public void UpdateMessageBlock( MessageBlock MessageBlock )
{
MessageBlock.Name = Name;
MessageBlock.Creator = Creator;
MessageBlock.Created = Created;
MessageBlock.World = World;
MessageBlock.AffectedBlock = new Vector3I( AffectedBlockX, AffectedBlockY, AffectedBlockZ );
MessageBlock.Range = new MessageBlockRange( XMin, XMax, YMin, YMax, ZMin, ZMax );
MessageBlock.Message = Message;
}