public drawLine ( float x1, float y1, float x2, float y2 ) : void | ||
x1 | float | |
y1 | float | |
x2 | float | |
y2 | float | |
return | void |
public virtual void drawLine(float x1, float y1, float x2, float y2) {
touchvgPINVOKE.GiCanvas_drawLine(swigCPtr, x1, y1, x2, y2);
}