fCraft.MapCommands.Lock C# (CSharp) Method

Lock() private method

private Lock ( Player player, Command cmd ) : void
player Player
cmd Command
return void
        void Lock( Player player, Command cmd ) {
            if( !player.Can( Permissions.Lock ) ) {
                world.NoAccessMessage( player );
                return;
            }
            world.SendToAll( PacketWriter.MakeMessage( Color.Red + "Server is now on lockdown!" ), null );
            world.BeginLockDown();
        }