fCraft.Config.LoadDefaultsGeneral C# (CSharp) Method

LoadDefaultsGeneral() public method

public LoadDefaultsGeneral ( ) : void
return void
        public void LoadDefaultsGeneral() {
            settings["ServerName"] = "Minecraft custom server (fCraft)";
            settings["MOTD"] = "Welcome to the server!";
            settings["MaxPlayers"] = "16";
            settings["DefaultClass"] = ""; // empty = lowest rank
            settings["IsPublic"] = "false";
            settings["Port"] = "25565";
            settings["UploadBandwidth"] = "100";
            settings["ReservedSlotBehavior"] = "IncreaseMaxPlayers"; // can be "KickIdle", "KickRandom", "IncreaseMaxPlayers"

            settings["ClassColorsInChat"] = "true";
            settings["ClassPrefixesInChat"] = "false";
            settings["ClassPrefixesInList"] = "false";
            settings["SystemMessageColor"] = "yellow";
            settings["HelpColor"] = "magenta";
            settings["SayColor"] = "yellow";
        }