public ExtractMovableObject ( Axiom.Core.MovableObject m ) : void | ||
m | Axiom.Core.MovableObject | |
return | void |
public void ExtractMovableObject( MovableObject m )
{
this.ExtractMovableObject( m.Name, m.MovableType );
}
SceneManager::ExtractMovableObject ( string name, string typeName ) : void |