ctac.HoverCardView.showCard C# (CSharp) Method

showCard() private method

private showCard ( Vector3 position, int spellDamage ) : void
position UnityEngine.Vector3
spellDamage int
return void
        internal void showCard(Vector3 position, int spellDamage)
        {
            hoverCardView.UpdateText(spellDamage);
            cardService.UpdateCardArt(hoverCardView.card);

            hoverCardView.rectTransform.anchoredPosition3D = position;

            //hide card so it reshows after the delay
            hideCard();
            timer = 0f;
            cardVisible = true;
        }