public bezierTo ( float c1x, float c1y, float c2x, float c2y, float x, float y ) : void | ||
c1x | float | |
c1y | float | |
c2x | float | |
c2y | float | |
x | float | |
y | float | |
return | void |
public virtual void bezierTo(float c1x, float c1y, float c2x, float c2y, float x, float y) {
touchvgPINVOKE.GiCanvas_bezierTo(swigCPtr, c1x, c1y, c2x, c2y, x, y);
}