public void Create()
{
//udpPacketIO.init(host, port, false);
udpPacketIO.Init(host, sendPort, receivePort);
udpPacketIO.Open();
//udpPacketIO.receivePacket += HandleUdpReceivePacket;
//udpPacketIO.receiveData += HandleUdpReceiveData;
//if(receivePort != 0){
if (udpPacketIO.isReceiver)
{
ReadThread = new Thread(Read);
ReaderRunning = true;
ReadThread.IsBackground = true;
ReadThread.Start();
}
}