Universe.Physics.BulletSPlugin.BSActorSetForce.ActivateSetForce C# (CSharp) Method

ActivateSetForce() private method

private ActivateSetForce ( ) : void
return void
        void ActivateSetForce()
        {
            if (m_forceMotor == null)
            {
                // A fake motor that might be used someday
                m_forceMotor = new BSFMotor("setForce", 1f, 1f, 1f, 1f);

                m_physicsScene.BeforeStep += Mover;
            }
        }