChange = 5;
            this.SpawnTimeBar.TabIndex = 11;
            this.SpawnTimeBar.TickFrequency = 5;
            this.Tipsy.SetToolTip(this.SpawnTimeBar, "This is the amount of time in seconds that players will wait to spawn in the game" +
            " again after being killed.");
            this.SpawnTimeBar.Value = 15;
            this.SpawnTimeBar.ValueChanged += new System.EventHandler(this.SpawnTimeBar_ValueChanged);
            //
            // SpawnTimeBox
            //
            this.SpawnTimeBox.BackColor = System.Drawing.SystemColors.ControlLightLight;
            this.SpawnTimeBox.BorderStyle = System.Windows.Forms.BorderStyle.None;
            this.SpawnTimeBox.Location = new System.Drawing.Point(252, 19);
            this.SpawnTimeBox.Name = "SpawnTimeBox";
            this.SpawnTimeBox.ReadOnly = true;
            this.SpawnTimeBox.Size = new System.Drawing.Size(20, 13);
            this.SpawnTimeBox.TabIndex = 13;
            this.SpawnTimeBox.Text = "15";
            //
            // groupBox14
            //
            this.groupBox14.Controls.Add(this.TimeLimitBar);
            this.groupBox14.Controls.Add(this.TimeLimitBox);
            this.groupBox14.Location = new System.Drawing.Point(10, 54);
            this.groupBox14.Name = "groupBox14";
            this.groupBox14.Size = new System.Drawing.Size(283, 54);
            this.groupBox14.TabIndex = 26;
            this.groupBox14.TabStop = false;
            this.groupBox14.Text = "Time Limit";
            //
            // TimeLimitBar
            //
            this.TimeLimitBar.AutoSize = false;
            this.TimeLimitBar.BackColor = System.Drawing.SystemColors.ControlLightLight;
            this.TimeLimitBar.LargeChange = 60;
            this.TimeLimitBar.Location = new System.Drawing.Point(6, 19);
            this.TimeLimitBar.Maximum = 7200;
            this.TimeLimitBar.Name = "TimeLimitBar";
            this.TimeLimitBar.Size = new System.Drawing.Size(240, 29);
            this.TimeLimitBar.SmallChange = 10;
            this.TimeLimitBar.TabIndex = 11;
            this.TimeLimitBar.TickFrequency = 120;
            this.TimeLimitBar.TickStyle = System.Windows.Forms.TickStyle.None;
            this.Tipsy.SetToolTip(this.TimeLimitBar, "After this amount of time is reached, the round will end.");
            this.TimeLimitBar.ValueChanged += new System.EventHandler(this.TimeLimitBar_ValueChanged);
            //
            // TimeLimitBox
            //
            this.TimeLimitBox.BackColor = System.Drawing.SystemColors.ControlLightLight;
            this.TimeLimitBox.BorderStyle = System.Windows.Forms.BorderStyle.None;
            this.TimeLimitBox.Location = new System.Drawing.Point(252, 19);
            this.TimeLimitBox.Name = "TimeLimitBox";
            this.TimeLimitBox.ReadOnly = true;
            this.TimeLimitBox.Size = new System.Drawing.Size(24, 13);
            this.TimeLimitBox.TabIndex = 13;
            this.TimeLimitBox.Text = "0";
            //
            // groupBox4
            //
            this.groupBox4.Controls.Add(this.VoipPasswordBox);
            this.groupBox4.Controls.Add(this.label12);
            this.groupBox4.Controls.Add(this.RemoteVoipIpBox);
            this.groupBox4.Controls.Add(this.label11);
            this.groupBox4.Controls.Add(this.EnableRemoteVoip);
            this.groupBox4.Controls.Add(this.VoipServerPort);
            this.groupBox4.Controls.Add(this.label10);
            this.groupBox4.Controls.Add(this.VoipBF2ServerPort);
            this.groupBox4.Controls.Add(this.VoipBF2ClientPort);
            this.groupBox4.Controls.Add(this.VoipQualityBox);
            this.groupBox4.Controls.Add(this.label16);
            this.groupBox4.Controls.Add(this.VoipQualityBar);
            this.groupBox4.Controls.Add(this.label15);
            this.groupBox4.Controls.Add(this.label14);
            this.groupBox4.Controls.Add(this.EnableVoip);
            this.groupBox4.Location = new System.Drawing.Point(13, 16);
            this.groupBox4.Name = "groupBox4";
            this.groupBox4.Size = new System.Drawing.Size(280, 299);
            this.groupBox4.TabIndex = 3;
            this.groupBox4.TabStop = false;
            this.groupBox4.Text = "VOIP Settings";
            //
            // VoipPasswordBox
            //
            this.VoipPasswordBox.Enabled = false;
            this.VoipPasswordBox.Location = new System.Drawing.Point(101, 92);
            this.VoipPasswordBox.Name = "VoipPasswordBox";
            this.VoipPasswordBox.Size = new System.Drawing.Size(150, 20);
            this.VoipPasswordBox.TabIndex = 31;
            this.Tipsy.SetToolTip(this.VoipPasswordBox, "When using an external VOIP server, this should be set to the password associated" +
            " with the VOIP Server port from the VOIP server\'s configuration. ");
            //
            // label12
            //
            this.label12.AutoSize = true;
            this.label12.Location = new System.Drawing.Point(11, 95);
            this.label12.Name = "label12";
            this.label12.Size = new System.Drawing.Size(80, 13);
            this.label12.TabIndex = 30;
            this.label12.Text = "Voip Password:";
            //
            // RemoteVoipIpBox
            //
            this.RemoteVoipIpBox.Enabled = false;
            this.RemoteVoipIpBox.Location = new System.Drawing.Point(101, 64);
            this.RemoteVoipIpBox.Name = "RemoteVoipIpBox";
            this.RemoteVoipIpBox.Size = new System.Drawing.Size(150, 20);
            this.RemoteVoipIpBox.TabIndex = 29;
            //
            // label11
            //
            this.label11.AutoSize = true;
            this.label11.Location = new System.Drawing.Point(11, 67);
            this.label11.Name = "label11";
            this.label11.Size = new System.Drawing.Size(84, 13);
            this.label11.TabIndex = 28;
            this.label11.Text = "Remote Voip IP:";
            this.Tipsy.SetToolTip(this.label11, "When using an external VOIP server, this should be set with it\'s IP address.");
            //
            // EnableRemoteVoip
            //
            this.EnableRemoteVoip.AutoSize = true;
            this.EnableRemoteVoip.Location = new System.Drawing.Point(127, 34);
            this.EnableRemoteVoip.Name = "EnableRemoteVoip";
            this.EnableRemoteVoip.Size = new System.Drawing.Size(127, 17);
            this.EnableRemoteVoip.TabIndex = 27;
            this.EnableRemoteVoip.Text = "Enable Remote VOIP";
            this.Tipsy.SetToolTip(this.EnableRemoteVoip, "Enable the use of an external BF2 VOIP Server, thereby disabling the integrated V" +
            "OIP server.");
            this.EnableRemoteVoip.UseVisualStyleBackColor = true;
            this.EnableRemoteVoip.CheckedChanged += new System.EventHandler(this.EnableRemoteVoip_CheckedChanged);
            //
            // VoipServerPort
            //
            this.VoipServerPort.Enabled = false;
            this.VoipServerPort.Location = new System.Drawing.Point(101, 183);
            this.VoipServerPort.Maximum = new decimal(new int[] {
            65535,
            0,
            0,
            0});
            this.VoipServerPort.Minimum = new decimal(new int[] {
            1,
            0,
            0,
            0});
            this.VoipServerPort.Name = "VoipServerPort";
            this.VoipServerPort.Size = new System.Drawing.Size(60, 20);
            this.VoipServerPort.TabIndex = 26;
            this.Tipsy.SetToolTip(this.VoipServerPort, resources.GetString("VoipServerPort.ToolTip"));
            this.VoipServerPort.Value = new decimal(new int[] {
            55125,
            0,
            0,
            0});
            //
            // label10
            //
            this.label10.AutoSize = true;
            this.label10.Location = new System.Drawing.Point(11, 185);
            this.label10.Name = "label10";
            this.label10.Size = new System.Drawing.Size(87, 13);
            this.label10.TabIndex = 25;
            this.label10.Text = "Voip Server Port:";
            //
            // VoipBF2ServerPort
            //
            this.VoipBF2ServerPort.Location = new System.Drawing.Point(101, 156);
            this.VoipBF2ServerPort.Maximum = new decimal(new int[] {
            65535,
            0,
            0,
            0});
            this.VoipBF2ServerPort.Minimum = new decimal(new int[] {
            1,
            0,
            0,
            0});
            this.VoipBF2ServerPort.Name = "VoipBF2ServerPort";
            this.VoipBF2ServerPort.Size = new System.Drawing.Size(60, 20);
            this.VoipBF2ServerPort.TabIndex = 24;
            this.Tipsy.SetToolTip(this.VoipBF2ServerPort, "The BF2 server uses this port to communicate with the VOIP server.");
            this.VoipBF2ServerPort.Value = new decimal(new int[] {
            55124,
            0,
            0,
            0});
            //
            // VoipBF2ClientPort
            //
            this.VoipBF2ClientPort.Location = new System.Drawing.Point(101, 129);
