CollidingObject.OnCollisionStay2D C# (CSharp) Method

OnCollisionStay2D() public method

public OnCollisionStay2D ( Collision2D coll ) : void
coll Collision2D
return void
    public virtual void OnCollisionStay2D(Collision2D coll)
    {
        // add to collidingWith, try adding to groundedTo
        collidingWith.Add(coll);
        if (transform.position.y-coll.contacts[0].point.y>0)
            groundedTo.Add(coll);
    }