invertika_game.Game.MapComposite.setVariable C# (CSharp) Method

setVariable() public method

public setVariable ( string key, string value ) : void
key string
value string
return void
        void setVariable(string key, string value)
        {
            //// check if the value actually changed
            //std::map<std::string, std::string>::iterator i = mScriptVariables.find(key);
            //if (i == mScriptVariables.end() || i.second != value)
            //{
            //    // changed value or unknown variable
            //    mScriptVariables[key] = value;
            //    // update accountserver
            //    accountHandler.updateMapVar(this, key, value);
            //}
        }