            this.VoipBF2ClientPort.Maximum = new decimal(new int[] {
            65535,
            0,
            0,
            0});
            this.VoipBF2ClientPort.Minimum = new decimal(new int[] {
            1,
            0,
            0,
            0});
            this.VoipBF2ClientPort.Name = "VoipBF2ClientPort";
            this.VoipBF2ClientPort.Size = new System.Drawing.Size(60, 20);
            this.VoipBF2ClientPort.TabIndex = 23;
            this.Tipsy.SetToolTip(this.VoipBF2ClientPort, "This is the port the BF2 client uses for communication with the voip server.");
            this.VoipBF2ClientPort.Value = new decimal(new int[] {
            55123,
            0,
            0,
            0});
            //
            // VoipQualityBox
            //
            this.VoipQualityBox.BackColor = System.Drawing.SystemColors.ControlLightLight;
            this.VoipQualityBox.BorderStyle = System.Windows.Forms.BorderStyle.None;
            this.VoipQualityBox.Location = new System.Drawing.Point(251, 250);
            this.VoipQualityBox.Name = "VoipQualityBox";
            this.VoipQualityBox.ReadOnly = true;
            this.VoipQualityBox.Size = new System.Drawing.Size(20, 13);
            this.VoipQualityBox.TabIndex = 22;
            this.VoipQualityBox.Text = "1";
            //
            // label16
            //
            this.label16.AutoSize = true;
            this.label16.Location = new System.Drawing.Point(59, 234);
            this.label16.Name = "label16";
            this.label16.Size = new System.Drawing.Size(163, 13);
            this.label16.TabIndex = 21;
            this.label16.Text = "Voip Quality (1 = Worst, 5 = Best)";
            this.label16.TextAlign = System.Drawing.ContentAlignment.MiddleCenter;
            this.Tipsy.SetToolTip(this.label16, "Use this to adjust the quality of VOIP audio. Raising the quality level will incr" +
            "ease the amount of bandwidth your server uses. Recommended settings are 5 for LA" +
            "N and 3 for Internet.");
            //
            // VoipQualityBar
            //
            this.VoipQualityBar.AutoSize = false;
            this.VoipQualityBar.BackColor = System.Drawing.SystemColors.ControlLightLight;
            this.VoipQualityBar.Location = new System.Drawing.Point(9, 250);
            this.VoipQualityBar.Maximum = 5;
            this.VoipQualityBar.Minimum = 1;
            this.VoipQualityBar.Name = "VoipQualityBar";
            this.VoipQualityBar.Size = new System.Drawing.Size(240, 28);
            this.VoipQualityBar.TabIndex = 20;
            this.VoipQualityBar.Value = 1;
            this.VoipQualityBar.ValueChanged += new System.EventHandler(this.VoipQualityBar_ValueChanged);
            //
            // label15
            //
            this.label15.AutoSize = true;
            this.label15.Location = new System.Drawing.Point(11, 158);
            this.label15.Name = "label15";
            this.label15.Size = new System.Drawing.Size(85, 13);
            this.label15.TabIndex = 15;
            this.label15.Text = "BF2 Server Port:";
            //
            // label14
            //
            this.label14.AutoSize = true;
            this.label14.Location = new System.Drawing.Point(11, 131);
            this.label14.Name = "label14";
            this.label14.Size = new System.Drawing.Size(80, 13);
            this.label14.TabIndex = 5;
            this.label14.Text = "BF2 Client Port:";
            //
            // EnableVoip
            //
            this.EnableVoip.AutoSize = true;
            this.EnableVoip.Location = new System.Drawing.Point(27, 34);
            this.EnableVoip.Name = "EnableVoip";
            this.EnableVoip.Size = new System.Drawing.Size(87, 17);
            this.EnableVoip.TabIndex = 4;
            this.EnableVoip.Text = "Enable VOIP";
            this.Tipsy.SetToolTip(this.EnableVoip, "Enable the use of VOIP for squad communication.");
            this.EnableVoip.UseVisualStyleBackColor = true;
            this.EnableVoip.CheckedChanged += new System.EventHandler(this.EnableVoip_CheckedChanged);
            //
            // groupBox6
            //
            this.groupBox6.Controls.Add(this.label8);
            this.groupBox6.Controls.Add(this.TksBeforeKickBox);
            this.groupBox6.Controls.Add(this.PunishDefaultBox);
            this.groupBox6.Controls.Add(this.FriendlyFireBox);
            this.groupBox6.Controls.Add(this.PunishTeamKillsBox);
            this.groupBox6.Controls.Add(this.groupBox25);
            this.groupBox6.Controls.Add(this.groupBox24);
            this.groupBox6.Controls.Add(this.groupBox23);
            this.groupBox6.Controls.Add(this.groupBox22);
            this.groupBox6.Location = new System.Drawing.Point(5, 5);
            this.groupBox6.Name = "groupBox6";
            this.groupBox6.Size = new System.Drawing.Size(594, 337);
            this.groupBox6.TabIndex = 5;
            this.groupBox6.TabStop = false;
            //
            // label8
            //
            this.label8.AutoSize = true;
            this.label8.Location = new System.Drawing.Point(297, 58);
            this.label8.Name = "label8";
            this.label8.Size = new System.Drawing.Size(111, 13);
            this.label8.TabIndex = 47;
            this.label8.Text = "Teamkills before Kick:";
            this.Tipsy.SetToolTip(this.label8, "When punishing is enabled, this sets the number of punished teamkills required to" +
            " be kicked from the server.");
            //
            // TksBeforeKickBox
            //
            this.TksBeforeKickBox.Enabled = false;
            this.TksBeforeKickBox.Location = new System.Drawing.Point(408, 56);
            this.TksBeforeKickBox.Maximum = new decimal(new int[] {
            99,
            0,
            0,
            0});
            this.TksBeforeKickBox.Minimum = new decimal(new int[] {
            1,
            0,
            0,
            0});
            this.TksBeforeKickBox.Name = "TksBeforeKickBox";
            this.TksBeforeKickBox.Size = new System.Drawing.Size(40, 20);
            this.TksBeforeKickBox.TabIndex = 46;
            this.TksBeforeKickBox.Value = new decimal(new int[] {
            3,
            0,
            0,
            0});
            //
            // PunishDefaultBox
            //
            this.PunishDefaultBox.AutoSize = true;
            this.PunishDefaultBox.Enabled = false;
            this.PunishDefaultBox.Location = new System.Drawing.Point(147, 57);
            this.PunishDefaultBox.Name = "PunishDefaultBox";
            this.PunishDefaultBox.Size = new System.Drawing.Size(110, 17);
            this.PunishDefaultBox.TabIndex = 45;
            this.PunishDefaultBox.Text = "Punish By Default";
            this.Tipsy.SetToolTip(this.PunishDefaultBox, "This sets whether or not a player is automatically punished for a teamkill.");
            this.PunishDefaultBox.UseVisualStyleBackColor = true;
            //
            // FriendlyFireBox
            //
            this.FriendlyFireBox.AutoSize = true;
            this.FriendlyFireBox.Location = new System.Drawing.Point(297, 34);
            this.FriendlyFireBox.Name = "FriendlyFireBox";
            this.FriendlyFireBox.Size = new System.Drawing.Size(138, 17);
            this.FriendlyFireBox.TabIndex = 44;
            this.FriendlyFireBox.Text = "Friendly Fire With Mines";
            this.Tipsy.SetToolTip(this.FriendlyFireBox, "Turn this setting off to prevent friendly mines and claymores from detonating whe" +
            "n teammates go over them.");
            this.FriendlyFireBox.UseVisualStyleBackColor = true;
            //
            // PunishTeamKillsBox
            //
            this.PunishTeamKillsBox.AutoSize = true;
            this.PunishTeamKillsBox.Location = new System.Drawing.Point(147, 34);
            this.PunishTeamKillsBox.Name = "PunishTeamKillsBox";
            this.PunishTeamKillsBox.Size = new System.Drawing.Size(106, 17);
            this.PunishTeamKillsBox.TabIndex = 43;
            this.PunishTeamKillsBox.Text = "Punish TeamKills";
            this.Tipsy.SetToolTip(this.PunishTeamKillsBox, "Enable the system through which players can punish teamkillers in an attempt to k" +
            "ick them from the server.");
            this.PunishTeamKillsBox.UseVisualStyleBackColor = true;
            this.PunishTeamKillsBox.CheckedChanged += new System.EventHandler(this.PunishTeamKillsBox_CheckedChanged);
            //
            // groupBox25
            //
            this.groupBox25.Controls.Add(this.VehicleSplashFFBox);
            this.groupBox25.Controls.Add(this.VehicleSplashFFBar);
            this.groupBox25.Location = new System.Drawing.Point(300, 159);
            this.groupBox25.Name = "groupBox25";
            this.groupBox25.Size = new System.Drawing.Size(283, 54);
            this.groupBox25.TabIndex = 37;
            this.groupBox25.TabStop = false;
            this.groupBox25.Text = "Vehicle Friendly Splash Damage";
