public void ShowNumber(int i, GameObject c, BattleTextSettings ts)
{
this.combatant = c;
this.settings = ts;
if(this.InitSettings())
{
this.text = this.settings.text[GameHandler.GetLanguage()];
this.value = i;
this.startValue = (int)((this.value/100.0f)*this.settings.startCountFrom);
this.countDistance = this.value - this.startValue;
this.countInterpolate = Interpolate.Ease(this.settings.countInterpolate);
this.cam = Camera.main;
this.counting = true;
}
}