fCraft.Player.Disconnect C# (CSharp) Method

Disconnect() private method

private Disconnect ( ) : void
return void
        private void Disconnect()
        {
            State = SessionState.Disconnected;
            Server.UnregisterSession( this );
            Server.RaiseSessionDisconnectedEvent( this, LeaveReason );

            if ( HasRegistered ) {
                Server.UnregisterPlayer( this );
                RaisePlayerDisconnectedEvent( this, LeaveReason );
            }

            if ( reader != null ) {
                reader.Close();
                reader = null;
            }

            if ( writer != null ) {
                writer.Close();
                writer = null;
            }

            if ( client != null ) {
                client.Close();
                client = null;
            }

            ioThread = null;
        }