            //
            // VehicleSplashFFBox
            //
            this.VehicleSplashFFBox.BackColor = System.Drawing.SystemColors.ControlLightLight;
            this.VehicleSplashFFBox.BorderStyle = System.Windows.Forms.BorderStyle.None;
            this.VehicleSplashFFBox.Location = new System.Drawing.Point(250, 19);
            this.VehicleSplashFFBox.Name = "VehicleSplashFFBox";
            this.VehicleSplashFFBox.ReadOnly = true;
            this.VehicleSplashFFBox.Size = new System.Drawing.Size(26, 13);
            this.VehicleSplashFFBox.TabIndex = 13;
            this.VehicleSplashFFBox.Text = "100%";
            //
            // VehicleSplashFFBar
            //
            this.VehicleSplashFFBar.AutoSize = false;
            this.VehicleSplashFFBar.BackColor = System.Drawing.SystemColors.ControlLightLight;
            this.VehicleSplashFFBar.LargeChange = 25;
            this.VehicleSplashFFBar.Location = new System.Drawing.Point(6, 19);
            this.VehicleSplashFFBar.Maximum = 100;
            this.VehicleSplashFFBar.Name = "VehicleSplashFFBar";
            this.VehicleSplashFFBar.Size = new System.Drawing.Size(240, 29);
            this.VehicleSplashFFBar.SmallChange = 5;
            this.VehicleSplashFFBar.TabIndex = 29;
            this.VehicleSplashFFBar.TickFrequency = 25;
            this.VehicleSplashFFBar.Value = 100;
            this.VehicleSplashFFBar.ValueChanged += new System.EventHandler(this.VehicleSplashFFBar_ValueChanged);
            //
            // groupBox24
            //
            this.groupBox24.Controls.Add(this.SoldierSplashFFBox);
            this.groupBox24.Controls.Add(this.SoldierSplashFFBar);
            this.groupBox24.Location = new System.Drawing.Point(11, 159);
            this.groupBox24.Name = "groupBox24";
            this.groupBox24.Size = new System.Drawing.Size(283, 54);
            this.groupBox24.TabIndex = 36;
            this.groupBox24.TabStop = false;
            this.groupBox24.Text = "Soldier Friendly Splash Damage";
            //
            // SoldierSplashFFBox
            //
            this.SoldierSplashFFBox.BackColor = System.Drawing.SystemColors.ControlLightLight;
            this.SoldierSplashFFBox.BorderStyle = System.Windows.Forms.BorderStyle.None;
            this.SoldierSplashFFBox.Location = new System.Drawing.Point(250, 19);
            this.SoldierSplashFFBox.Name = "SoldierSplashFFBox";
            this.SoldierSplashFFBox.ReadOnly = true;
            this.SoldierSplashFFBox.Size = new System.Drawing.Size(26, 13);
            this.SoldierSplashFFBox.TabIndex = 13;
            this.SoldierSplashFFBox.Text = "100%";
            //
            // SoldierSplashFFBar
            //
            this.SoldierSplashFFBar.AutoSize = false;
            this.SoldierSplashFFBar.BackColor = System.Drawing.SystemColors.ControlLightLight;
            this.SoldierSplashFFBar.LargeChange = 25;
            this.SoldierSplashFFBar.Location = new System.Drawing.Point(6, 19);
            this.SoldierSplashFFBar.Maximum = 100;
            this.SoldierSplashFFBar.Name = "SoldierSplashFFBar";
            this.SoldierSplashFFBar.Size = new System.Drawing.Size(240, 29);
            this.SoldierSplashFFBar.SmallChange = 5;
            this.SoldierSplashFFBar.TabIndex = 29;
            this.SoldierSplashFFBar.TickFrequency = 25;
            this.SoldierSplashFFBar.Value = 100;
            this.SoldierSplashFFBar.ValueChanged += new System.EventHandler(this.SoldierSplashFFBar_ValueChanged);
            //
            // groupBox23
            //
            this.groupBox23.Controls.Add(this.VehicleFFBox);
            this.groupBox23.Controls.Add(this.VehicleFFBar);
            this.groupBox23.Location = new System.Drawing.Point(300, 96);
            this.groupBox23.Name = "groupBox23";
            this.groupBox23.Size = new System.Drawing.Size(283, 54);
            this.groupBox23.TabIndex = 35;
            this.groupBox23.TabStop = false;
            this.groupBox23.Text = "Vehicle Friendly Fire Damage";
            //
            // VehicleFFBox
            //
            this.VehicleFFBox.BackColor = System.Drawing.SystemColors.ControlLightLight;
            this.VehicleFFBox.BorderStyle = System.Windows.Forms.BorderStyle.None;
            this.VehicleFFBox.Location = new System.Drawing.Point(250, 19);
            this.VehicleFFBox.Name = "VehicleFFBox";
            this.VehicleFFBox.ReadOnly = true;
            this.VehicleFFBox.Size = new System.Drawing.Size(26, 13);
            this.VehicleFFBox.TabIndex = 13;
            this.VehicleFFBox.Text = "100%";
            //
            // VehicleFFBar
            //
            this.VehicleFFBar.AutoSize = false;
            this.VehicleFFBar.BackColor = System.Drawing.SystemColors.ControlLightLight;
            this.VehicleFFBar.LargeChange = 25;
            this.VehicleFFBar.Location = new System.Drawing.Point(6, 19);
            this.VehicleFFBar.Maximum = 100;
            this.VehicleFFBar.Name = "VehicleFFBar";
            this.VehicleFFBar.Size = new System.Drawing.Size(240, 29);
            this.VehicleFFBar.SmallChange = 5;
            this.VehicleFFBar.TabIndex = 29;
            this.VehicleFFBar.TickFrequency = 25;
            this.VehicleFFBar.Value = 100;
            this.VehicleFFBar.ValueChanged += new System.EventHandler(this.VehicleFFBar_ValueChanged);
            //
            // groupBox22
            //
            this.groupBox22.Controls.Add(this.SoldierFFBox);
            this.groupBox22.Controls.Add(this.SoldierFFBar);
            this.groupBox22.Location = new System.Drawing.Point(11, 96);
            this.groupBox22.Name = "groupBox22";
            this.groupBox22.Size = new System.Drawing.Size(283, 54);
            this.groupBox22.TabIndex = 34;
            this.groupBox22.TabStop = false;
            this.groupBox22.Text = "Soldier Friendly Fire Damage";
            //
            // SoldierFFBox
            //
            this.SoldierFFBox.BackColor = System.Drawing.SystemColors.ControlLightLight;
            this.SoldierFFBox.BorderStyle = System.Windows.Forms.BorderStyle.None;
            this.SoldierFFBox.Location = new System.Drawing.Point(250, 19);
            this.SoldierFFBox.Name = "SoldierFFBox";
            this.SoldierFFBox.ReadOnly = true;
            this.SoldierFFBox.Size = new System.Drawing.Size(26, 13);
            this.SoldierFFBox.TabIndex = 13;
            this.SoldierFFBox.Text = "100%";
            //
            // SoldierFFBar
            //
            this.SoldierFFBar.AutoSize = false;
            this.SoldierFFBar.BackColor = System.Drawing.SystemColors.ControlLightLight;
            this.SoldierFFBar.LargeChange = 25;
            this.SoldierFFBar.Location = new System.Drawing.Point(6, 19);
            this.SoldierFFBar.Maximum = 100;
            this.SoldierFFBar.Name = "SoldierFFBar";
            this.SoldierFFBar.Size = new System.Drawing.Size(240, 29);
            this.SoldierFFBar.SmallChange = 5;
            this.SoldierFFBar.TabIndex = 29;
            this.SoldierFFBar.TickFrequency = 25;
            this.SoldierFFBar.Value = 100;
            this.SoldierFFBar.ValueChanged += new System.EventHandler(this.SoldierFFBar_ValueChanged);
            //
            // Cancel
            //
            this.Cancel.Location = new System.Drawing.Point(198, 395);
            this.Cancel.Name = "Cancel";
            this.Cancel.Size = new System.Drawing.Size(100, 30);
            this.Cancel.TabIndex = 7;
            this.Cancel.Text = "Cancel";
            this.Cancel.UseVisualStyleBackColor = true;
            this.Cancel.Click += new System.EventHandler(this.Cancel_Click);
            //
            // SaveButton
            //
            this.SaveButton.Location = new System.Drawing.Point(311, 395);
            this.SaveButton.Name = "SaveButton";
            this.SaveButton.Size = new System.Drawing.Size(100, 30);
            this.SaveButton.TabIndex = 8;
            this.SaveButton.Text = "Save and Close";
            this.SaveButton.UseVisualStyleBackColor = true;
            this.SaveButton.Click += new System.EventHandler(this.SaveButton_Click);
            //
            // groupBox8
            //
            this.groupBox8.Controls.Add(this.RadioBlockTimeBox);
            this.groupBox8.Controls.Add(this.label25);
            this.groupBox8.Controls.Add(this.RadioBlockTimeBar);
            this.groupBox8.Controls.Add(this.RadioMaxSpamBox);
            this.groupBox8.Controls.Add(this.RadioSpamIntBox);
            this.groupBox8.Controls.Add(this.label24);
            this.groupBox8.Controls.Add(this.label7);
            this.groupBox8.Controls.Add(this.AllowNoseCam);
            this.groupBox8.Controls.Add(this.HitIndicatorEnabled);
            this.groupBox8.Controls.Add(this.AllowExtViews);
            this.groupBox8.Controls.Add(this.AllowFreeCam);
            this.groupBox8.Controls.Add(this.AllowNATNagotiation);
            this.groupBox8.Location = new System.Drawing.Point(9, 10);
            this.groupBox8.Name = "groupBox8";
