UnitPlayer.Update C# (CSharp) Method

Update() public method

public Update ( ) : void
return void
    public override void Update()
    {
        move = new Vector3 (Input.GetAxis (movementAxis), 0f, 0f);
        climb = new Vector3 (0f,Input.GetAxis (climbAxis), 0f);

        move.Normalize();
        climb.Normalize();
        move = transform.TransformDirection (move);
        climb = transform.TransformDirection (climb);
        if (Input.GetButtonDown(jumpButton) && CanJump())
        {
            jump = true;
        }

        running = Input.GetButton (runButton);

        base.Update ();
    }
UnitPlayer