private int Start()
{
int iStart = 0;
switch(this._i3DBorderStyle)
{
case Border3DStyle.Flat: iStart = 0; break;
case Border3DStyle.Adjust: iStart = 0; break;
case Border3DStyle.Sunken: iStart = 1; break;
case Border3DStyle.Bump: iStart = 1; break;
case Border3DStyle.Etched: iStart = 1; break;
case Border3DStyle.Raised: iStart = 1; break;
case Border3DStyle.RaisedInner: iStart = 0; break;
case Border3DStyle.RaisedOuter: iStart = 0; break;
case Border3DStyle.SunkenInner: iStart = 0; break;
case Border3DStyle.SunkenOuter: iStart = 0; break;
default: iStart = 0; break;
}
return (iStart + _iSideOffset);
}