            this.groupBox8.Size = new System.Drawing.Size(585, 336);
            this.groupBox8.TabIndex = 9;
            this.groupBox8.TabStop = false;
            this.groupBox8.Text = "Misc";
            //
            // RadioBlockTimeBox
            //
            this.RadioBlockTimeBox.BackColor = System.Drawing.SystemColors.ControlLightLight;
            this.RadioBlockTimeBox.BorderStyle = System.Windows.Forms.BorderStyle.None;
            this.RadioBlockTimeBox.Location = new System.Drawing.Point(526, 129);
            this.RadioBlockTimeBox.Name = "RadioBlockTimeBox";
            this.RadioBlockTimeBox.ReadOnly = true;
            this.RadioBlockTimeBox.Size = new System.Drawing.Size(20, 13);
            this.RadioBlockTimeBox.TabIndex = 43;
            this.RadioBlockTimeBox.Text = "30";
            //
            // label25
            //
            this.label25.AutoSize = true;
            this.label25.Location = new System.Drawing.Point(342, 112);
            this.label25.Name = "label25";
            this.label25.Size = new System.Drawing.Size(142, 13);
            this.label25.TabIndex = 42;
            this.label25.Text = "Radio Block Time (Seconds)";
            this.label25.TextAlign = System.Drawing.ContentAlignment.MiddleCenter;
            this.Tipsy.SetToolTip(this.label25, "This is the amount of time a player will be blocked from posting any further mess" +
            "ages after violating the Radio Max Spam Count \r\nwithin the Radio Spam Interval t" +
            "ime frame");
            //
            // RadioBlockTimeBar
            //
            this.RadioBlockTimeBar.AutoSize = false;
            this.RadioBlockTimeBar.BackColor = System.Drawing.SystemColors.ControlLightLight;
            this.RadioBlockTimeBar.Location = new System.Drawing.Point(280, 128);
            this.RadioBlockTimeBar.Maximum = 120;
            this.RadioBlockTimeBar.Name = "RadioBlockTimeBar";
            this.RadioBlockTimeBar.Size = new System.Drawing.Size(240, 24);
            this.RadioBlockTimeBar.TabIndex = 41;
            this.RadioBlockTimeBar.TickFrequency = 15;
            this.RadioBlockTimeBar.Value = 30;
            this.RadioBlockTimeBar.ValueChanged += new System.EventHandler(this.RadioBlockTimeBar_ValueChanged);
            //
            // RadioMaxSpamBox
            //
            this.RadioMaxSpamBox.Location = new System.Drawing.Point(405, 71);
            this.RadioMaxSpamBox.Name = "RadioMaxSpamBox";
            this.RadioMaxSpamBox.Size = new System.Drawing.Size(40, 20);
            this.RadioMaxSpamBox.TabIndex = 18;
            this.RadioMaxSpamBox.Value = new decimal(new int[] {
            6,
            0,
            0,
            0});
            //
            // RadioSpamIntBox
            //
            this.RadioSpamIntBox.Location = new System.Drawing.Point(405, 47);
            this.RadioSpamIntBox.Name = "RadioSpamIntBox";
            this.RadioSpamIntBox.Size = new System.Drawing.Size(40, 20);
            this.RadioSpamIntBox.TabIndex = 17;
            this.RadioSpamIntBox.Value = new decimal(new int[] {
            6,
            0,
            0,
            0});
            //
            // label24
            //
            this.label24.AutoSize = true;
            this.label24.Location = new System.Drawing.Point(275, 73);
            this.label24.Name = "label24";
            this.label24.Size = new System.Drawing.Size(122, 13);
            this.label24.TabIndex = 16;
            this.label24.Text = "Radio Max Spam Count:";
            this.Tipsy.SetToolTip(this.label24, "The maximum amout of messages a player can post within the Radio Spam Interval be" +
            "fore being blocked");
            //
            // label7
            //
            this.label7.AutoSize = true;
            this.label7.Location = new System.Drawing.Point(275, 49);
            this.label7.Name = "label7";
            this.label7.Size = new System.Drawing.Size(106, 13);
            this.label7.TabIndex = 15;
            this.label7.Text = "Radio Spam Interval:";
            this.Tipsy.SetToolTip(this.label7, "The amount of interval at which players messages will be checked against the max " +
            "spam count");
            //
            // AllowNoseCam
            //
            this.AllowNoseCam.AutoSize = true;
            this.AllowNoseCam.Location = new System.Drawing.Point(36, 131);
            this.AllowNoseCam.Name = "AllowNoseCam";
            this.AllowNoseCam.Size = new System.Drawing.Size(103, 17);
            this.AllowNoseCam.TabIndex = 14;
            this.AllowNoseCam.Text = "Allow Nose Cam";
            this.Tipsy.SetToolTip(this.AllowNoseCam, "Use this to enable or disable the use of nose-cam in certain vehicles (planes/hel" +
            "icopters).");
            this.AllowNoseCam.UseVisualStyleBackColor = true;
            //
            // HitIndicatorEnabled
            //
            this.HitIndicatorEnabled.AutoSize = true;
            this.HitIndicatorEnabled.Location = new System.Drawing.Point(36, 168);
            this.HitIndicatorEnabled.Name = "HitIndicatorEnabled";
            this.HitIndicatorEnabled.Size = new System.Drawing.Size(83, 17);
            this.HitIndicatorEnabled.TabIndex = 13;
            this.HitIndicatorEnabled.Text = "Hit Indicator";
            this.Tipsy.SetToolTip(this.HitIndicatorEnabled, "This setting toggles whether or not players receive crosshair feedback indicating" +
            " they have hit a target.");
            this.HitIndicatorEnabled.UseVisualStyleBackColor = true;
            //
            // AllowExtViews
            //
            this.AllowExtViews.AutoSize = true;
            this.AllowExtViews.Location = new System.Drawing.Point(36, 108);
            this.AllowExtViews.Name = "AllowExtViews";
            this.AllowExtViews.Size = new System.Drawing.Size(103, 17);
            this.AllowExtViews.TabIndex = 12;
            this.AllowExtViews.Text = "Allow Ext. Views";
            this.Tipsy.SetToolTip(this.AllowExtViews, "Use this to enable or disable the use of 3rd person cameras in vehicles.");
            this.AllowExtViews.UseVisualStyleBackColor = true;
            //
            // AllowFreeCam
            //
            this.AllowFreeCam.AutoSize = true;
            this.AllowFreeCam.Location = new System.Drawing.Point(36, 85);
            this.AllowFreeCam.Name = "AllowFreeCam";
            this.AllowFreeCam.Size = new System.Drawing.Size(99, 17);
            this.AllowFreeCam.TabIndex = 11;
            this.AllowFreeCam.Text = "Allow Free Cam";
            this.Tipsy.SetToolTip(this.AllowFreeCam, "Allow players to use a free-roaming camera while waiting to spawn. Players can ac" +
            "tivate this camera using the JUMP key.");
            this.AllowFreeCam.UseVisualStyleBackColor = true;
            //
            // AllowNATNagotiation
            //
            this.AllowNATNagotiation.AutoSize = true;
            this.AllowNATNagotiation.Location = new System.Drawing.Point(36, 48);
            this.AllowNATNagotiation.Name = "AllowNATNagotiation";
            this.AllowNATNagotiation.Size = new System.Drawing.Size(133, 17);
            this.AllowNATNagotiation.TabIndex = 10;
            this.AllowNATNagotiation.Text = "Allow NAT Negotiation";
            this.Tipsy.SetToolTip(this.AllowNATNagotiation, "Allow Network Address Translation negotiation. \r\n\r\nTry this if you use a router o" +
            "r gateway device and are having problems hosting a server.");
            this.AllowNATNagotiation.UseVisualStyleBackColor = true;
            //
            // tabControl1
            //
            this.tabControl1.Controls.Add(this.tabPage1);
            this.tabControl1.Controls.Add(this.tabPage2);
            this.tabControl1.Controls.Add(this.tabPage4);
            this.tabControl1.Controls.Add(this.tabPage3);
            this.tabControl1.Controls.Add(this.tabPage7);
            this.tabControl1.Controls.Add(this.tabPage5);
            this.tabControl1.Controls.Add(this.tabPage6);
            this.tabControl1.Location = new System.Drawing.Point(-1, 12);
            this.tabControl1.Name = "tabControl1";
            this.tabControl1.SelectedIndex = 0;
            this.tabControl1.Size = new System.Drawing.Size(613, 375);
            this.tabControl1.TabIndex = 10;
            //
            // tabPage1
            //
            this.tabPage1.BackColor = System.Drawing.SystemColors.ControlLightLight;
            this.tabPage1.Controls.Add(this.groupBox1);
            this.tabPage1.Location = new System.Drawing.Point(4, 22);
            this.tabPage1.Name = "tabPage1";
            this.tabPage1.Padding = new System.Windows.Forms.Padding(3);
            this.tabPage1.Size = new System.Drawing.Size(605, 349);
            this.tabPage1.TabIndex = 0;
            this.tabPage1.Text = "General";
            //
            // tabPage2
            //
            this.tabPage2.BackColor = System.Drawing.SystemColors.ControlLightLight;
