public DistanceLimit ( Entity connectionA, Entity connectionB, Vector3 anchorA, Vector3 anchorB, float minimumLength, float maximumLength ) : System | ||
connectionA | Entity | First body connected to the distance limit. |
connectionB | Entity | Second body connected to the distance limit. |
anchorA | Vector3 | Connection to the spring from the first connected body in world space. |
anchorB | Vector3 | Connection to the spring from the second connected body in world space. |
minimumLength | float | Minimum distance maintained between the anchors. |
maximumLength | float | Maximum distance allowed between the anchors. |
return | System |
DistanceLimit::DistanceLimit ( ) : System |