fCraft.Player.ProcessMessagePacket C# (CSharp) Method

ProcessMessagePacket() private method

private ProcessMessagePacket ( ) : bool
return bool
        private bool ProcessMessagePacket()
        {
            BytesReceived += 66;
            ResetIdleTimer();
            reader.ReadByte();
            string message = ReadString();

            if ( !IsSuper && message.StartsWith( "/womid " ) ) {
                IsUsingWoM = true;
                return true;
            }

            if ( Chat.ContainsInvalidChars( message ) ) {
                Logger.Log( LogType.SuspiciousActivity,
                            "Player.ParseMessage: {0} attempted to write illegal characters in chat and was kicked.",
                            Name );
                Server.Message( "{0}&W was kicked for sending invalid chat.", ClassyName );
                KickNow( "Illegal characters in chat.", LeaveReason.InvalidMessageKick );
                return false;
            }
            #if DEBUG
                ParseMessage( message, false );
            #else
            try {
                ParseMessage( message, false );
            } catch ( IOException ) {
                throw;
            } catch ( SocketException ) {
                throw;
            } catch ( Exception ex ) {
                Logger.LogAndReportCrash( "Error while parsing player's message", "800Craft", ex, false );
                MessageNow( "&WError while handling your message ({0}: {1})." +
                            "It is recommended that you reconnect to the server.",
                            ex.GetType().Name, ex.Message );
            }
            #endif
            return true;
        }