            this.tabPage2.Controls.Add(this.groupBox3);
            this.tabPage2.Location = new System.Drawing.Point(4, 22);
            this.tabPage2.Name = "tabPage2";
            this.tabPage2.Padding = new System.Windows.Forms.Padding(3);
            this.tabPage2.Size = new System.Drawing.Size(605, 349);
            this.tabPage2.TabIndex = 1;
            this.tabPage2.Text = "Timers";
            //
            // tabPage4
            //
            this.tabPage4.BackColor = System.Drawing.SystemColors.ControlLightLight;
            this.tabPage4.Controls.Add(this.groupBox6);
            this.tabPage4.Location = new System.Drawing.Point(4, 22);
            this.tabPage4.Name = "tabPage4";
            this.tabPage4.Size = new System.Drawing.Size(605, 349);
            this.tabPage4.TabIndex = 3;
            this.tabPage4.Text = "Friendly Fire";
            //
            // tabPage3
            //
            this.tabPage3.BackColor = System.Drawing.SystemColors.ControlLightLight;
            this.tabPage3.Controls.Add(this.groupBox26);
            this.tabPage3.Location = new System.Drawing.Point(4, 22);
            this.tabPage3.Name = "tabPage3";
            this.tabPage3.Size = new System.Drawing.Size(605, 349);
            this.tabPage3.TabIndex = 2;
            this.tabPage3.Text = "Coop Bots";
            //
            // groupBox26
            //
            this.groupBox26.Controls.Add(this.InfoLink);
            this.groupBox26.Controls.Add(this.groupBox31);
            this.groupBox26.Controls.Add(this.groupBox32);
            this.groupBox26.Controls.Add(this.ForceBotCount);
            this.groupBox26.Controls.Add(this.groupBox29);
            this.groupBox26.Controls.Add(this.groupBox28);
            this.groupBox26.Controls.Add(this.groupBox27);
            this.groupBox26.Location = new System.Drawing.Point(5, 5);
            this.groupBox26.Name = "groupBox26";
            this.groupBox26.Size = new System.Drawing.Size(594, 337);
            this.groupBox26.TabIndex = 0;
            this.groupBox26.TabStop = false;
            //
            // InfoLink
            //
            this.InfoLink.AutoSize = true;
            this.InfoLink.Location = new System.Drawing.Point(339, 206);
            this.InfoLink.Name = "InfoLink";
            this.InfoLink.Size = new System.Drawing.Size(61, 13);
            this.InfoLink.TabIndex = 41;
            this.InfoLink.TabStop = true;
            this.InfoLink.Text = "More Info...";
            this.InfoLink.LinkClicked += new System.Windows.Forms.LinkLabelLinkClickedEventHandler(this.InfoLink_LinkClicked);
            //
            // groupBox31
            //
            this.groupBox31.Controls.Add(this.BotCountBar1);
            this.groupBox31.Controls.Add(this.BotCountBox1);
            this.groupBox31.Location = new System.Drawing.Point(11, 250);
            this.groupBox31.Name = "groupBox31";
            this.groupBox31.Size = new System.Drawing.Size(283, 54);
            this.groupBox31.TabIndex = 40;
            this.groupBox31.TabStop = false;
            this.groupBox31.Text = "Team 1 Bot Count";
            //
            // BotCountBar1
            //
            this.BotCountBar1.AutoSize = false;
            this.BotCountBar1.BackColor = System.Drawing.SystemColors.ControlLightLight;
            this.BotCountBar1.Enabled = false;
            this.BotCountBar1.LargeChange = 8;
            this.BotCountBar1.Location = new System.Drawing.Point(6, 19);
            this.BotCountBar1.Maximum = 48;
            this.BotCountBar1.Name = "BotCountBar1";
            this.BotCountBar1.Size = new System.Drawing.Size(240, 29);
            this.BotCountBar1.SmallChange = 2;
            this.BotCountBar1.TabIndex = 8;
            this.BotCountBar1.TickFrequency = 4;
            this.BotCountBar1.Value = 16;
            this.BotCountBar1.ValueChanged += new System.EventHandler(this.BotCountBar1_ValueChanged);
            //
            // BotCountBox1
            //
            this.BotCountBox1.BackColor = System.Drawing.SystemColors.ControlLightLight;
            this.BotCountBox1.BorderStyle = System.Windows.Forms.BorderStyle.None;
            this.BotCountBox1.Location = new System.Drawing.Point(252, 19);
            this.BotCountBox1.Name = "BotCountBox1";
            this.BotCountBox1.ReadOnly = true;
            this.BotCountBox1.Size = new System.Drawing.Size(20, 13);
            this.BotCountBox1.TabIndex = 10;
            this.BotCountBox1.Text = "16";
            //
            // groupBox32
            //
            this.groupBox32.Controls.Add(this.BotCountBar2);
            this.groupBox32.Controls.Add(this.BotCountBox2);
            this.groupBox32.Location = new System.Drawing.Point(300, 250);
            this.groupBox32.Name = "groupBox32";
            this.groupBox32.Size = new System.Drawing.Size(283, 54);
            this.groupBox32.TabIndex = 39;
            this.groupBox32.TabStop = false;
            this.groupBox32.Text = "Team 2 Bot Count";
            //
            // BotCountBar2
            //
            this.BotCountBar2.AutoSize = false;
            this.BotCountBar2.BackColor = System.Drawing.SystemColors.ControlLightLight;
            this.BotCountBar2.Enabled = false;
            this.BotCountBar2.LargeChange = 8;
            this.BotCountBar2.Location = new System.Drawing.Point(6, 19);
            this.BotCountBar2.Maximum = 48;
            this.BotCountBar2.Name = "BotCountBar2";
            this.BotCountBar2.Size = new System.Drawing.Size(240, 29);
            this.BotCountBar2.SmallChange = 2;
            this.BotCountBar2.TabIndex = 11;
            this.BotCountBar2.TickFrequency = 4;
            this.BotCountBar2.Value = 16;
            this.BotCountBar2.ValueChanged += new System.EventHandler(this.BotCountBar2_ValueChanged);
            //
            // BotCountBox2
            //
            this.BotCountBox2.BackColor = System.Drawing.SystemColors.ControlLightLight;
            this.BotCountBox2.BorderStyle = System.Windows.Forms.BorderStyle.None;
            this.BotCountBox2.Location = new System.Drawing.Point(252, 19);
            this.BotCountBox2.Name = "BotCountBox2";
            this.BotCountBox2.ReadOnly = true;
            this.BotCountBox2.Size = new System.Drawing.Size(20, 13);
            this.BotCountBox2.TabIndex = 12;
            this.BotCountBox2.Text = "16";
            //
            // ForceBotCount
            //
            this.ForceBotCount.AutoSize = true;
            this.ForceBotCount.Location = new System.Drawing.Point(195, 205);
            this.ForceBotCount.Name = "ForceBotCount";
            this.ForceBotCount.Size = new System.Drawing.Size(147, 17);
            this.ForceBotCount.TabIndex = 38;
            this.ForceBotCount.Text = "Force More Than 48 Bots";
            this.ForceBotCount.UseVisualStyleBackColor = true;
            this.ForceBotCount.CheckedChanged += new System.EventHandler(this.ForceBotCount_CheckedChanged);
            //
            // groupBox29
            //
            this.groupBox29.Controls.Add(this.BotCountBar);
            this.groupBox29.Controls.Add(this.BotCountBox);
            this.groupBox29.Location = new System.Drawing.Point(11, 43);
            this.groupBox29.Name = "groupBox29";
            this.groupBox29.Size = new System.Drawing.Size(283, 54);
            this.groupBox29.TabIndex = 37;
            this.groupBox29.TabStop = false;
            this.groupBox29.Text = "Bot Count";
            //
            // BotCountBar
            //
            this.BotCountBar.AutoSize = false;
            this.BotCountBar.BackColor = System.Drawing.SystemColors.ControlLightLight;
            this.BotCountBar.LargeChange = 8;
            this.BotCountBar.Location = new System.Drawing.Point(6, 19);
            this.BotCountBar.Maximum = 48;
            this.BotCountBar.Name = "BotCountBar";
            this.BotCountBar.Size = new System.Drawing.Size(240, 29);
            this.BotCountBar.SmallChange = 2;
            this.BotCountBar.TabIndex = 8;
            this.BotCountBar.TickFrequency = 4;
            this.Tipsy.SetToolTip(this.BotCountBar, "The maximum number of players allowed on your server at once.");
            this.BotCountBar.Value = 16;
            this.BotCountBar.ValueChanged += new System.EventHandler(this.BotCountBar_ValueChanged);
            //
            // BotCountBox
            //
            this.BotCountBox.BackColor = System.Drawing.SystemColors.ControlLightLight;
            this.BotCountBox.BorderStyle = System.Windows.Forms.BorderStyle.None;
            this.BotCountBox.Location = new System.Drawing.Point(252, 19);
            this.BotCountBox.Name = "BotCountBox";
            this.BotCountBox.ReadOnly = true;
            this.BotCountBox.Size = new System.Drawing.Size(20, 13);
            this.BotCountBox.TabIndex = 10;
            this.BotCountBox.Text = "16";
            //
            // groupBox28
            //
            this.groupBox28.Controls.Add(this.BotRatioBox);
            this.groupBox28.Controls.Add(this.BotRatioBar);
