void Awake()
{
Log.Debug(gameObject.name+" AWAKEN");
//get managers
uiManager = UIManager.Instance;
gpm = GameManager.Instance;
//financeManager = F0000_FinanceManager.Instance;
//TODO dynamic creation from file
//if (mainMenu == null) LogCyan("mainMenu", gameObject.name);
hudOpen = false;
}//Awake()