private void DrawFileLoad()
{
GUILayout.BeginVertical();
GUILayout.BeginHorizontal();
GUILayout.Label("File: ");
loadFileTxt = GUILayout.TextField(loadFileTxt);
if (GUILayout.Button("Load"))
{
meshRender.Loadfile(loadFileTxt);
}
GUILayout.EndHorizontal();
GUILayout.EndVertical();
}