private void drawChangeWindowSize()
{
GUILayout.BeginHorizontal();
GUILayout.Label("Width");
textWidth = GUILayout.TextField(textWidth);
GUILayout.Label("Height");
textHeight = GUILayout.TextField(textHeight);
if (GUILayout.Button("Resize"))
{
meshRender.DestroyAwesomiumWindow();
try
{
int aweWidth = int.Parse(textWidth);
int aweHeight = int.Parse(textHeight);
meshRender.InitAwesomium(aweWidth, aweHeight);
meshRender.getEventHandler().setDimensions(aweWidth, aweHeight);
}
catch (System.Exception)
{
Debug.Log("Error parsing width and height");
}
}
GUILayout.EndHorizontal();
}