World.set_HP C# (CSharp) Method

set_HP() public method

public set_HP ( KBEngine entity, object v ) : void
entity KBEngine
v object
return void
    public void set_HP(KBEngine.Entity entity, object v)
    {
        if(entity.renderObj != null)
        {
            ((UnityEngine.GameObject)entity.renderObj).GetComponent<GameEntity>().hp = "" + (Int32)v + "/" + (Int32)entity.getDefinedProperty("HP_Max");
        }
    }