ArkData.ArkDataContainer.LoadOnlinePlayers C# (CSharp) Method

LoadOnlinePlayers() public method

Fetches the player server status. Can only be done after fetching Steam player data.
public LoadOnlinePlayers ( string ipString, int port ) : void
ipString string The IP of the server.
port int The port of the server.
return void
        public void LoadOnlinePlayers(string ipString, int port)
        {
            if (SteamLoaded)
            {
                LinkOnlinePlayers(ipString, port);
            }
            else
                throw new System.Exception("The Steam user data should be loaded before the server status can be checked.");
        }