AStartTest.TileSystem.TileMap.SetTowerForLevelMap C# (CSharp) Method

SetTowerForLevelMap() public static method

public static SetTowerForLevelMap ( Tower tower, Tile tile ) : void
tower Tower
tile Tile
return void
        public static void SetTowerForLevelMap(Tower tower, Tile tile)
        {
            tile.SetBlockableObject(tower);

            //UpdateTilePaths();

            List<Tile> walkableNeighbors = GetWalkableNeighbors(tile);

            for (int i = 0; i < walkableNeighbors.Count; i++)
            {
                walkableNeighbors[i].RegisterTowerListener(tower);
            }
            //OnTowerCreated();
        }