fCraft.Heartbeat.Beat C# (CSharp) Method

Beat() private static method

private static Beat ( SchedulerTask scheduledTask ) : void
scheduledTask SchedulerTask
return void
        private static void Beat( SchedulerTask scheduledTask )
        {
            if ( Server.IsShuttingDown )
                return;

            if ( ConfigKey.HeartbeatEnabled.Enabled() ) {
                SendMinecraftNetBeat();
                Send800CraftNetBeat();
                HbSave();
            } else {
                // If heartbeats are disabled, the server data is written
                // to a text file instead (heartbeatdata.txt)
                string[] data = new[]{
                    Salt,
                    Server.InternalIP.ToString(),
                    Server.Port.ToString(),
                    Server.CountPlayers( false ).ToString(),
                    ConfigKey.MaxPlayers.GetString(),
                    ConfigKey.ServerName.GetString(),
                    ConfigKey.IsPublic.GetString()
                };
                const string tempFile = Paths.HeartbeatDataFileName + ".tmp";
                File.WriteAllLines( tempFile, data, Encoding.ASCII );
                Paths.MoveOrReplace( tempFile, Paths.HeartbeatDataFileName );
            }
        }