BEPUphysics.Constraints.TwoEntity.JointLimits.DistanceLimit.DistanceLimit C# (CSharp) Method

DistanceLimit() public method

Constructs a distance limit joint. To finish the initialization, specify the connections (ConnectionA and ConnectionB) as well as the WorldAnchorA and WorldAnchorB (or their entity-local versions) and the MinimumLength and MaximumLength. This constructor sets the constraint's IsActive property to false by default.
public DistanceLimit ( ) : System
return System
        public DistanceLimit()
        {
            IsActive = false;
        }

Same methods

DistanceLimit::DistanceLimit ( Entity connectionA, Entity connectionB, Vector3 anchorA, Vector3 anchorB, float minimumLength, float maximumLength ) : System