            this.groupBox28.Location = new System.Drawing.Point(300, 43);
            this.groupBox28.Name = "groupBox28";
            this.groupBox28.Size = new System.Drawing.Size(283, 54);
            this.groupBox28.TabIndex = 36;
            this.groupBox28.TabStop = false;
            this.groupBox28.Text = "Bot Ratio";
            //
            // BotRatioBox
            //
            this.BotRatioBox.BackColor = System.Drawing.SystemColors.ControlLightLight;
            this.BotRatioBox.BorderStyle = System.Windows.Forms.BorderStyle.None;
            this.BotRatioBox.Location = new System.Drawing.Point(250, 19);
            this.BotRatioBox.Name = "BotRatioBox";
            this.BotRatioBox.ReadOnly = true;
            this.BotRatioBox.Size = new System.Drawing.Size(26, 13);
            this.BotRatioBox.TabIndex = 13;
            this.BotRatioBox.Text = "50%";
            //
            // BotRatioBar
            //
            this.BotRatioBar.AutoSize = false;
            this.BotRatioBar.BackColor = System.Drawing.SystemColors.ControlLightLight;
            this.BotRatioBar.LargeChange = 10;
            this.BotRatioBar.Location = new System.Drawing.Point(6, 19);
            this.BotRatioBar.Maximum = 100;
            this.BotRatioBar.Name = "BotRatioBar";
            this.BotRatioBar.Size = new System.Drawing.Size(240, 29);
            this.BotRatioBar.SmallChange = 5;
            this.BotRatioBar.TabIndex = 29;
            this.BotRatioBar.TickFrequency = 10;
            this.BotRatioBar.Value = 50;
            this.BotRatioBar.ValueChanged += new System.EventHandler(this.BotRatioBar_ValueChanged);
            //
            // groupBox27
            //
            this.groupBox27.Controls.Add(this.BotDifficultyBox);
            this.groupBox27.Controls.Add(this.BotDifficultyBar);
            this.groupBox27.Location = new System.Drawing.Point(11, 114);
            this.groupBox27.Name = "groupBox27";
            this.groupBox27.Size = new System.Drawing.Size(283, 54);
            this.groupBox27.TabIndex = 35;
            this.groupBox27.TabStop = false;
            this.groupBox27.Text = "Bot Difficulty";
            //
            // BotDifficultyBox
            //
            this.BotDifficultyBox.BackColor = System.Drawing.SystemColors.ControlLightLight;
            this.BotDifficultyBox.BorderStyle = System.Windows.Forms.BorderStyle.None;
            this.BotDifficultyBox.Location = new System.Drawing.Point(250, 19);
            this.BotDifficultyBox.Name = "BotDifficultyBox";
            this.BotDifficultyBox.ReadOnly = true;
            this.BotDifficultyBox.Size = new System.Drawing.Size(26, 13);
            this.BotDifficultyBox.TabIndex = 13;
            this.BotDifficultyBox.Text = "100";
            //
            // BotDifficultyBar
            //
            this.BotDifficultyBar.AutoSize = false;
            this.BotDifficultyBar.BackColor = System.Drawing.SystemColors.ControlLightLight;
            this.BotDifficultyBar.LargeChange = 10;
            this.BotDifficultyBar.Location = new System.Drawing.Point(6, 19);
            this.BotDifficultyBar.Maximum = 100;
            this.BotDifficultyBar.Name = "BotDifficultyBar";
            this.BotDifficultyBar.Size = new System.Drawing.Size(240, 29);
            this.BotDifficultyBar.SmallChange = 5;
            this.BotDifficultyBar.TabIndex = 29;
            this.BotDifficultyBar.TickFrequency = 10;
            this.BotDifficultyBar.Value = 100;
            this.BotDifficultyBar.ValueChanged += new System.EventHandler(this.BotDifficultyBar_ValueChanged);
            //
            // tabPage7
            //
            this.tabPage7.BackColor = System.Drawing.SystemColors.ControlLightLight;
            this.tabPage7.Controls.Add(this.groupBox7);
            this.tabPage7.Controls.Add(this.groupBox4);
            this.tabPage7.Location = new System.Drawing.Point(4, 22);
            this.tabPage7.Name = "tabPage7";
            this.tabPage7.Size = new System.Drawing.Size(605, 349);
            this.tabPage7.TabIndex = 6;
            this.tabPage7.Text = "Voting / Voip";
            //
            // groupBox7
            //
            this.groupBox7.Controls.Add(this.PlayersVotingBox);
            this.groupBox7.Controls.Add(this.label13);
            this.groupBox7.Controls.Add(this.PlayersVotingBar);
            this.groupBox7.Controls.Add(this.VoteTimeBox);
            this.groupBox7.Controls.Add(this.label17);
            this.groupBox7.Controls.Add(this.VoteTimeBar);
            this.groupBox7.Controls.Add(this.EnableTeamVotingBox);
            this.groupBox7.Controls.Add(this.EnableVotingBox);
            this.groupBox7.Location = new System.Drawing.Point(312, 16);
            this.groupBox7.Name = "groupBox7";
            this.groupBox7.Size = new System.Drawing.Size(280, 198);
            this.groupBox7.TabIndex = 5;
            this.groupBox7.TabStop = false;
            this.groupBox7.Text = "Voting Settigns";
            //
            // PlayersVotingBox
            //
            this.PlayersVotingBox.BackColor = System.Drawing.SystemColors.ControlLightLight;
            this.PlayersVotingBox.BorderStyle = System.Windows.Forms.BorderStyle.None;
            this.PlayersVotingBox.Location = new System.Drawing.Point(253, 148);
            this.PlayersVotingBox.Name = "PlayersVotingBox";
            this.PlayersVotingBox.ReadOnly = true;
            this.PlayersVotingBox.Size = new System.Drawing.Size(20, 13);
            this.PlayersVotingBox.TabIndex = 43;
            this.PlayersVotingBox.Text = "2";
            //
            // label13
            //
            this.label13.AutoSize = true;
            this.label13.Location = new System.Drawing.Point(72, 131);
            this.label13.Name = "label13";
            this.label13.Size = new System.Drawing.Size(136, 13);
            this.label13.TabIndex = 42;
            this.label13.Text = "Minimum Players For Voting";
            this.label13.TextAlign = System.Drawing.ContentAlignment.MiddleCenter;
            this.Tipsy.SetToolTip(this.label13, "This is the minimum number of votes needed for a poll to be sucessful.");
            //
            // PlayersVotingBar
            //
            this.PlayersVotingBar.AutoSize = false;
            this.PlayersVotingBar.BackColor = System.Drawing.SystemColors.ControlLightLight;
            this.PlayersVotingBar.Location = new System.Drawing.Point(7, 147);
            this.PlayersVotingBar.Maximum = 30;
            this.PlayersVotingBar.Name = "PlayersVotingBar";
            this.PlayersVotingBar.Size = new System.Drawing.Size(240, 24);
            this.PlayersVotingBar.TabIndex = 41;
            this.PlayersVotingBar.TickFrequency = 2;
            this.PlayersVotingBar.Value = 2;
            this.PlayersVotingBar.ValueChanged += new System.EventHandler(this.PlayersVotingBar_ValueChanged);
            //
            // VoteTimeBox
            //
            this.VoteTimeBox.BackColor = System.Drawing.SystemColors.ControlLightLight;
            this.VoteTimeBox.BorderStyle = System.Windows.Forms.BorderStyle.None;
            this.VoteTimeBox.Location = new System.Drawing.Point(253, 88);
            this.VoteTimeBox.Name = "VoteTimeBox";
            this.VoteTimeBox.ReadOnly = true;
            this.VoteTimeBox.Size = new System.Drawing.Size(20, 13);
            this.VoteTimeBox.TabIndex = 40;
            this.VoteTimeBox.Text = "90";
            //
            // label17
            //
            this.label17.AutoSize = true;
            this.label17.Location = new System.Drawing.Point(87, 71);
            this.label17.Name = "label17";
            this.label17.Size = new System.Drawing.Size(106, 13);
            this.label17.TabIndex = 39;
            this.label17.Text = "Vote Time (Seconds)";
            this.label17.TextAlign = System.Drawing.ContentAlignment.MiddleCenter;
            this.Tipsy.SetToolTip(this.label17, "This is the amount of time that a poll such as a kick vote or map vote stays open" +
            ".");
            //
            // VoteTimeBar
            //
            this.VoteTimeBar.AutoSize = false;
            this.VoteTimeBar.BackColor = System.Drawing.SystemColors.ControlLightLight;
            this.VoteTimeBar.Location = new System.Drawing.Point(7, 87);
            this.VoteTimeBar.Maximum = 120;
            this.VoteTimeBar.Name = "VoteTimeBar";
            this.VoteTimeBar.Size = new System.Drawing.Size(240, 24);
            this.VoteTimeBar.TabIndex = 38;
            this.VoteTimeBar.TickFrequency = 15;
            this.VoteTimeBar.Value = 90;
            this.VoteTimeBar.ValueChanged += new System.EventHandler(this.VoteTimeBar_ValueChanged);
            //
            // EnableTeamVotingBox
            //
            this.EnableTeamVotingBox.AutoSize = true;
            this.EnableTeamVotingBox.Location = new System.Drawing.Point(139, 31);
            this.EnableTeamVotingBox.Name = "EnableTeamVotingBox";
            this.EnableTeamVotingBox.Size = new System.Drawing.Size(110, 17);
