Axiom.RenderSystems.OpenGL.GLSL.GLSLProgram.dispose C# (CSharp) Method

dispose() protected method

protected dispose ( bool disposeManagedResources ) : void
disposeManagedResources bool
return void
        protected override void dispose(bool disposeManagedResources)
        {
            if (disposeManagedResources)
            {
                if ( IsLoaded )
                {
                    unload();
                }
                else
                {
                    // Axiom TBD:
                    //unloadHighLevel();
                }
            }

            base.dispose( disposeManagedResources );
        }
	}