private void OnGUI()
{
GUI.skin = _mySkin;
if (HighLogic.LoadedScene == GameScenes.MAINMENU && guiEnabled)
{
GUI.backgroundColor = new Color(0, 0, 0, 1);
String memFormatString = "{0,7}kB {1,4}MB";
long bSaved = memorySaved;
long kbSaved = (long)(bSaved / 1024f);
long mbSaved = (long)(kbSaved / 1024f);
String totalMemoryString = String.Format("Total Memory Saved: " + memFormatString, kbSaved, mbSaved);
_mainWindowRect = GUI.Window(0x8100, _mainWindowRect, DrawMainWindow, totalMemoryString);
}
}