            this.EnableTeamVotingBox.TabIndex = 6;
            this.EnableTeamVotingBox.Text = "Team Voting Only";
            this.Tipsy.SetToolTip(this.EnableTeamVotingBox, "This option will restrict all voting queries and responses to members of the same" +
            " team.");
            this.EnableTeamVotingBox.UseVisualStyleBackColor = true;
            //
            // EnableVotingBox
            //
            this.EnableVotingBox.AutoSize = true;
            this.EnableVotingBox.Location = new System.Drawing.Point(27, 31);
            this.EnableVotingBox.Name = "EnableVotingBox";
            this.EnableVotingBox.Size = new System.Drawing.Size(92, 17);
            this.EnableVotingBox.TabIndex = 5;
            this.EnableVotingBox.Text = "Enable Voting";
            this.Tipsy.SetToolTip(this.EnableVotingBox, "Enable or disable voting.");
            this.EnableVotingBox.UseVisualStyleBackColor = true;
            //
            // tabPage5
            //
            this.tabPage5.BackColor = System.Drawing.SystemColors.ControlLightLight;
            this.tabPage5.Controls.Add(this.groupBox30);
            this.tabPage5.Controls.Add(this.groupBox5);
            this.tabPage5.Location = new System.Drawing.Point(4, 22);
            this.tabPage5.Name = "tabPage5";
            this.tabPage5.Size = new System.Drawing.Size(605, 349);
            this.tabPage5.TabIndex = 4;
            this.tabPage5.Text = "Demo & Urls";
            //
            // groupBox30
            //
            this.groupBox30.Controls.Add(this.SLogoUrlBox);
            this.groupBox30.Controls.Add(this.label23);
            this.groupBox30.Controls.Add(this.CLogoUrlBox);
            this.groupBox30.Controls.Add(this.label22);
            this.groupBox30.Location = new System.Drawing.Point(8, 189);
            this.groupBox30.Name = "groupBox30";
            this.groupBox30.Size = new System.Drawing.Size(589, 140);
            this.groupBox30.TabIndex = 1;
            this.groupBox30.TabStop = false;
            this.groupBox30.Text = "Url Settings";
            //
            // SLogoUrlBox
            //
            this.SLogoUrlBox.Location = new System.Drawing.Point(145, 78);
            this.SLogoUrlBox.MaxLength = 256;
            this.SLogoUrlBox.Name = "SLogoUrlBox";
            this.SLogoUrlBox.Size = new System.Drawing.Size(280, 20);
            this.SLogoUrlBox.TabIndex = 37;
            //
            // label23
            //
            this.label23.AutoSize = true;
            this.label23.Location = new System.Drawing.Point(31, 80);
            this.label23.Name = "label23";
            this.label23.Size = new System.Drawing.Size(101, 13);
            this.label23.TabIndex = 36;
            this.label23.Text = "Sponser Logo URL:";
            this.Tipsy.SetToolTip(this.label23, "Enter a URL to an image, and it will be displayed in the server browser when the " +
            "server is highlighted. \r\nThe image must be in PNG or JPG format, and should have" +
            " a 4:1 aspect ratio for best results.");
            //
            // CLogoUrlBox
            //
            this.CLogoUrlBox.Location = new System.Drawing.Point(145, 44);
            this.CLogoUrlBox.MaxLength = 256;
            this.CLogoUrlBox.Name = "CLogoUrlBox";
            this.CLogoUrlBox.Size = new System.Drawing.Size(280, 20);
            this.CLogoUrlBox.TabIndex = 35;
            //
            // label22
            //
            this.label22.AutoSize = true;
            this.label22.Location = new System.Drawing.Point(31, 46);
            this.label22.Name = "label22";
            this.label22.Size = new System.Drawing.Size(113, 13);
            this.label22.TabIndex = 34;
            this.label22.Text = "Community Logo URL:";
            this.Tipsy.SetToolTip(this.label22, "Enter a URL to an image, and it will be displayed in the loading screen when conn" +
            "ecting to the server. The image must be in PNG or JPG format, \r\nand should have " +
            "a 4:1 aspect ratio for best results.");
            //
            // groupBox5
            //
            this.groupBox5.Controls.Add(this.DemoHookBox);
            this.groupBox5.Controls.Add(this.label19);
            this.groupBox5.Controls.Add(this.DemoDownloadBox);
            this.groupBox5.Controls.Add(this.DemoIndexUrlBox);
            this.groupBox5.Controls.Add(this.label20);
            this.groupBox5.Controls.Add(this.label21);
            this.groupBox5.Controls.Add(this.DemoQualityBox);
            this.groupBox5.Controls.Add(this.label18);
            this.groupBox5.Controls.Add(this.DemoQualityBar);
            this.groupBox5.Controls.Add(this.EnableAutoRecord);
            this.groupBox5.Location = new System.Drawing.Point(8, 5);
            this.groupBox5.Name = "groupBox5";
            this.groupBox5.Size = new System.Drawing.Size(589, 178);
            this.groupBox5.TabIndex = 0;
            this.groupBox5.TabStop = false;
            this.groupBox5.Text = "Demo Settings";
            //
            // DemoHookBox
            //
            this.DemoHookBox.Location = new System.Drawing.Point(145, 121);
            this.DemoHookBox.MaxLength = 256;
            this.DemoHookBox.Name = "DemoHookBox";
            this.DemoHookBox.Size = new System.Drawing.Size(280, 20);
            this.DemoHookBox.TabIndex = 33;
            //
            // label19
            //
            this.label19.AutoSize = true;
            this.label19.Location = new System.Drawing.Point(31, 123);
            this.label19.Name = "label19";
            this.label19.Size = new System.Drawing.Size(92, 13);
            this.label19.TabIndex = 32;
            this.label19.Text = "Auto Demo Hook:";
            this.Tipsy.SetToolTip(this.label19, "This is the application or script that is called on to manage demo recordings at " +
            "the end of rounds.");
            //
            // DemoDownloadBox
            //
            this.DemoDownloadBox.Location = new System.Drawing.Point(145, 95);
            this.DemoDownloadBox.MaxLength = 256;
            this.DemoDownloadBox.Name = "DemoDownloadBox";
            this.DemoDownloadBox.Size = new System.Drawing.Size(280, 20);
            this.DemoDownloadBox.TabIndex = 31;
            //
            // DemoIndexUrlBox
            //
            this.DemoIndexUrlBox.Location = new System.Drawing.Point(145, 69);
            this.DemoIndexUrlBox.MaxLength = 256;
            this.DemoIndexUrlBox.Name = "DemoIndexUrlBox";
            this.DemoIndexUrlBox.Size = new System.Drawing.Size(280, 20);
            this.DemoIndexUrlBox.TabIndex = 30;
            //
            // label20
            //
            this.label20.AutoSize = true;
            this.label20.Location = new System.Drawing.Point(31, 97);
            this.label20.Name = "label20";
            this.label20.Size = new System.Drawing.Size(114, 13);
            this.label20.TabIndex = 29;
            this.label20.Text = "Demo Download URL:";
            this.Tipsy.SetToolTip(this.label20, "If demo recording is enabled, this should be set to the publicly accessible URL w" +
            "here the demo files can be downloaded.");
            //
            // label21
            //
            this.label21.AutoSize = true;
            this.label21.Location = new System.Drawing.Point(31, 72);
            this.label21.Name = "label21";
            this.label21.Size = new System.Drawing.Size(92, 13);
            this.label21.TabIndex = 28;
            this.label21.Text = "Demo Index URL:";
            this.Tipsy.SetToolTip(this.label21, "This is the location where automatically recorded demo files will be saved.");
            //
            // DemoQualityBox
            //
            this.DemoQualityBox.BackColor = System.Drawing.SystemColors.ControlLightLight;
            this.DemoQualityBox.BorderStyle = System.Windows.Forms.BorderStyle.None;
            this.DemoQualityBox.Location = new System.Drawing.Point(420, 32);
            this.DemoQualityBox.Name = "DemoQualityBox";
            this.DemoQualityBox.ReadOnly = true;
            this.DemoQualityBox.Size = new System.Drawing.Size(20, 13);
            this.DemoQualityBox.TabIndex = 25;
            this.DemoQualityBox.Text = "1";
            //
            // label18
            //
            this.label18.AutoSize = true;
            this.label18.Location = new System.Drawing.Point(228, 16);
            this.label18.Name = "label18";
            this.label18.Size = new System.Drawing.Size(176, 13);
            this.label18.TabIndex = 24;
            this.label18.Text = "Demo Quality (1 = Worst, 10 = Best)";
            this.label18.TextAlign = System.Drawing.ContentAlignment.MiddleCenter;
            this.Tipsy.SetToolTip(this.label18, "Set the quality of demo recording, if enabled, on the server. \r\n\r\nINCREASING THE " +
            "VALUE OF THIS SETTING WILL SEVERLY IMPACT THE PERFORMANCE OF THIS SERVER.");
            //
            // DemoQualityBar
            //
            this.DemoQualityBar.AutoSize = false;
