private void Sys_Init()
{
// TODO
/*cmdSystem->AddCommand( "in_restart", Sys_In_Restart_f, CMD_FL_SYSTEM, "restarts the input system" );
#ifdef DEBUG
cmdSystem->AddCommand( "createResourceIDs", CreateResourceIDs_f, CMD_FL_TOOL, "assigns resource IDs in _resouce.h files" );
#endif
#if 0
cmdSystem->AddCommand( "setAsyncSound", Sys_SetAsyncSound_f, CMD_FL_SYSTEM, "set the async sound option" );
#endif*/
// not bothering with fetching the windows username.
idE.CvarSystem.SetString("win_username", Environment.UserName);
//
// Windows version
//
OperatingSystem osInfo = Environment.OSVersion;
if((osInfo.Version.Major < 4)
|| (osInfo.Platform == PlatformID.Win32S)
|| (osInfo.Platform == PlatformID.Win32Windows))
{
idConsole.Error("{0} requires Windows XP or above", idE.GameName);
}
else if(osInfo.Platform == PlatformID.Win32NT)
{
if(osInfo.Version.Major <= 4)
{
idE.CvarSystem.SetString("sys_arch", "WinNT (NT)");
}
else if((osInfo.Version.Major == 5) && (osInfo.Version.Minor == 0))
{
idE.CvarSystem.SetString("sys_arch", "Win2K (NT)");
}
else if((osInfo.Version.Major == 5) && (osInfo.Version.Minor == 1))
{
idE.CvarSystem.SetString("sys_arch", "WinXP (NT)");
}
else if((osInfo.Version.Major == 6) && (osInfo.Version.Minor == 0))
{
idE.CvarSystem.SetString("sys_arch", "Vista");
}
else if((osInfo.Version.Major == 6) && (osInfo.Version.Minor == 1))
{
idE.CvarSystem.SetString("sys_arch", "Windows 7");
}
else
{
idE.CvarSystem.SetString("sys_arch", "Unknown NT variant");
}
}
//
// CPU type
//
if(Environment.OSVersion.Version.Major >= 6)
{
idConsole.WriteLine("{0} MHz, {1} cores, {2} threads", idE.Platform.ClockSpeed, idE.Platform.CoreCount, idE.Platform.ThreadCount);
}
else
{
idConsole.WriteLine("{0} MHz", idE.Platform.ClockSpeed);
}
CpuCapabilities caps = idE.Platform.GetCpuCapabilities();
string capabilities = string.Empty;
if((caps & CpuCapabilities.AMD) == CpuCapabilities.AMD)
{
capabilities += "AMD CPU";
}
else if((caps & CpuCapabilities.Intel) == CpuCapabilities.Intel)
{
capabilities += "Intel CPU";
}
else if((caps & CpuCapabilities.Unsupported) == CpuCapabilities.Unsupported)
{
capabilities += "unsupported CPU";
}
else
{
capabilities += "generic CPU";
}
// TODO: can't make use of any of these features but nice to identify them anyway.
/*string += " with ";
if ( win32.cpuid & CPUID_MMX ) {
string += "MMX & ";
}
if ( win32.cpuid & CPUID_3DNOW ) {
string += "3DNow! & ";
}
if ( win32.cpuid & CPUID_SSE ) {
string += "SSE & ";
}
if ( win32.cpuid & CPUID_SSE2 ) {
string += "SSE2 & ";
}
if ( win32.cpuid & CPUID_SSE3 ) {
string += "SSE3 & ";
}
if ( win32.cpuid & CPUID_HTT ) {
string += "HTT & ";
}
string.StripTrailing( " & " );
string.StripTrailing( " with " );*/
idE.CvarSystem.SetString("sys_cpustring", capabilities);
idConsole.WriteLine(capabilities);
idConsole.WriteLine("{0} MB system memory", idE.Platform.TotalPhysicalMemory);
idConsole.WriteLine("{0} MB video memory", idE.Platform.TotalVideoMemory);
}