Universe.Physics.BulletSPlugin.BSLinksetConstraints.PhysicallyLinkAChildToRoot C# (CSharp) Method

PhysicallyLinkAChildToRoot() public method

public PhysicallyLinkAChildToRoot ( BSPrimLinkable rootPrim, BSPrimLinkable childPrim ) : void
rootPrim BSPrimLinkable
childPrim BSPrimLinkable
return void
        void PhysicallyLinkAChildToRoot(BSPrimLinkable rootPrim, BSPrimLinkable childPrim)
        {
            // Don't build the constraint when asked. Put it off until just before the simulation step.
            Refresh(rootPrim);
        }