Universe.Physics.BulletSPlugin.BSActorSetForce.BSActorSetForce C# (CSharp) Method

BSActorSetForce() public method

public BSActorSetForce ( BSScene physicsScene, BSPhysObject pObj, string actorName )
physicsScene BSScene
pObj BSPhysObject
actorName string
        public BSActorSetForce(BSScene physicsScene, BSPhysObject pObj, string actorName)
            : base(physicsScene, pObj, actorName)
        {
            m_forceMotor = null;
            m_physicsScene.DetailLog("{0},BSActorSetForce,constructor", m_controllingPrim.LocalID);
        }