SceneController.Start C# (CSharp) Method

Start() public method

public Start ( ) : void
return void
    void Start()
    {
        //int index = 0;
        /*mapPlacements = new Vector2[9];
        int index = 0;
        for (int y = -1; y <= 1; y++) {
            for (int x = -1; x <= 1; x++) {
                //populates array with a matrix, each going from the max ends to the min ends
                mapPlacements[index] = distanceInBetween * (new Vector2(x, y));
                index++;
            }
        }*/
        //if (loadInstantly) StartCoroutine (LoadLevelIntitial());
        //OnLevelWasLoaded(0);
    }