            this.DemoQualityBar.BackColor = System.Drawing.SystemColors.ControlLightLight;
            this.DemoQualityBar.Location = new System.Drawing.Point(178, 32);
            this.DemoQualityBar.Minimum = 1;
            this.DemoQualityBar.Name = "DemoQualityBar";
            this.DemoQualityBar.Size = new System.Drawing.Size(240, 28);
            this.DemoQualityBar.TabIndex = 23;
            this.DemoQualityBar.Value = 1;
            this.DemoQualityBar.ValueChanged += new System.EventHandler(this.DemoQualityBar_ValueChanged);
            //
            // EnableAutoRecord
            //
            this.EnableAutoRecord.AutoSize = true;
            this.EnableAutoRecord.Location = new System.Drawing.Point(34, 32);
            this.EnableAutoRecord.Name = "EnableAutoRecord";
            this.EnableAutoRecord.Size = new System.Drawing.Size(122, 17);
            this.EnableAutoRecord.TabIndex = 0;
            this.EnableAutoRecord.Text = "Enable Auto Record";
            this.EnableAutoRecord.UseVisualStyleBackColor = true;
            //
            // tabPage6
            //
            this.tabPage6.BackColor = System.Drawing.SystemColors.ControlLightLight;
            this.tabPage6.Controls.Add(this.groupBox8);
            this.tabPage6.Location = new System.Drawing.Point(4, 22);
            this.tabPage6.Name = "tabPage6";
            this.tabPage6.Size = new System.Drawing.Size(605, 349);
            this.tabPage6.TabIndex = 5;
            this.tabPage6.Text = "Misc";
            //
            // Tipsy
            //
            this.Tipsy.AutoPopDelay = 10000;
            this.Tipsy.InitialDelay = 500;
            this.Tipsy.ReshowDelay = 100;
            //
            // ServerSettingsForm
            //
            this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 13F);
            this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
            this.ClientSize = new System.Drawing.Size(609, 437);
            this.Controls.Add(this.tabControl1);
            this.Controls.Add(this.SaveButton);
            this.Controls.Add(this.Cancel);
            this.FormBorderStyle = System.Windows.Forms.FormBorderStyle.FixedDialog;
            this.MaximizeBox = false;
            this.MinimizeBox = false;
            this.Name = "ServerSettingsForm";
            this.StartPosition = System.Windows.Forms.FormStartPosition.CenterParent;
            this.Text = "Server Settings";
            this.groupBox1.ResumeLayout(false);
            this.groupBox1.PerformLayout();
            this.groupBox13.ResumeLayout(false);
            this.groupBox13.PerformLayout();
            ((System.ComponentModel.ISupportInitialize)(this.TeamRatioBar)).EndInit();
            this.groupBox12.ResumeLayout(false);
            this.groupBox12.PerformLayout();
            ((System.ComponentModel.ISupportInitialize)(this.ScoreLimitBar)).EndInit();
            this.groupBox11.ResumeLayout(false);
            this.groupBox11.PerformLayout();
            ((System.ComponentModel.ISupportInitialize)(this.TicketRatioBar)).EndInit();
            this.groupBox10.ResumeLayout(false);
            this.groupBox10.PerformLayout();
            ((System.ComponentModel.ISupportInitialize)(this.MaxPlayersBar)).EndInit();
            this.groupBox9.ResumeLayout(false);
            this.groupBox9.PerformLayout();
            ((System.ComponentModel.ISupportInitialize)(this.PlayersToStartSlider)).EndInit();
            ((System.ComponentModel.ISupportInitialize)(this.RoundsPerMapBox)).EndInit();
            ((System.ComponentModel.ISupportInitialize)(this.GamespyPortBox)).EndInit();
            ((System.ComponentModel.ISupportInitialize)(this.ServerPortBox)).EndInit();
            this.groupBox2.ResumeLayout(false);
            this.groupBox2.PerformLayout();
            this.groupBox3.ResumeLayout(false);
            this.groupBox3.PerformLayout();
            this.groupBox21.ResumeLayout(false);
            this.groupBox21.PerformLayout();
            ((System.ComponentModel.ISupportInitialize)(this.TimeB4RestartMapBar)).EndInit();
            this.groupBox20.ResumeLayout(false);
            this.groupBox20.PerformLayout();
            ((System.ComponentModel.ISupportInitialize)(this.NotEnoughPlayersBar)).EndInit();
            this.groupBox19.ResumeLayout(false);
            this.groupBox19.PerformLayout();
            ((System.ComponentModel.ISupportInitialize)(this.EORBar)).EndInit();
            this.groupBox18.ResumeLayout(false);
            this.groupBox18.PerformLayout();
            ((System.ComponentModel.ISupportInitialize)(this.EndDelayBar)).EndInit();
            this.groupBox17.ResumeLayout(false);
            this.groupBox17.PerformLayout();
            ((System.ComponentModel.ISupportInitialize)(this.StartDelayBar)).EndInit();
            this.groupBox16.ResumeLayout(false);
            this.groupBox16.PerformLayout();
            ((System.ComponentModel.ISupportInitialize)(this.ManDownBar)).EndInit();
            this.groupBox15.ResumeLayout(false);
            this.groupBox15.PerformLayout();
            ((System.ComponentModel.ISupportInitialize)(this.SpawnTimeBar)).EndInit();
            this.groupBox14.ResumeLayout(false);
            this.groupBox14.PerformLayout();
            ((System.ComponentModel.ISupportInitialize)(this.TimeLimitBar)).EndInit();
            this.groupBox4.ResumeLayout(false);
            this.groupBox4.PerformLayout();
            ((System.ComponentModel.ISupportInitialize)(this.VoipServerPort)).EndInit();
            ((System.ComponentModel.ISupportInitialize)(this.VoipBF2ServerPort)).EndInit();
            ((System.ComponentModel.ISupportInitialize)(this.VoipBF2ClientPort)).EndInit();
            ((System.ComponentModel.ISupportInitialize)(this.VoipQualityBar)).EndInit();
            this.groupBox6.ResumeLayout(false);
            this.groupBox6.PerformLayout();
            ((System.ComponentModel.ISupportInitialize)(this.TksBeforeKickBox)).EndInit();
            this.groupBox25.ResumeLayout(false);
            this.groupBox25.PerformLayout();
            ((System.ComponentModel.ISupportInitialize)(this.VehicleSplashFFBar)).EndInit();
            this.groupBox24.ResumeLayout(false);
            this.groupBox24.PerformLayout();
            ((System.ComponentModel.ISupportInitialize)(this.SoldierSplashFFBar)).EndInit();
            this.groupBox23.ResumeLayout(false);
            this.groupBox23.PerformLayout();
            ((System.ComponentModel.ISupportInitialize)(this.VehicleFFBar)).EndInit();
            this.groupBox22.ResumeLayout(false);
            this.groupBox22.PerformLayout();
            ((System.ComponentModel.ISupportInitialize)(this.SoldierFFBar)).EndInit();
            this.groupBox8.ResumeLayout(false);
            this.groupBox8.PerformLayout();
            ((System.ComponentModel.ISupportInitialize)(this.RadioBlockTimeBar)).EndInit();
            ((System.ComponentModel.ISupportInitialize)(this.RadioMaxSpamBox)).EndInit();
            ((System.ComponentModel.ISupportInitialize)(this.RadioSpamIntBox)).EndInit();
            this.tabControl1.ResumeLayout(false);
            this.tabPage1.ResumeLayout(false);
            this.tabPage2.ResumeLayout(false);
            this.tabPage4.ResumeLayout(false);
            this.tabPage3.ResumeLayout(false);
            this.groupBox26.ResumeLayout(false);
            this.groupBox26.PerformLayout();
            this.groupBox31.ResumeLayout(false);
            this.groupBox31.PerformLayout();
            ((System.ComponentModel.ISupportInitialize)(this.BotCountBar1)).EndInit();
            this.groupBox32.ResumeLayout(false);
            this.groupBox32.PerformLayout();
            ((System.ComponentModel.ISupportInitialize)(this.BotCountBar2)).EndInit();
            this.groupBox29.ResumeLayout(false);
            this.groupBox29.PerformLayout();
            ((System.ComponentModel.ISupportInitialize)(this.BotCountBar)).EndInit();
            this.groupBox28.ResumeLayout(false);
            this.groupBox28.PerformLayout();
            ((System.ComponentModel.ISupportInitialize)(this.BotRatioBar)).EndInit();
            this.groupBox27.ResumeLayout(false);
            this.groupBox27.PerformLayout();
            ((System.ComponentModel.ISupportInitialize)(this.BotDifficultyBar)).EndInit();
            this.tabPage7.ResumeLayout(false);
            this.groupBox7.ResumeLayout(false);
            this.groupBox7.PerformLayout();
            ((System.ComponentModel.ISupportInitialize)(this.PlayersVotingBar)).EndInit();
            ((System.ComponentModel.ISupportInitialize)(this.VoteTimeBar)).EndInit();
            this.tabPage5.ResumeLayout(false);
            this.groupBox30.ResumeLayout(false);
            this.groupBox30.PerformLayout();
            this.groupBox5.ResumeLayout(false);
            this.groupBox5.PerformLayout();
            ((System.ComponentModel.ISupportInitialize)(this.DemoQualityBar)).EndInit();
            this.tabPage6.ResumeLayout(false);
            this.ResumeLayout(false);
        }