public static PartyChat ( Creature creature, string msg ) : void | ||
creature | Creature | |
msg | string | |
return | void |
public static void PartyChat(Creature creature, string msg)
{
var packet = new Packet(Op.PartyChat, creature.EntityId);
packet.PutLong(creature.EntityId);
packet.PutString(msg);
creature.Party.Broadcast(packet, true);
}